S.A.T.E.P.: Synchronous-Asynchronous Tele-education Platform. - Lazaros Lazaridis; Maria Papatsimouli; George F. Fragulis (SEEDA-CECNSM, 2016)

Abnormal Behavior Detection in Crowded Scenes Using Density Heatmaps and Optical Flow. - Lazaros Lazaridis; Anastasios Dimou; Petros Daras (EUSIPCO, 2018)

O.D.E.S.: An Online Dynamic Examination System based on a CMS Wordpress plugin. - George F. Fragulis; Lazaros Lazaridis; Maria Papatsimouli; Ioannis A. Skordas (SEEDA-CECNSM, 2018)

Cyberbullying and Traditional Bullying in Greece: An Empirical Study. - Maria Papatsimouli; John Skordas; Lazaros Lazaridis; Eleni Michailidi; Vaggelis Saprikis; George F. Fragulis (CoRR, 2019)

GrfKids: Development of a Greek language teaching platform via a Learning Management System for primary school pupils with Russian as a mother tongue. - Eleni Michailidi; Ioannis A. Skordas; Maria Papatsimouli; Lazaros Lazaridis; Heracles Michailidis; Stavroula Tavoultzidou; George F. Fragulis (CoRR, 2019)

Speak with signs: Active learning platform for Greek Sign Language, English Sign Language, and their translation. - Maria Papatsimouli; Lazaros Lazaridis; Konstantinos-Filippos Kollias; Ioannis A. Skordas; George F. Fragulis (CoRR, 2020)

Hitboxes: A Survey About Collision Detection in Video Games. - Lazaros Lazaridis; Maria Papatsimouli; Konstantinos-Filippos Kollias; Panagiotis G. Sarigiannidis; George F. Fragulis (HCI (28), 2021)

An Online Dynamic Examination System (ODES) based on open source software tools. - George F. Fragulis; Maria Papatsimouli; Lazaros Lazaridis; Ioannis A. Skordas (Softw. Impacts, 2021)

Auto Generating Maps in a 2D Environment. - Lazaros Lazaridis; Konstantinos-Filippos Kollias; George S. Maraslidis; Herakles Michailidis; Maria Papatsimouli; George F. Fragulis (HCI (33), 2022)

Real Time Sign Language Translation Systems: A review study. - Maria Papatsimouli; Konstantinos-Filippos Kollias; Lazaros Lazaridis; George S. Maraslidis; Herakles Michailidis; Panagiotis G. Sarigiannidis; George F. Fragulis (MOCAST, 2022)

Creating a Newer and Improved Procedural Content Generation (PCG) Algorithm with Minimal Human Intervention for Computer Gaming Development. - Lazaros Lazaridis; George F. Fragulis (Comput., 2024)