What are the odds? Lower compliance with Western loot box probability disclosure industry selfregulation than Chinese legal regulation. - Leon Y. Xiao; Laura L. Henderson; Philip W. S. Newall (DiGRA, 2022)

Learnings from the case Maple Refugee: A story of free-to-play, probability, and gamer consumer activism. - Solip Park; Nick Ballou; Maarten Denoo; Eva Grosemans; Elena Petrovskaya; Yaewon Jin; Leon Y. Xiao (DiGRA, 2023)

What's a Mini-Game? The Anatomy of Fishing Mini-Games. - Leon Y. Xiao (DiGRA, 2023)

Learnings From The Case of Maple Refugees: A Story of Loot Boxes, Probability Disclosures, and Gamer Consumer Activism. - Solip Park; Maarten Denoo; Eva Grosemans; Elena Petrovskaya; Yaewon Jin; Leon Y. Xiao (MindTrek, 2023)

Shopping Around for Loot Box Presence Warning Labels: Unsatisfactory Compliance on Epic, Nintendo, Sony, and Microsoft Platforms. - Leon Y. Xiao (Games Res. Pract., 2023)

Is Loot Box Presence in Video Games Being Correctly and Consistently Labelled? Comparing All Age Rating Decisions Made by the German USK, the American ESRB, and the European PEGI in 2023. - Leon Y. Xiao (GEM, 2024)

To screen, or not to screen: An experimental comparison of two methods for correlating video game loot box expenditure and problem gambling severity. - Leon Y. Xiao; Philip W. S. Newall; Richard J. E. James (Comput. Hum. Behav., 2024)

Illegal loot box advertising on social media? An empirical study using the Meta and TikTok ad transparency repositories. - Leon Y. Xiao (Comput. Law Secur. Rev., 2025)