Specification of Symbols Used in Audio-Tactile Maps for Individuals with Blindness. - Konstantinos Papadopoulos 001; Konstantinos Charitakis; Eleni Koustriava; Lefkothea Kartasidou; Efstratios Stylianidis; Georgios Kouroupetroglou; Suad Sakalli Gumus; Karin Müller 001; Engin Yilmaz (ICCHP (2), 2016)

User Requirements Regarding Information Included in Audio-Tactile Maps for Individuals with Blindness. - Konstantinos Papadopoulos 001; Konstantinos Charitakis; Lefkothea Kartasidou; Georgios Kouroupetroglou; Suad Sakalli Gumus; Efstratios Stylianidis; Rainer Stiefelhagen; Karin Müller 001; Engin Yilmaz; Gerhard Jaworek; Christos Polimeras; Utku Sayin; et al. (ICCHP (2), 2016)

Using Serious Games for Promoting Blended Learning for People with Intellectual Disabilities and Autism: Literature vs Reality. - Stavros Tsikinas; Stelios Xinogalos; Maya Satratzemi; Lefkothea Kartasidou (IMCL, 2017)

Navigating STEAM Education and Inclusive Practices: A Needs Analysis of Primary Educators in Greece. - Georgia Sakellaropoulou; Natalia D. Spyropoulou; Ioannis Agaliotis; Lefkothea Kartasidou; Achilles Kameas (DSAI, 2024)