Can Camera Motions Improve the Perception of Traveled Distance in Virtual Environments? - Léo Terziman; Anatole Lécuyer; Sébastien Hillaire; Jan M. Wiener (VR, 2009)

Shake-your-head: revisiting walking-in-place for desktop virtual reality. - Léo Terziman; Maud Marchal; Mathieu Emily; Franck Multon; Bruno Arnaldi; Anatole Lécuyer (VRST, 2010)

Short Paper: Comparing Virtual Trajectories Made in Slalom UsingWalking-In-Place and Joystick Techniques. - Léo Terziman; Maud Marchal; Franck Multon; Bruno Arnaldi; Anatole Lécuyer (EGVE/EuroVR, 2011)

The King-Kong Effects: Improving sensation of walking in VR with visual and tactile vibrations at each step. - Léo Terziman; Maud Marchal; Franck Multon; Bruno Arnaldi; Anatole Lécuyer (3DUI, 2012)

Contribution to the Study of 3D Interaction Techniques and Sensory Feedbacks for Improving Navigation and Walking in Virtual Reality. (Contribution à l'Étude des Techniques d'Interaction 3D et des Retours Sensoriels pour Améliorer la Navigation et la Marche en Réalité Virtuelle). - Léo Terziman (2012)

Personified and Multistate Camera Motions for First-Person Navigation in Desktop Virtual Reality. - Léo Terziman; Maud Marchal; Franck Multon; Bruno Arnaldi; Anatole Lécuyer (IEEE Trans. Vis. Comput. Graph., 2013)