Designing a mobile application to capture everyday activity. - Lynne Baillie; Lee Morton; Gillian MacLellan; Gemma Ryde (Mobile HCI, 2009)

Designing Quick & Dirty Applications for Mobiles: Making the Case for the Utility of HCI Principles. - Lynne Baillie; Lee Morton (J. Comput. Inf. Technol., 2010)

An investigation of user responses to specifically designed activities in a multimodal location based game. - Lynne Baillie; Lee Morton; Stephen Uzor; David C. Moffatt (J. Multimodal User Interfaces, 2010)

Feeling the next track: designing mobile music player previews. - David Beattie; Lynne Baillie; Lee Morton (Mobile HCI, 2011)

Investigating the feasibility of a wireless motion capture system to aid in the rehabilitation of total knee replacement patients. - Mobolaji Ayoade; Lee Morton; Lynne Baillie (PervasiveHealth, 2011)

Capturing the response of players to a location-based game. - Lynne Baillie; Lee Morton; David C. Moffat; Stephen Uzor (Pers. Ubiquitous Comput., 2011)

Pose calibrations for inertial sensors in rehabilitation applications. - Lee Morton; Lynne Baillie; Roberto Ramirez-Iniguez (WiMob, 2013)