Simulation of Skin Aging and Wrinkles with Cosmetics Insight. - Laurence Boissieux; Gergö Kiss; Nadia Magnenat-Thalmann; Prem Kalra (Computer Animation and Simulation, 2000)

Evaluating online control of goal-directed arm movement while standing in virtual visual environment. - Olivier Martin 004; Benjamin Julian; Laurence Boissieux; Jean-Dominique Gascuel; Claude Prablanc (Comput. Animat. Virtual Worlds, 2003)

Interactive Mediated Reality. - Raphaël Grasset; Laurence Boissieux; Jean-Dominique Gascuel; Dieter Schmalstieg (AUIC, 2005)

Virtual Garments: A Fully Geometric Approach for Clothing Design. - Philippe Decaudin; Dan Julius; Jamie Wither; Laurence Boissieux; Alla Sheffer; Marie-Paule Cani (Comput. Graph. Forum, 2006)

A Sketch-Based Interface for Clothing Virtual Characters. - Emmanuel Turquin; Jamie Wither; Laurence Boissieux; Marie-Paule Cani; John F. Hughes (IEEE Computer Graphics and Applications, 2007)

Texture Design and Draping in 2D Images. - Holger Winnemöller; Alexandrina Orzan; Laurence Boissieux; Joëlle Thollot (Comput. Graph. Forum, 2009)

A hybrid iterative solver for robustly capturing coulomb friction in hair dynamics. - Gilles Daviet; Florence Bertails-Descoubes; Laurence Boissieux (ACM Trans. Graph., 2011)

Design preserving garment transfer. - Rémi Brouet; Alla Sheffer; Laurence Boissieux; Marie-Paule Cani (ACM Trans. Graph., 2012)

Sketching Folds: Developable Surfaces from Non-Planar Silhouettes. - Amaury Jung; Stefanie Hahmann; Damien Rohmer; Antoine Bégault; Laurence Boissieux; Marie-Paule Cani (ACM Trans. Graph., 2015)

A system for creating virtual reality content from make-believe games. - Adela Barbulescu; Maxime Garcia; Antoine Bégault; Marie-Paule Cani; Maxime Portaz; Alexis Viand; Romain Dulery; Laurence Boissieux; Pierre Heinish; Rémi Ronfard; Dominique Vaufreydaz (VR, 2017)

Figurines, a multimodal framework for tangible storytelling. - Maxime Portaz; Maxime Garcia; Adela Barbulescu; Antoine Bégault; Laurence Boissieux; Marie-Paule Cani; Rémi Ronfard; Dominique Vaufreydaz (WOCCI, 2017)

An implicit frictional contact solver for adaptive cloth simulation. - Jie Li; Gilles Daviet; Rahul Narain; Florence Bertails-Descoubes; Matthew Overby; George E. Brown; Laurence Boissieux (ACM Trans. Graph., 2018)

Inverse elastic shell design with contact and friction. - Mickaël Ly; Romain Casati; Florence Bertails-Descoubes; Mélina Skouras; Laurence Boissieux (ACM Trans. Graph., 2018)

eHMI positioning for autonomous vehicle/pedestrians interaction. - Maureen Troel-Madec; Laurence Boissieux; Stan Borkoswki; Dominique Vaufreydaz; Julien Alaimo; Sandrine Chatagnon; Anne Spalanzani (IHM (Adjunct), 2019)

Implicit untangling: a robust solution for modeling layered clothing. - Thomas Buffet; Damien Rohmer; Loïc Barthe; Laurence Boissieux; Marie-Paule Cani (ACM Trans. Graph., 2019)

Projective dynamics with dry frictional contact. - Mickaël Ly; Jean Jouve; Laurence Boissieux; Florence Bertails-Descoubes (ACM Trans. Graph., 2020)

4DHumanOutfit: A multi-subject 4D dataset of human motion sequences in varying outfits exhibiting large displacements. - Matthieu Armando; Laurence Boissieux; Edmond Boyer; Jean-Sébastien Franco; Martin Humenberger; Christophe Legras; Vincent Leroy 003; Mathieu Marsot; Julien Pansiot; Sergi Pujades; Rim Rekik; Grégory Rogez; et al. (Comput. Vis. Image Underst., 2023)

Modelling a Feather as a Strongly Anisotropic Elastic Shell. - Jean Jouve; Victor Romero; Rahul Narain; Laurence Boissieux; Theodore Kim; Florence Bertails-Descoubes (SIGGRAPH (Conference Paper Track), 2024)

Millimetric Human Surface Capture in Minutes. - Briac Toussaint; Laurence Boissieux; Diego Thomas; Edmond Boyer; Jean-Sébastien Franco (SIGGRAPH Asia, 2024)

D-Garment: Physics-Conditioned Latent Diffusion for Dynamic Garment Deformations. - Antoine Dumoulin; Adnane Boukhayma; Laurence Boissieux; Bharath Bhushan Damodaran; Pierre Hellier; Stefanie Wuhrer (CoRR, 2025)