On the brink: Predicting business failure with mobile location-based checkins. - Lei Wang 218; Ram D. Gopal; Ramesh Shankar; Joseph Pancras (Decis. Support Syst., 2015)

The Impact of Gamification on Word-of-Mouth Effectiveness: Evidence from Foursquare. - Lei Wang 218; Kunter Gunasti; Ram D. Gopal; Ramesh Shankar; Joseph Pancras (HICSS, 2017)

Impact of Gamification on Perceptions of Word-of-Mouth Contributors and Actions of Word-of-Mouth Consumers. - Lei Wang 218; Kunter Gunasti; Ramesh Shankar; Joseph Pancras; Ram D. Gopal (MIS Q., 2020)

Fun Shopping: A Randomized Field Experiment on Gamification. - Yi-Jen (Ian) Ho; Siyuan Liu; Lei Wang 218 (Inf. Syst. Res., 2023)