Future broadband radio access systems for integrated services with flexible resource management. - Terje Tjelta; Agne Nordbotten; Marco Annoni; Enrico Scarrone; Simone Bizzarri; Laurissa Tokarchuk; John Bigham; Chris Adams; Ken Craig; Manuel Dinis (IEEE Commun. Mag., 2001)

Exploring User Motor Behaviour in Bimanual Interactive Video Games. - Nuria Peña Perez; Laurissa Tokarchuk; Etienne Burdet; Ildar Farkhatdinov (CoG, 2019)

PlayMapper: Illuminating Design Spaces of Platform Games. - Vivek R. Warriar; Carmen Ugarte; John R. Woodward; Laurissa Tokarchuk (CoG, 2019)

Evidence for embodied cognition in immersive virtual environments using a second language learning environment. - Jack Ratcliffe; Laurissa Tokarchuk (CoG, 2020)

Presence, Embodied Interaction and Motivation: Distinct Learning Phenomena in an Immersive Virtual Environment. - Jack Ratcliffe; Laurissa Tokarchuk (ACM Multimedia, 2020)

Sensorimotor learning in immersive virtual reality: a scoping literature review. - Jack Ratcliffe; Laurissa Tokarchuk (AIVR, 2021)

Creating Immersive Play Anywhere Location-Based Storytelling Using Mobile AR. - Gideon Raeburn; Laurissa Tokarchuk; Martin Welton (AVR, 2021)

Extended Reality (XR) Remote Research: a Survey of Drawbacks and Opportunities. - Jack Ratcliffe; Francesco Soave; Nick Bryan-Kinns; Laurissa Tokarchuk; Ildar Farkhatdinov (CHI, 2021)

Remote XR Studies: Exploring Three Key Challenges of Remote XR Experimentation. - Jack Ratcliffe; Francesco Soave; Melynda Hoover; Francisco R. Ortega 001; Nick Bryan-Kinns; Laurissa Tokarchuk; Ildar Farkhatdinov (CHI Extended Abstracts, 2021)

Varying user agency and interaction opportunities in a home mobile augmented virtuality story. - Gideon Raeburn; Laurissa Tokarchuk (ISMAR, 2021)

Actions, not gestures: contextualising embodied controller interactions in immersive virtual reality. - Jack Ratcliffe; Nick Ballou; Laurissa Tokarchuk (VRST, 2021)

Compressing and Comparing the Generative Spaces of Procedural Content Generators. - Oliver Withington; Laurissa Tokarchuk (CoG, 2022)

Comparing actual and virtual movement in a play anywhere mobile AR location-based story. - Gideon Raeburn; Laurissa Tokarchuk; Martin Welton (DiGRA, 2022)

Comparing principally imagination and interaction versions of a play anywhere mobile AR location-based story. - Gideon Raeburn; Laurissa Tokarchuk (VR Workshops, 2022)

Rich virtual feedback from sensorimotor interaction may harm, not help, learning in immersive virtual reality. - Jack Ratcliffe; Laurissa Tokarchuk (VRST, 2022)

Visualising Generative Spaces Using Convolutional Neural Network Embeddings. - Oliver Withington; Laurissa Tokarchuk (CoRR, 2022)

Developing a play-anywhere handheld AR storytelling app using remote data collection. - Gideon Raeburn; Martin Welton; Laurissa Tokarchuk (Frontiers Comput. Sci., 2022)

The potential of remote XR experimentation: Defining benefits and limitations through expert survey and case study. - Jack Ratcliffe; Laurissa Tokarchuk (Frontiers Comput. Sci., 2022)

Exploring Minecraft Settlement Generators with Generative Shift Analysis. - Jean-Baptiste Hervé; Oliver Withington; Marion Hervé; Laurissa Tokarchuk; Christoph Salge (EXAG@AIIDE, 2023)

The Right Variety: Improving Expressive Range Analysis with Metric Selection Methods. - Oliver Withington; Laurissa Tokarchuk (FDG, 2023)

Editorial: Remote XR user studies. - Laurissa Tokarchuk; Jack Ratcliffe; Melynda Hoover; Liang Men; Francisco R. Ortega 001; Nick Bryan-Kinns (Frontiers Comput. Sci., 2023)

Not All the Same: Understanding and Informing Similarity Estimation in Tile-Based Video Games. - Sebastian Berns; Vanessa Volz; Laurissa Tokarchuk; Sam Snodgrass; Christian Guckelsberger (CHI, 2024)

On the Evaluation of Procedural Level Generation Systems. - Oliver Withington; Michael Cook 001; Laurissa Tokarchuk (FDG, 2024)