Children as Active Partners: Strategies for Collaboration in Spatial Tasks through Virtual Worlds. - Filipe Santos; Benjamim Fonseca; Leonel Morgado; Paulo Martins 001 (C5, 2008)

Using Second Life in Programming's Communities of Practice. - Micaela Esteves; Ricardo Antunes; Benjamim Fonseca; Leonel Morgado; Paulo Martins 001 (CRIWG, 2008)

A Version Control System as a Tool and Methodology to Foster Children's Collaboration in Spatial Configuration Decision Tasks. - Filipe Santos; Benjamim Fonseca; Leonel Morgado; Paulo Martins 001 (CRIWG, 2008)

Virtually there: emerging designs for STEM teaching and learning in immersive online 3D microworlds. - Sneha Veeragoudar Harrell; Dor Abrahamson; Leonel Morgado; Micaela Esteves; Martin Valcke; Hendrik Vansteenbrugge; Eric Rosenbaum; Sasha A. Barab (ICLS (3), 2008)

Towards a specification of the ToonTalk language. - Leonel Morgado; Ken Kahn (J. Vis. Lang. Comput., 2008)

MobMaps: Towards a Shared Environment for Collaborative Social Activism. - Luís Gens; Hugo Paredes; Paulo Martins 001; Benjamim Fonseca; Yishay Mor; Leonel Morgado (CRIWG, 2009)

Second Life Information Desk System Using Instant Messaging and Short Messaging Service Technologies. - Sergio Valerio; Jean Pereira; Leonel Morgado; Pedro Mestre; Carlos Serôdio; Fausto de Carvalho (VS-GAMES, 2009)

SME Managers' Most Important Entrepreneurship and Business Competences. - Caroline Dominguez; João Varajão; Leonel Morgado; Irene Oliveira; Fernanda Sousa (CENTERIS (2), 2010)

Architecture for transparent helpdesk system with multimodal presence. - Leonel Morgado; Paulo Reis; Fausto de Carvalho; Tiago Ribeiro 002; Pedro Mestre; Carlos Serôdio (SOCA, 2010)

Privacy Challenges and Methods for Virtual Classrooms in Second Life Grid and OpenSimulator. - Andreas Vilela; Márcio Cardoso; Daniel Martins; Arnaldo Santos 001; Lucia Moreira; Hugo Paredes; Paulo Martins 001; Leonel Morgado (VS-GAMES, 2010)

A Software Architecture for Collaborative Training in Virtual Worlds: F-16 Airplane Engine Maintenance. - Benjamim Fonseca; Hugo Paredes; Jorge Rafael; Leonel Morgado; Paulo Martins 001 (CRIWG, 2011)

Planning of a usability test for 3D controllers in Second Life / OpenSimulator virtual worlds. - Cátia Dias; Odete Fernandes; António Cunha; Leonel Morgado (SeGAH, 2011)

Integrating a Military Air Traffic Control Simulator with an LMS. - Tiago Ribeiro 002; Nuno Faria; Leonel Morgado; Paulo Simões 001; Paulo Rodrigues; Luis Leite (VS-GAMES, 2011)

Improving teaching and learning of computer programming through the use of the Second Life virtual world. - Micaela Esteves; Benjamim Fonseca; Leonel Morgado; Paulo Martins 001 (Br. J. Educ. Technol., 2011)

Towards an Overarching Classification Model of CSCW and Groupware: A Socio-technical Perspective. - Armando Cruz; António Correia; Hugo Paredes; Benjamim Fonseca; Leonel Morgado; Paulo Martins 001 (CRIWG, 2012)

Social networks, microblogging, virtual worlds, and Web 2.0 in the teaching of programming techniques for software engineering: A trial combining collaboration and social interaction beyond college. - Leonel Morgado; Benjamim Fonseca; Paulo Martins 001; Hugo Paredes; Gonçalo Cruz; Ana Margarida Maia; Ricardo Rodrigues Nunes; Arnaldo Santos 001 (EDUCON, 2012)

