Between a rock and a hard place - the role of animation design in game production. - Laura Vallius; Tony Manninen (DiGRA Conference, 2005)

Plot Clusters - Intertwined and Re-playable Storyline Components in a Multiplayer RPG. - Tony Manninen; Laura Vallius; Tomi Kujanpää (TIDSE, 2006)

Experiencing Narrative Elements Through Social Communication in Computer Based Role-Playing Game - CASE: Castle of Oulu 1651. - Laura Vallius; Tomi Kujanpää; Tony Manninen (TIDSE, 2006)

Interaction Manifestations at the Roots of Experiencing Multiplayer Computer Games. - Laura Vallius; Tony Manninen; Tomi Kujanpää (DiGRA Conference, 2007)