Leemon C. Baird III

According to our database1, Leemon C. Baird III authored at least 30 papers between 1993 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2015
A new algorithm for unkeyed jam resistance.
Proceedings of the 8th International Conference on Security of Information and Networks, 2015

Exhaustive attack analysis of BBC with glowworm for unkeyed jam resistance.
Proceedings of the 34th IEEE Military Communications Conference, 2015

2012
Conserved Energy Functions for Cellular Automata: Finding Nontrivials Faster Through a Complete Theory of the Trivials.
J. Cell. Autom., 2012

The Glowworm hash: Increased speed and security for BBC unkeyed jam resistance.
Proceedings of the 31st IEEE Military Communications Conference, 2012

2010
Complexity of the Game of Sprouts.
Proceedings of the 2010 International Conference on Foundations of Computer Science, 2010

Faster Methods for Identifying Nontrivial Energy Conservation Functions for Cellular Automata.
Proceedings of the Automata 2010, 2010

2009
Partitioned neural networks.
Proceedings of the International Joint Conference on Neural Networks, 2009

2008
Conservation Functions for 1-D Automata: Efficient Algorithms, New Results, and a Partial Taxonomy.
J. Cell. Autom., 2008

A Graph Drawing Algorithm for the Game of Sprouts.
Proceedings of the 2008 International Conference on Computer Graphics & Virtual Reality, 2008

2007
Visually Understanding Jam Resistant Communication.
Proceedings of the 4th International Workshop on Visualization for Computer Security, 2007

Timing neural networks in C and ada.
Proceedings of the 2007 Annual ACM SIGAda International Conference on Ada, 2007

A New Approach for Boolean Query Processing in Text Information Retrieval.
Proceedings of the Theoretical Advances and Applications of Fuzzy Logic and Soft Computing, 2007

New Conservation Functions and a Partial Taxonomy for 1-D Cellular Automata.
Proceedings of the First IEEE Symposium on Artificial Life, 2007

An analysis of XML compression efficiency.
Proceedings of the Workshop on Experimental Computer Science, 2007

2006
Discovering an RC4 anomaly through visualization.
Proceedings of the 3rd International Workshop on Visualization for Computer Security, 2006

2005
Optimizing the SPARK program slicer.
Proceedings of the 2005 Annual ACM SIGAda International Conference on Ada: The Engineering of Correct and Reliable Software for Real-Time & Distributed Systems using Ada and Related Technologies 2005, 2005

Proving Functional Equivalence for Program Slicing in SPARK™.
Proceedings of the Reliable Software Technology, 2005

2001
Using localizing learning to improve supervised learning algorithms.
IEEE Trans. Neural Networks, 2001

1999
Gradient descent approaches to neural-net-based solutions of the Hamilton-Jacobi-Bellman equation.
Proceedings of the International Joint Conference Neural Networks, 1999

Multi-Value-Functions: Efficient Automatic Action Hierarchies for Multiple Goal MDPs.
Proceedings of the Sixteenth International Joint Conference on Artificial Intelligence, 1999

1998
An analytical framework for local feedforward networks.
IEEE Trans. Neural Networks, 1998

Gradient Descent for General Reinforcement Learning.
Proceedings of the Advances in Neural Information Processing Systems 11, [NIPS Conference, Denver, Colorado, USA, November 30, 1998

1996
Comparison of brain structure to a backpropagation-learned-structure.
Proceedings of International Conference on Neural Networks (ICNN'96), 1996

Residual advantage learning applied to a differential game.
Proceedings of International Conference on Neural Networks (ICNN'96), 1996

Residual Q-Learning Applied to Visual Attention.
Proceedings of the Machine Learning, 1996

1995
3D object perception using gradient descent.
J. Math. Imaging Vis., 1995

Reinforcement Learning Applied to a Differential Game.
Adapt. Behav., 1995

Residual Algorithms: Reinforcement Learning with Function Approximation.
Proceedings of the Machine Learning, 1995

1994
Advantage Updating Applied to a Differrential Game.
Proceedings of the Advances in Neural Information Processing Systems 7, 1994

1993
A Hierarchical Network of Provably Optimal Learning Control Systems: Extensions of the Associative Control Process (ACP) Network.
Adapt. Behav., 1993


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