Implementing Student-Created Video in Engineering: An Active Learning Approach for Exam Preparedness. - Laurie O. Campbell; Samantha Heller; Ronald F. DeMara (Int. J. Eng. Pedagog., 2019)

Evaluating Social Change Games: Employing the RETAIN Model. - Laurie O. Campbell; Glenda A. Gunter; Robert F. Kenny (Int. J. Game Based Learn., 2019)

The efficacy of a computer-adaptive reading program on grade 5 students' reading achievement scores. - Laurie O. Campbell; Cassandra Howard; Glenn W. Lambie; Xueying Gao (Educ. Inf. Technol., 2022)

Student-created video: an active learning approach in online environments. - Laurie O. Campbell; Samantha Heller; Lindsay Pulse (Interact. Learn. Environ., 2022)

Factors that predict teachers' intentions to utilize emerging technologies: An investigation using PLS-SEM. - Caitlin Frawley; Laurie O. Campbell (Educ. Inf. Technol., 2025)