The Analysis of the Faulty Behavior of Synchronous Neural Networks. - Lee A. Belfore II; Barry W. Johnson (IEEE Trans. Computers, 1991)

A new approach for testing artificial neural networks. - C. A. Fleischer; Lee A. Belfore II (VTS, 1997)

Modeling faulted switched reluctance motors using evolutionary neural networks. - Lee A. Belfore II; Abdul-Rahman A. Arkadan (IEEE Trans. Ind. Electron., 1997)

A diagnosis methodology for continuous time measurements using hierarchical signal representations. - M. Borahan Tümer; Lee A. Belfore II; Kristina M. Ropella (SMC, 1998)

VRML for urban visualization. - Lee A. Belfore II; Rajesh Vennam (WSC, 1999)

An interactive land use VRML application (ILUVA) with servlet assist. - Lee A. Belfore II; Suresh Chitithoti (WSC, 2000)

Multiuser Extensions to the Interactive Land Use VRML Application (ILUVA). - Lee A. Belfore II; Suresh Chitithoti (Annual Simulation Symposium, 2001)

Virtual worlds: VRML clients linked through concurrent chat. - Lee A. Belfore II; Sudheer Battula (WSC, 2002)

A syntactic methodology for automatic diagnosis by analysis of continuous time measurements using hierarchical signal representations. - M. Borahan Tümer; Lee A. Belfore II; Kristina M. Ropella (IEEE Trans. Syst. Man Cybern. Part B, 2003)

Common scene definition framework for constructing virtual worlds. - Lee A. Belfore II; Prabhu V. Krishnan; Emre Baydogan (WSC, 2005)

Decoupled Agent Architecture for Virtual Operating Room Training Simulations. - Emre Baydogan; Lee A. Belfore II; Saurav Mazumdar (CGVR, 2008)

Monitoring Simulated Maternal-Fetal Heart Rate Signals. - Mark W. Scerbo; Brittany L. Anderson; Lee A. Belfore II; Alfred Z. Abuhamad (MMVR, 2008)

The design of an electronic self-regulation skill notebook for the development of meta-cognitive strategies and self-assessment in digital game-based learning environments. - Amy B. Adcock; Ginger S. Watson; Gary R. Morrison; Lee A. Belfore II (SpringSim, 2008)

Automatic Test Generation. - Lee A. Belfore II (Wiley Encyclopedia of Computer Science and Engineering, 2008)

Simulation architecture for virtual operating room training. - Emre Baydogan; Saurav Mazumdar; Lee A. Belfore II (SpringSim, 2009)

Introducing digital logic and electronics concepts in a game-like environment. - Lee A. Belfore II; Amy B. Adcock; Ginger S. Watson (SpringSim, 2009)

TREE-D-SEEK: A Strategy and Framework for Retrieving 3D Scenes. - Saurav Mazumdar; Lee A. Belfore II; Emre Baydogan (CGVR, 2010)

An Interactive Game for Learning Square Roots. - Lee A. Belfore II; Ginger S. Watson; Amy B. Adcock; Michael Sovay; Jacqueline Dewey; Daniel Harrell (MSV, 2010)

The impact of content area focus on the effectiveness of a web-based simulation. - Amy B. Adcock; Molly H. Duggan; Ginger S. Watson; Lee A. Belfore II (Br. J. Educ. Technol., 2010)

Generator Polynomial Formulation for Parallel Counters with Applications. - Lee A. Belfore II (Int. J. Comput. Their Appl., 2014)

A Scalable FPGA Architecture for Quantum Computing Simulation. - Lee A. Belfore II (CoRR, 2024)