Do Scale Type Techniques Identify Problems that Affect User eXperience? User Experience Evaluation of a Mobile Application (S). - Leonardo C. Marques; Walter Takashi Nakamura; Natasha M. Costa Valentim; Luis Rivero 001; Tayana Conte (SEKE, 2018)

UX-Tips: A UX evaluation technique to support the identification of software application problems. - Leonardo C. Marques; Patrícia Matsubara; Walter Takashi Nakamura; Igor Wiese; Luciana A. M. Zaina; Tayana Conte (SBES, 2019)

Are scale-based techniques enough for learners to convey their UX when using a Learning Management System? - Walter Takashi Nakamura; Leonardo Carneiro Marques; Luis Rivero 001; Elaine H. T. Oliveira; Tayana Conte (Revista Brasileira de Informática na Educ., 2019)

To Inspect or to Test? What Approach Provides Better Results When It Comes to Usability and UX? - Walter Takashi Nakamura; Leonardo C. Marques; Bruna Ferreira; Simone D. J. Barbosa; Tayana Conte (ICEIS (2), 2020)

UX trek: a post-interaction journey from immersive experience logs. - Leonardo C. Marques; Mauro Amazonas; Thais Castro; Willian Assunção; Luciana A. M. Zaina; Bruno Gadelha; Tayana Conte (IHC, 2020)

Enhanced interaction: audience engagement in entertainment events through the Bumbometer app. - Gustavo de Freitas Martins; Genildo Gomes; Júlia Luiza Conceição; Leonardo C. Marques; Dan da Silva; Thais Castro; Bruno Gadelha; Rosiane de Freitas (IHC, 2020)

Challenges and Learning from Remote Teaching of Usability and UX: An Experience Report. - Leonardo C. Marques; Patrícia Matsubara; José Cezar de Souza Filho; Genildo Gomes; Bruno Gadelha; Tayana Conte (SBQS, 2020)

Descrevendo requisitos de User eXperience em Critérios de Aceitação de User Stories. - Jonathan H. J. Souza; Leonardo C. Marques; Tayana Uchôa Conte; Luciana A. M. Zaina (WER, 2020)

Immersive UX: A UX Evaluation Framework for Digital Immersive Experiences in the Context of Entertainment. - Franciane Alves; Brenda Aguiar; Vinícius Monteiro; Elizamara Almeida; Leonardo C. Marques; Bruno Gadelha; Tayana Conte (ICEIS (2), 2021)

LogMe: An Application for Generating Logs in Immersive Interactions for UX Evaluation. - Victor Klisman; Luan Souza Marques; João Pedro de Lima; Leonardo C. Marques; Genildo Gomes; Tayana Conte; Bruno Gadelha (ICEIS (2), 2021)

Thinking About Gender: Combinando Design Thinking e GenderMag na Elicitação de Requisitos para um Software de Apoio a Avaliação de UX. - Elizamara Almeida; Vinícius Monteiro; Franciane Alves; Brenda Aguiar; Leonardo C. Marques; Bruno Gadelha; Tayana Conte (WER, 2021)

Understanding UX Better: A New Technique to Go beyond Emotion Assessment. - Leonardo C. Marques; Patrícia Gomes Fernandes Matsubara; Walter Takashi Nakamura; Bruna Moraes Ferreira; Igor Scaliante Wiese; Bruno F. Gadelha; Luciana Martinez Zaina; David F. Redmiles; Tayana Uchôa Conte (Sensors, 2021)

Bumbometer digital crowd game: collaboration through competition in entertainment events. - Gustavo de Freitas Martins; Genildo Gomes; Júlia Luiza Conceição; Leonardo C. Marques; Dan da Silva; Thais Castro; Bruno Gadelha; Rosiane de Freitas (J. Interact. Syst., 2021)

Investigating Remote Teaching: How Google Meet and Zoom Affect Teachers and Students' Experience. - Brenda Aguiar; Franciane Alves; Paulo Gustavo; Vinícius Monteiro; Elizamara Almeida; Leonardo C. Marques; José Carlos Duarte; Bruno Gadelha; Tayana Conte (CSEDU (1), 2022)

A Problem Analysis in Game-Based Student Response System from UX Elements Perspective. - Brendo Campos; José Carlos Duarte; Genildo Gomes; Leonardo C. Marques; Bruno Gadelha; Tayana Conte (ICEIS (2), 2023)

An Experience in the Gather.town: Factors That Promote Immersion in Systems for the Metaverse. - José Carlos Duarte; Leonardo C. Marques; Bruno Gadelha; Tayana Conte (ICEIS (2), 2023)

UXNator: A Tool for Recommending UX Evaluation Methods. - Solano Oliveira; Alexandre Cristo; Miguel Geovane; André Xavier; Roseno Silva; Sabrina Rocha; Leonardo C. Marques; Genildo Gomes; Bruno Gadelha; Tayana Conte (ICEIS (2), 2023)

Using Networked Ontologies to support UX Evaluation in Immersive Context. - Simone Dornelas Costa; Carolina De Freitas Manso; Leonardo Carneiro Marques; Bruno Freitas Gadelha; Tayana Uchôa Conte; Monalessa Perini Barcellos (IHC, 2023)

Investigating the Influence of Different Factors on the UX Evaluation of a Mobile Application. - Walter Takashi Nakamura; Leonardo C. Marques; David F. Redmiles; Elaine Harada T. de Oliveira; Tayana Conte (Int. J. Hum. Comput. Interact., 2023)

Using Large Language Models to Support the Audit Process in the Accountability of Interim Managers in Notary Offices. - Myke Valadão; Natalia Freire; Mateus de Paula; Lucas Almeida; Leonardo C. Marques (ICEIS (1), 2025)

Unveiling the Use of Networked Ontologies to Develop a Supporting Tool for UX Evaluation in an Immersive Context. - Simone Dornelas Costa; Carolina De Freitas Manso; Leonardo Carneiro Marques; Bruno Freitas Gadelha; Tayana Uchôa Conte; Monalessa Perini Barcellos (J. Braz. Comput. Soc., 2025)

Characterizing UX Assessment in the Context of Immersive Experiences: A Systematic Mapping Study. - Leonardo C. Marques; Monalessa P. Barcellos; Bruno Gadelha; Tayana Conte (Int. J. Hum. Comput. Interact., 2025)