Recognizing HPC Workloads Based on Power Draw Signatures. - Sven Köhler 004; Lukas Wenzel; Max Plauth; Pawel Böning; Philipp Gampe; Leonard Geier; Andreas Polze (CANDAR (Workshops), 2021)

Competitive Debugging: Toward Contests Promoting Debugging as a Skill. - Patrick Rein; Tom Beckmann; Leonard Geier; Toni Mattis; Robert Hirschfeld (Onward!, 2022)

Toward a VR-Native Live Programming Environment. - Leonard Geier; Clemens Tiedt; Tom Beckmann; Marcel Taeumel; Robert Hirschfeld (PAINT@SPLASH, 2022)

HingeCore: Laser-Cut Foamcore for Fast Assembly. - Muhammad Abdullah 002; Romeo Sommerfeld; Bjarne Sievers; Leonard Geier; Jonas Noack; Marcus Ding; Christoph Thieme; Laurenz Seidel; Lukas Fritzsche; Erik Langenhan; Oliver Adameck; Moritz Dzingel; et al. (UIST, 2022)

All in One: Rapid Game Prototyping in a Single View. - Eva Krebs; Tom Beckmann; Leonard Geier; Jonathan Grenda; Stefan Ramson; Robert Hirschfeld (CHI, 2025)