Development of platform-independent multi-user choreographies for virtual worlds based on ontology combination and mapping. - Emanuel Silva; Nuno Silva 001; Hugo Paredes; Paulo Martins 001; Benjamim Fonseca; Leonel Morgado (VL/HCC, 2012)

PLAYER - a European Project and a Game to Foster Entrepreneurship Education for Young People. - Benjamim Fonseca; Ângela Pereira; Robert Sanders; Vera Barracho; Urban Lapajne; Matej Rus; Martin Rahe; Andre Mostert; Thorsten Klein; Viktorija Bojovic; Sasa Bosnjak; Leonel Morgado; et al. (J. Univers. Comput. Sci., 2012)

Usability Test of 3Dconnexion 3D Mice Versus Keyboard+Mouse in Second Life Undertaken by People with Motor Disabilities due to Medullary Lesions. - Márcio Garcia Martins 001; António Cunha; Leonel Morgado (DSAI, 2012)

Development of a Mechanical Maintenance Training Simulator in OpenSimulator for F-16 Aircraft Engines. - André Pinheiro; Paulo Fernandes 003; Ana Margarida Maia; Gonçalo Cruz; Daniela Pedrosa; Benjamim Fonseca; Hugo Paredes; Paulo Martins 001; Leonel Morgado; Jorge Rafael (VS-GAMES, 2012)

Cultural Awareness and Personal Customization of Gestural Commands Using a Shamanic Interface. - Leonel Morgado (DSAI, 2013)

Demo: Multi-user virtual world simulator of F-16 aircraft engine mechanical maintenance. - Paulo Fernandes 003; André Pinheiro; Gonçalo Cruz; Ana Margarida Maia; Leonel Morgado; Paulo Martins 001; Hugo Paredes; Benjamim Fonseca; Joaquim Bernardino Lopes; José Paulo Cravino (exp.at, 2013)

3D simulators in professional training learning complex tasks overcoming material, economic, and human constraints. - Joaquim Bernardino Lopes; José Paulo Cravino; Ana Margarida Maia; Leonel Morgado; Paulo Martins 001; Gonçalo Cruz; Paulo Fernandes 003; André Pinheiro (exp.at, 2013)

Technology Challenges of Virtual Worlds in Education and Training - Research Directions. - Leonel Morgado (VS-GAMES, 2013)

Designing User Learning Experience in Virtual Worlds: The Young Europeans for Democracy Serious Application. - Gonçalo Cruz; Ana Margarida Maia; Leonel Morgado; Benjamim Fonseca; Hugo Paredes; Fernando Bessa; Clara Rodrigues; Paulo Martins 001 (WorldCIST, 2013)

BIZZY - A Social Game for Entrepreneurship Education. - Benjamim Fonseca; Ramiro Gonçalves; Ricardo Rodrigues Nunes; Mário Sérgio Teixeira; Hugo Paredes; Leonel Morgado; Paulo Martins 001 (HCI (15), 2014)

VIC - An Interactive Video System for Dynamic Visualization in Web and Mobile Platforms. - Benjamim Fonseca; Hugo Paredes; Paulo Martins 001; André Alberto; José Rego; Leonel Morgado; Arnaldo Santos 001 (HCI (5), 2014)

Staging Choreographies for Team Training in Multiple Virtual Worlds Based on Ontologies and Alignments. - Emanuel Silva; Nuno Silva 001; Leonel Morgado (HCI (17), 2014)

Exploring the Usage of 3D Virtual Worlds and Kinect Interaction in Exergames with Elderly. - Hugo Paredes; Fernando Cassola; Leonel Morgado; Fausto de Carvalho; Silvia Ala; Francisco Cardoso; Benjamim Fonseca; Paulo Martins 001 (ICCHP (1), 2014)

