A Framework to Investigate Behavioural Models. - Leandro Motta Barros; Tatiana Figueiredo Evers; Soraia Raupp Musse (WSCG, 2002)

Introducing narrative principles into planning-based interactive storytelling. - Leandro Motta Barros; Soraia Raupp Musse (Advances in Computer Entertainment Technology, 2005)

Improving Narrative Consistency in Planning-Based Interactive Storytelling. - Leandro Motta Barros; Soraia Raupp Musse (AIIDE, 2007)

Automatic Generation of Expressive Gaze in Virtual Animated Characters: From Artists Craft to a Behavioral Animation Model. - Rossana Baptista Queiroz; Leandro Motta Barros; Soraia Raupp Musse (IVA, 2007)

Planning algorithms for interactive storytelling. - Leandro Motta Barros; Soraia Raupp Musse (Comput. Entertain., 2007)

Towards consistency in interactive storytelling: Tension arcs and dead-ends. - Leandro Motta Barros; Soraia Raupp Musse (Comput. Entertain., 2008)

Providing expressive gaze to virtual animated characters in interactive applications. - Rossana Baptista Queiroz; Leandro Motta Barros; Soraia Raupp Musse (Comput. Entertain., 2008)