Utilizing context-awareness in office-type working life. - Marika Tähti; Ville-Mikko Rautio; Leena Arhippainen (MUM, 2004)

Navigation with an Adaptive Mobile Map-Application: User Experiences of Gesture- and Context-Sensitiveness. - Leena Arhippainen; Tapani Rantakokko; Marika Tähti (UCS, 2004)

Social acceptance of proactive mobile services: observing and anticipating cultural aspects by a sociology of user experience method. - Fabrice Forest; Leena Arhippainen (sOc-EUSAI, 2005)

Studying user experience: issues and problems of mobile services:- Case ADAMOS: User experience (im)possible to catch? - Leena Arhippainen (2009)

Classifying music user groups and identifying needs for mobile virtual music services. - Leena Arhippainen; Seamus Hickey (MindTrek, 2011)

User experiences of 3D virtual learning environment. - Leena Arhippainen; Minna Pakanen; Seamus Hickey; Pasi Mattila (MindTrek, 2011)

The 3rd dimension of CHI (3DCHI): touching and designing 3D user interfaces. - Frank Steinicke; Hrvoje Benko; Antonio Krüger; Daniel F. Keefe; Jean-Baptiste de la Rivière; Ken Anderson 002; Jonna Häkkilä; Leena Arhippainen; Minna Pakanen (CHI Extended Abstracts, 2012)

Designing 3D virtual music club spaces by utilizing mixed UX methods: from sketches to self-expression method. - Leena Arhippainen; Minna Pakanen; Seamus Hickey (MindTrek, 2012)

From sketches and user evaluations to 3D models. - Julianna Hemmoranta; Leena Arhippainen; Minna Pakanen; Seamus Hickey (MindTrek, 2012)

Design and evaluation of icons for 3D GUI on tablets. - Minna Pakanen; Leena Arhippainen; Seamus Hickey (MindTrek, 2012)

Service fusion: an interactive 3D user interface. - Seamus Hickey; Minna Pakanen; Leena Arhippainen; Erno Kuusela; Antti Karhu (MUM, 2012)

A 3D UI for service multitasking in a 3D city map. - Seamus Hickey; Minna Pakanen; Leena Arhippainen (OZCHI, 2012)

Gaze tracking and non-touch gesture based interaction method for mobile 3D virtual spaces. - Matti Pouke; Antti Karhu; Seamus Hickey; Leena Arhippainen (OZCHI, 2012)

Studying user experiences of autostereoscopic 3D menu on touch screen mobile device. - Meiju Sunnari; Leena Arhippainen; Minna Pakanen; Seamus Hickey (OZCHI, 2012)

Visual Indication while Sharing Items from a Private 3D Portal Room UI to Public Virtual Environments. - Minna Pakanen; Leena Arhippainen; Jukka Vatjus-Anttila; Olli-Pekka Pakanen (INTERACT (4), 2013)

Interaction with services using an augmented reality user interface. - Seamus Hickey; Antti Karhu; Juha Hyvärinen; Leena Arhippainen; Peter Antoniac (Mobile HCI, 2013)

A Tutorial of Ten User Experience Heuristics. - Leena Arhippainen (MindTrek, 2013)

User Experiences of Service Applications on Two Similar 3D UIs with Different 3D Space Contexts. - Leena Arhippainen; Seamus Hickey; Minna Pakanen; Antti Karhu (MindTrek, 2013)

Utilizing Self-Expression Template Method in User Interface Design - Three Design Cases. - Leena Arhippainen; Minna Pakanen (MindTrek, 2013)

Paradoxical User Acceptance of Ambient Intelligent Systems: Sociology of User Experience Approach. - Fabrice Forest; Philippe Mallein; Leena Arhippainen (MindTrek, 2013)

Visual Indication of Interactive 3D Elements in 3D Virtual Environments. - Minna Pakanen; Leena Arhippainen; Seamus Hickey; Antti Karhu (MindTrek, 2013)

User Experiences in ThrowIt: A Natural UI for Sharing Objects between Mobile Devices. - Timo Koskela 001; Leena Arhippainen; Matti Pouke; Antti Karhu; Seamus Hickey (NGMAST, 2013)

User experiences with web-based 3D virtual travel destination marketing portals: the need for visual indication of interactive 3D elements. - Minna Pakanen; Leena Arhippainen (OZCHI, 2014)

Motivate Online Users by Moderating and Providing Tasty Testing Experiences. - Weiping Huang; Minna Pakanen; Lotta Haukipuro; Satu Väinämö; Leena Arhippainen (FRUCT, 2018)

Mobile Augmented Reality Client as a UX Method for Living Lab's User Involvement Tool. - Paula Alavesa; Minna Pakanen; Arttu Niemelä; Weiping Huang; Satu Väinämö; Lotta Haukipuro; Leena Arhippainen; Timo Ojala (MindTrek, 2018)

Guidelines for Facilitating User-Centric Product and Service Development in an Open Innovation Environment. - Lotta Haukipuro; Leena Arhippainen (FRUCT, 2019)

Revitalizing Viena Karelian dialect and culture with gamification. - Triando Damiri Burlian; Parsa Sharmila; Paula Alavesa; Leena Arhippainen (GamiFIN, 2019)

Extending a User Involvement Tool with Virtual and Augmented Reality. - Ciprian Florea; Paula Alavesa; Leena Arhippainen; Matti Pouke; Weiping Huang; Lotta Haukipuro; Satu Väinärnö; Arttu Niemelä; Marta Cortés Orduña; Minna Pakanen; Timo Ojala (VR, 2019)

A Game Palette and Guidelines for Game Development for Minority Languages - Case Karelian Language. - Paula Alavesa; Leena Arhippainen (DiGRA, 2020)

Stepping Out of the Classroom: Anticipated User Experiences of Web-based Mirror World Like Virtual Campus. - Minna Pakanen; Paula Alavesa; Leena Arhippainen; Timo Ojala (Int. J. Virtual Pers. Learn. Environ., 2020)

Karelian Language and Culture: a Qualitative User Study of Mobile and Web Games. - Leena Arhippainen; Paula Alavesa (CoG, 2021)

Heuristic Evaluation of a Mobile Game Developed to Help Battle the Pandemic. - Sami Pohjolainen; Juho Mattila; Jarkko Tuovinen; Mikko Rajanen; Leena Arhippainen; Paula Alavesa (CoG, 2021)

Designing Learning Games and Tools for Karelian Language - Considerations Based on Beginners' Experiences of Gameplay. - Leena Arhippainen; Paula Alavesa (FRUCT, 2021)

Studying the Navigation Assistance System for the Visually Impaired and Blind Persons and ICT use by their Caretakers. - Babar Chaudary; Iikka J. Paajala; Leena Arhippainen; Petri Pulli (FRUCT, 2021)

Between Beats: Linking Player Engagement to Advertisement Frequency and Intrusiveness. - Markus Hirsimäki; Paula Alavesa; Leena Arhippainen (FRUCT, 2021)

Approaching Collaborative Flow in Collaborative Gaming, a Survey Study. - Jaakko Ohrankämmen; Paula Alavesa; Leena Arhippainen (FRUCT, 2021)

Teleguidance-based remote navigation assistance for visually impaired and blind people - usability and user experience. - Babar Chaudary; Sami Pohjolainen; Saima Aziz; Leena Arhippainen; Petri Pulli (Virtual Real., 2023)

Guidelines for Disc Golf Applications and Design Principles for SportsHCI: A Human-Centered Approach. - Marko I. M. E. Moilanen; Netta Iivari; Leena Arhippainen; Arto Lanamäki (MUM, 2024)