Model-Driven Generation of Multi-user and Multi-domain Choreographies for Staging in Multiple Virtual World Platforms. - Emanuel Silva; Nuno Silva 001; Leonel Morgado (MEDI, 2014)

Online-Gym: Multiuser Virtual Gymnasium Using RINIONS and Multiple Kinect Devices. - Fernando Cassola; Hugo Paredes; Benjamim Fonseca; Paulo Martins 001; Silvia Ala; Francisco Cardoso; Fausto de Carvalho; Leonel Morgado (VS-GAMES, 2014)

Separating Gesture Detection and Application Control Concerns with a Multimodal Architecture. - Leonel Morgado; Bernardo Cardoso; Fausto de Carvalho; Luis Fernandes; Hugo Paredes; Luis Barbosa; Benjamim Fonseca; Paulo Martins 001; Ricardo Rodrigues Nunes (CIT/IUCC/DASC/PICom, 2015)

Fitting three dimensional virtual worlds into CSCW. - Armando Cruz; Leonel Morgado; Hugo Paredes; Benjamim Fonseca; Paulo Martins 001 (CSCWD, 2015)

Accessible Options for Deaf People in e-Learning Platforms: Technology Solutions for Sign Language Translation. - Paulo Martins 001; Henrique Rodrigues; Tânia Rocha; Manuela Francisco; Leonel Morgado (DSAI, 2015)

Cities in Citizens' Hands. - Leonel Morgado; Rui Rodrigues 001; António Coelho 001; Olga Magano; Tânia Calçada; Paula Trigueiros Cunha; Cynthia Echave; Olga Kordas; Sara Sama; Jennifer Oliver; Jim Ang; Farzin Deravi; et al. (DSAI, 2015)

Enhancing Students' Motivation to Learn Software Engineering Programming Techniques: A Collaborative and Social Interaction Approach. - Ricardo Rodrigues Nunes; Daniela Pedrosa; Benjamim Fonseca; Hugo Paredes; José Cravino; Leonel Morgado; Paulo Martins 001 (HCI (9), 2015)

Collaboration in 3D Virtual Worlds: designing a protocol for case study research. - Armando Cruz; Hugo Paredes; Benjamim Fonseca; Paulo Martins 001; Leonel Morgado (Intelligent Environments (Workshops), 2015)

Overcoming the Technological Hurdles Facing Virtual Worlds in Education: The Road to Widespread Deployment. - Leonel Morgado; Baltasar Fernández-Manjón; Christian Gütl (J. Educ. Technol. Soc., 2015)

Usability test of 3Dconnexion 3D mice versus keyboard + mouse in Second Life undertaken by people with motor disabilities due to medullary lesions. - Márcio Garcia Martins 001; António Cunha; Irene Oliveira; Leonel Morgado (Univers. Access Inf. Soc., 2015)

Integrating Virtual Worlds with Learning Management Systems: The MULTIS Approach. - Leonel Morgado; Hugo Paredes; Benjamim Fonseca; Paulo Martins 001; Álvaro Almeida; Andreas Vilela; Bruno Pires; Márcio Cardoso; Filipe Peixinho; Arnaldo Santos 001 (IUCC-CSS, 2016)

EmbodiMentor: a science fiction prototype to embody different perspectives using augmented reality. - Leonel Morgado; Christian Gütl; Aletha Stahlal (DSAI, 2016)

Self-regulated Learning in Computer Programming: Strategies Students Adopted During an Assignment. - Daniela Pedrosa; José Cravino; Leonel Morgado; Carlos Barreira (iLRN, 2016)

Exploring educational immersive videogames: an empirical study with a 3D multimodal interaction prototype. - Luis Fernandes; Gonçalo Cruz Matos; Diogo Azevedo; Ricardo Rodrigues Nunes; Hugo Paredes; Leonel Morgado; Luis Barbosa; Paulo Martins 001; Benjamim Fonseca; Paulo Cristóvão; Fausto de Carvalho; Bernardo Cardoso (Behav. Inf. Technol., 2016)

