Games and machinima in adolescents' classrooms. - Pilar Lacasa; Rut Martínez Borda; Laura Méndez (DiGRA Conference, 2011)

Digital communities and videogames as educational tools in participatory culture. - Laura Méndez; Pilar Lacasa; María García-Pernía (Int. J. Soc. Media Interact. Learn. Environ., 2013)