VBGhost: a braille-based educational smartphone game for children. - Lauren R. Milne; Cynthia L. Bennett; Richard E. Ladner (ASSETS, 2013)

Tactile graphics with a voice: using QR codes to access text in tactile graphics. - Catherine M. Baker; Lauren R. Milne; Jeffrey Scofield; Cynthia L. Bennett; Richard E. Ladner (ASSETS, 2014)

Tactile graphics with a voice demonstration. - Catherine M. Baker; Lauren R. Milne; Jeffrey Scofield; Cynthia L. Bennett; Richard E. Ladner (ASSETS, 2014)

BraillePlay: educational smartphone games for blind children. - Lauren R. Milne; Cynthia L. Bennett; Richard E. Ladner; Shiri Azenkot (ASSETS, 2014)

Exploring the Opportunities and Challenges with Exercise Technologies for People who are Blind or Low-Vision. - Kyle Rector; Lauren R. Milne; Richard E. Ladner; Batya Friedman; Julie A. Kientz (ASSETS, 2015)

StructJumper: A Tool to Help Blind Programmers Navigate and Understand the Structure of Code. - Catherine M. Baker; Lauren R. Milne; Richard E. Ladner (CHI, 2015)

Tactile Graphics with a Voice. - Catherine M. Baker; Lauren R. Milne; Ryan Drapeau; Jeffrey Scofield; Cynthia L. Bennett; Richard E. Ladner (ACM Trans. Access. Comput., 2016)

Blocks4All Demonstration: a Blocks-Based Programming Environment for Blind Children. - Lauren R. Milne; Catherine M. Baker; Richard E. Ladner (ASSETS, 2017)

Value Sensitive Design for Neurodiverse Teams in Higher Education. - Annuska Zolyomi; Anne Spencer Ross; Arpita Bhattacharya; Lauren R. Milne; Sean Munson (ASSETS, 2017)

Blocks4All: making block programming languages accessible for blind children. - Lauren R. Milne (ACM SIGACCESS Access. Comput., 2017)

Blocks4All: Overcoming Accessibility Barriers to Blocks Programming for Children with Visual Impairments. - Lauren R. Milne; Richard E. Ladner (CHI, 2018)

Values, Identity, and Social Translucence: Neurodiverse Student Teams in Higher Education. - Annuska Zolyomi; Anne Spencer Ross; Arpita Bhattacharya; Lauren R. Milne; Sean A. Munson (CHI, 2018)

Touchscreen-Based Learning Technologies for Children with Visual Impairments. - Lauren R. Milne (2018)

Making the Blockly Library Accessible via Touchscreen. - Logan B. Caraco; Sebastian Deibel; Yufan Ma; Lauren R. Milne (ASSETS, 2019)

Demo: Expanding Blocks4All with Variables and Functions. - Jacqueline Shao Yi Ong; Nana Adwoa O. Amoah; Alison E. Garrett-Engele; Mariella Irene Page; Katherine R. McCarthy; Lauren R. Milne (ASSETS, 2019)

Understanding the Impact of TVIs on Technology Use and Selection by Children with Visual Impairments. - Catherine M. Baker; Lauren R. Milne; Richard E. Ladner (CHI, 2019)

Blocks4All: Making Blocks-Based Programming Languages Accessible for Children with Visual Impairments. - Lauren R. Milne; Richard E. Ladner (SIGCSE, 2019)

Perspectives of Assistive Technology Industry Professionals on AT for Children. - Adele Smolansky; Catherine M. Baker; Shiri Azenkot; Lauren R. Milne (CHI Extended Abstracts, 2024)

I Don't Want to Sound Rude, but It's None of Their Business: Exploring Security and Privacy Concerns around Assistive Technology Use in Educational Settings. - Abigail Marsh; Lauren R. Milne (ACM Trans. Access. Comput., 2024)