Collaboration in 3D Virtual Worlds: a protocol for case study research. - Armando Cruz; Hugo Paredes; Benjamim Fonseca; Paulo Martins 001; Leonel Morgado (EAI Endorsed Trans. Future Intell. Educ. Environ., 2016)

A Bot Spooler Architecture to Integrate Virtual Worlds with E-learning Management Systems for Corporate Training. - Leonel Morgado; Hugo Paredes; Benjamim Fonseca; Paulo Martins 001; Álvaro Almeida; Andreas Vilela; Filipe Peixinho; Arnaldo Santos 001 (J. Univers. Comput. Sci., 2016)

UPPERCARE: A community aware environment for post-surgical musculoskeletal recovery of elderly patients. - Hugo Paredes; João Barroso 001; Leonel Morgado; Rogerio Pereira; Ana Leal; Fausto de Carvalho; Vítor Ribeiro; Andreas Braun; Fabio Casati; Romain Gaillard (CSCWD, 2017)

A Technological Proposal Using Virtual Worlds to Support Entrepreneurship Education for Primary School Children. - Ângela Pereira; Paulo Martins 001; Leonel Morgado; Benjamim Fonseca; Micaela Esteves (ICL (1), 2017)

Impact of Non-verbal Communication on Collaboration in 3D Virtual Worlds: Case Study Research in Learning of Aircraft Maintenance Practices. - Gustavo Silva; Leonel Morgado; Armando Cruz (iLRN, 2017)

Integration scenarios of virtual worlds in learning management systems using the MULTIS approach. - Leonel Morgado; Hugo Paredes; Benjamim Fonseca; Paulo Martins 001; Álvaro Almeida; Andreas Vilela; Bruno Pires; Márcio Cardoso; Filipe Peixinho; Arnaldo Santos 001 (Pers. Ubiquitous Comput., 2017)

Co-regulated Learning in Computer Programming: Students Co-reflection About Learning Strategies Adopted During an Assignment. - Daniela Pedrosa; José Cravino; Leonel Morgado; Carlos Barreira (TECH-EDU, 2018)

Immersive Learning Research. - Leonel Morgado; Colin Allison; Dennis Beck; Filipe Penicheiro (J. Univers. Comput. Sci., 2018)

Preserving story choreographies across multiple platforms: An approach to platform-independent reuse of characters' behaviors for games, simulations, animations and interactive videos. - Demetrius Lacet; Filipe Penicheiro; Leonel Morgado; António Coelho 001 (ARTECH, 2019)

Tele-Media-Art: Feasibility Tests of Web-Based Dance Education for the Blind Using Kinect and Sound Synthesis of Motion. - José Rodrigues Dias; Rui Penha; Leonel Morgado; Pedro Alves da Veiga; Elizabeth Simão Carvalho; Adérito Fernandes Marcos (Int. J. Technol. Hum. Interact., 2019)

Detailing an e-Learning Course on Software Engineering and Architecture Using BPMN. - Ceres Morais; Daniela Pedrosa; Mario Madureira Fontes; José Cravino; Leonel Morgado (ICPEC, 2020)

Unifying Protocols for Conducting Systematic Scoping Reviews with Application to Immersive Learning Research. - Leonel Morgado; Dennis Beck (iLRN, 2020)

Challenges Implementing the SimProgramming Approach in Online Software Engineering Education for Promoting Self and Co-regulation of Learning. - Daniela Pedrosa; Leonel Morgado; José Cravino; Mario Madureira Fontes; Maria Castelhano; Claudia Machado; Eliana Curado (iLRN, 2020)

Using BPMN to Identify Indicators for Teacher Intervention in Support of Self-regulation and Co-regulation of Learning in Asynchronous e-learning. - Ceres Morais; Daniela Pedrosa; Vítor Rocio; José Cravino; Leonel Morgado (TECH-EDU, 2020)

Motivating Students to Learn Computer Programming in Higher Education: The SimProgramming Approach. - Ricardo Rodrigues Nunes; Gonçalo Cruz; Daniela Pedrosa; Ana Margarida Maia; Leonel Morgado; Hugo Paredes; José Cravino; Paulo Martins 001 (TECH-EDU, 2020)

Drill-Down Dashboard for Chairing of Online Master Programs in Engineering. - Anabela Costa e Silva; Leonel Morgado; António Coelho 001 (TECH-EDU, 2020)

Authoring Game-Based Learning Activities that are Manageable by Teachers. - Pedro Cardoso 002; Leonel Morgado; António Coelho 001 (ERCIM News, 2020)

Serious Pervasive Games. - António Coelho 001; Rui Rodrigues 001; Rui Nóbrega; João Jacob; Leonel Morgado; Pedro Cardoso 002; Maria van Zeller; Liliana Santos; António Augusto de Sousa (Frontiers Comput. Sci., 2020)

Finding the Gaps about Uses of Immersive Learning Environments: A Survey of Surveys. - Dennis Beck; Leonel Morgado; Patrick M. O'Shea (J. Univers. Comput. Sci., 2020)

Research priorities in immersive learning technology: the perspectives of the iLRN community. - Horácio Gaspar; Leonel Morgado; Henrique S. Mamede; Teresa Oliveira; Baltasar Fernández-Manjón; Christian Gütl (Virtual Real., 2020)

Towards an Immersive Learning Knowledge Tree - a Conceptual Framework for Mapping Knowledge and Tools in the Field. - Dennis Beck; Leonel Morgado; Mark J. W. Lee; Christian Gütl; Andreas Dengel 002; Minjuan Wang; Scott J. Warren; Jonathon Richter (iLRN, 2021)

Narrative-Driven Immersion and Students' Perceptions in an Online Software Programming Course. - Mario Madureira Fontes; Daniela Pedrosa; Tânia Araújo; Ceres Morais; Aline Costa; José Cravino; Leonel Morgado (iLRN, 2021)

Work-in-Progress-Immersing E-facilitators in Training: The Perspective of Project FAVILLE - Facilitators of Virtual Learning. - Susanne Lattke; Leonel Morgado; Ana Paula Afonso 003; Filipe Penicheiro; Lina Morgado; José António Moreira (iLRN, 2021)

A Novel Tool for Immersive Authoring of Experiential Learning in Virtual Reality. - Fernando Cassola; Manuel Pinto; Daniel Mendes; Leonel Morgado; António Coelho 001; Hugo Paredes (VR Workshops, 2021)

Immersive Authoring of Virtual Reality Training. - Fernando Cassola; Manuel Pinto; Daniel Mendes; Leonel Morgado; António Coelho 001; Hugo Paredes (VR Workshops, 2021)

Non-verbal Aspects of Collaboration in Virtual Worlds: a CSCW Taxonomy-development Proposal Integrating the Presence Dimension. - Armando Cruz; Hugo Paredes; Leonel Morgado; Paulo Martins 001 (J. Univers. Comput. Sci., 2021)

Anonymizing student team data of online collaborative learning in Slack. - Mario Madureira Fontes; Daniela Pedrosa; Leonel Morgado; José Cravino (ICALT, 2022)

Work-in-Progress - The Role of Immersion When Designing Characters for Adapting Textual Narratives into Comic Strips for Online Higher Education: Trials Prototyping Characters. - Cristiane Bonfim; Demetrius Lacet; Leonel Morgado; Daniela Pedrosa (iLRN, 2022)

Recommendation Tool for Use of Immersive Learning Environments. - Leonel Morgado; Manuel Torres 004; Dennis Beck; Fernanda Torres; António Almeida; Ana Simões; Filipa Ramalho; António Coelho 001 (iLRN, 2022)

Design and Evaluation of a Choreography-Based Virtual Reality Authoring Tool for Experiential Learning in Industrial Training. - Fernando Cassola; Daniel Mendes; Manuel Pinto; Leonel Morgado; Sara Costa; Luís Anjos; David Marques; Filipe Rosa; Ana Maia; Helga Tavares; António Coelho 001; Hugo Paredes (IEEE Trans. Learn. Technol., 2022)

A Systematic Review of Teacher-Facing Dashboards for Collaborative Learning Activities and Tools in Online Higher Education. - Tiago Romão; Pedro Pestana; Leonel Morgado (ICPEC, 2023)

Research Agenda 2030: The Great Questions of Immersive Learning Research. - Andreas Dengel 002; Alexander Steinmaurer; Lea Marie Müller; Melanie Platz; Minjuan Wang; Christian Gütl; Andreas Pester; Leonel Morgado (iLRN, 2023)

Immersive Learning Research from the Perspective of Its Researchers and Practitioners: Questionnaire Validation and Early Results from a Survey on a Conceptual Framework for the Field. - Leonel Morgado; Dennis Beck; Christian Gütl; Teresa Oliveira; Jonathon Richter (iLRN, 2023)

Immersive Learning Environments for Self-regulation of Learning: A Literature Review. - Daniela Pedrosa; Leonel Morgado; Dennis Beck (iLRN, 2023)

VR2CARE: An Age-Friendly Ecosystem for Physical Activity, Rehabilitation, and Social Interaction. - Malak Qbilat; Telma Mota; Fausto de Carvalho; João Mendonça; Vito Nitti; Lucia Pannese; Markus Gall; Leonel Morgado; Willeke van Staalduinen; Ad van Berlo; Hugo Paredes (iMETA, 2023)

Participatory design as a co-creation methodology for health literacy games: the case of the TRIO project. - Maria van Zeller; Leonel Morgado; Viviane Peçaibes (ICETC, 2024)

Describing and Interpreting an Immersive Learning Case with the Immersion Cube and the Immersive Learning Brain. - Dennis Beck; Leonel Morgado (iLRN (1), 2024)

Method for Evaluation and Classification of Self and Co-regulation of Learning in Immersive Narratives. - Cristiane Jorge Bonfim; Leonel Morgado; Daniela Pedrosa (iLRN (1), 2024)

Educational Practices and Strategies With Immersive Learning Environments: Mapping of Reviews for Using the Metaverse. - Dennis Beck; Leonel Morgado; Patrick M. O'Shea (IEEE Trans. Learn. Technol., 2024)

Frontiers of the Past in the Digital World: Multidisciplinary Collaboration in the 3D Reconstitution of Medieval Border Towns. - Demetrius Lacet; Fabián Cuesta-Gómez; Sara Prata; Luísa Trindade; Gonçalo Melo da Silva; Adelaide Costa; Maria van Zeller; Leonel Morgado; António Coelho 001; Tiago Alves; João Filipe (VR Workshops, 2025)

Multiplatform Ecosystem for Visualizing Ocean Dynamic Formations with Virtual Choreographies: Oil Spill Case. - Demetrius Lacet; Fernando Cassola; Alexandre Valle; Marco Oliveira; Leonel Morgado (VR Workshops, 2025)

Immersive virtual reality learning environments for higher education: A student acceptance study. - Stefan Aufenanger; Jasmin Bastian; Glória Bastos; Maria Castelhano; Célia Dias-Ferreira; Emmanuel Fokides; Damianos Gavalas; Vlasios Kasapakis; Androniki Agelada; Apostolos Kostas; George Koutromanos; Gregory Makrides; et al. (Comput. Educ. X Real., 2025)

Immersion for AI: Immersive Learning with Artificial Intelligence. - Leonel Morgado (CoRR, 2025)

Ancient Greek Technology: An Immersive Learning Use Case Described Using a Co-Intelligent Custom ChatGPT Assistant. - Vlasis Kasapakis; Leonel Morgado (CoRR, 2025)