Software Process Modelling in EPOS. - Reidar Conradi; Anund Lie; Espen Osjord; Per H. Westby; Vincenzo Ambriola; Maria Letizia Jaccheri; Chunnian Liu (CAiSE, 1990)

Process modeling paradigms: an evaluation. - Reidar Conradi; Chunnian Liu; Maria Letizia Jaccheri (ISPW, 1991)

Design, Use and Implementation of SPELL, a language for Software Process Modelling and Evolution. - Reidar Conradi; Maria Letizia Jaccheri; Cristina Mazzi; Minh Ngoc Nguyen 001; Amund Aarsten (EWSPT, 1992)

Initial Requirements for E3: An Environment for Experimenting and Evolving Software Process. - Letizia Jaccheri; Silvano Gai (EWSPT, 1992)

Software Process Modeling and Evolution in EPOS. - Letizia Jaccheri; Jens-Otto Larsen; Reidar Conradi (SEKE, 1992)

Customization and Evolution of Process Models in EPOS. - Reidar Conradi; Maria Letizia Jaccheri (Information System Development Process, 1993)

Variability of Process Models and the EPOS Solution. - Reidar Conradi; Maria Letizia Jaccheri; Cristina Mazzi (ISPW, 1993)

Techniques for Process Model Evolution in EPOS. - Maria Letizia Jaccheri; Reidar Conradi (IEEE Trans. Software Eng., 1993)

Searching for PMIPS: Process Model Instructions per Second. - Mario Baldi; Silvano Gai; Maria Letizia Jaccheri; Patricia Lago (EWSPT, 1994)

Software Process Model Specification. - Mario Baldi; Maria Letizia Jaccheri (Software Quality and Productivity, 1994)

Modeling and measuring software engineering course software process. - Vincenzo Ambriola; Maria Letizia Jaccheri (WCAE@ISCA, 1995)

Reusing software process models in E3. - Maria Letizia Jaccheri (ISPW, 1996)

Applying Software Process Modeling and Improvement in Academic Setting. - Maria Letizia Jaccheri; Patricia Lago (CSEE&T, 1997)

Six Theses on Software Process Research. - Reidar Conradi; Alfonso Fuggetta; Maria Letizia Jaccheri (EWSPT, 1998)

Eliciting software Process Models with the E3 Language. - Maria Letizia Jaccheri; Gian Pietro Picco; Patricia Lago (ACM Trans. Softw. Eng. Methodol., 1998)

Process Modelling Languages. - Reidar Conradi; Maria Letizia Jaccheri (Software Process: Principles, Methodology, Technology, 1999)

Software Process Technology and Software Organisations. - Maria Letizia Jaccheri; Reidar Conradi; Bård H. Dyrnes (EWSPT, 2000)

Teaching software process improvement through a case study. - Torgeir Dingsøyr; Maria Letizia Jaccheri; Alf Inge Wang (Comput. Appl. Eng. Educ., 2000)

Dynamic partitioning of complex process models. - Alfonso Fuggetta; Maria Letizia Jaccheri (Inf. Softw. Technol., 2000)

Evaluation of the E3 Process Modelling Language and Tool for the Purpose of Model Creation. - Maria Letizia Jaccheri; Tor Stålhane (PROFES, 2001)

Software quality and software process improvement course based on interaction with the local software industry. - Maria Letizia Jaccheri (Comput. Appl. Eng. Educ., 2001)

Classifying COTS Products. - Letizia Jaccheri; Marco Torchiano (ECSQ, 2002)

COTS products characterization. - Marco Torchiano; Letizia Jaccheri; Carl-Fredrik Sørensen; Alf Inge Wang (SEKE, 2002)

COTS Products Characterization: Proposal and Empirical Assessment. - Alessandro Bianchi; Danilo Caivano; Reidar Conradi; Letizia Jaccheri; Marco Torchiano; Giuseppe Visaggio (ESERNET, 2003)

Using Empirical Studies during Software Courses. - Jeffrey C. Carver; Letizia Jaccheri; Sandro Morasca; Forrest Shull (ESERNET, 2003)

Assessment of Reusable COTS Attributes. - Marco Torchiano; Letizia Jaccheri (ICCBSS, 2003)

Issues in Using Students in Empirical Studies in Software Engineering Education. - Jeffrey C. Carver; Letizia Jaccheri; Sandro Morasca; Forrest Shull (IEEE METRICS, 2003)

Learning Research Methods and Processes via Sharing Experience in a BLOG. - Laura Giarré; Letizia Jaccheri (CDC/ECC, 2005)

Can We Teach Empirical Software Engineering? - Letizia Jaccheri; Thomas Østerlie (IEEE METRICS, 2005)

Exploring Communities of Practice for Product Family Engineering. - Tor Erlend Fægri; Björn Decker 001; Torgeir Dingsøyr; Letizia Jaccheri; Patricia Lago; Dirk Muthig; Hans van Vliet (Wissensmanagement (LNCS Volume), 2005)

Exploring Communities of Practice for Product Family Engineering. - Tor Erlend Fægri; Torgeir Dingsøyr; Letizia Jaccheri; Patricia Lago; Hans van Vliet (Wissensmanagement, 2005)

Involving Industry Professionals in Empirical Studies with Students. - Letizia Jaccheri; Sandro Morasca (Empirical Software Engineering Issues, 2006)

Educational Approach to an Experiment in a Software Architecture Course. - Alf Inge Wang; Erik Arisholm; Letizia Jaccheri (CSEE&T, 2007)

SArt: Towards Innovation at the Intersection of Software Engineering and Art. - Anna Trifonova; Salah Uddin Ahmed; Letizia Jaccheri (ISD (2), 2007)

Software Engineering Students meet Interdisciplinary Project work and Art. - Letizia Jaccheri; Guttorm Sindre (IV, 2007)

SArt project: research in the intersection between software and art. - Anna Trifonova; Letizia Jaccheri (BCS HCI (2), 2008)

Software engineering for and with artists: a case study. - Anna Trifonova; Øyvind Brandtsegg; Letizia Jaccheri (DIMEA, 2008)

Software engineering issues in interactive installation art. - Anna Trifonova; Letizia Jaccheri; Kristin Bergaust (Int. J. Arts Technol., 2008)

Information Technology and Art: Concepts and State of the Practice. - Salah Uddin Ahmed; Cristoforo Camerano; Luigi Fortuna; Mattia Frasca; Letizia Jaccheri (Handbook of Multimedia for Digital Entertainment and Arts, 2009)

Sonic Onyx: Case Study of an Interactive Artwork. - Salah Uddin Ahmed; Letizia Jaccheri; Samir M'kadmi (ArtsIT, 2009)

The Open Wall: A Software-Intensive Art Installation. - Letizia Jaccheri (ERCIM News, 2009)

A checklist for integrating student empirical studies with research and teaching goals. - Jeffrey C. Carver; Letizia Jaccheri; Sandro Morasca; Forrest Shull (Empir. Softw. Eng., 2010)

Art and Technology for Young Creators. - Marikken Høiseth; Letizia Jaccheri (ICEC, 2011)

Open Software and Art: A Tutorial. - Letizia Jaccheri (ICEC, 2011)

"This Game Is Girly!" Perceived Enjoyment and Student Acceptance of Edutainment. - Michail N. Giannakos; Konstantinos Chorianopoulos; Letizia Jaccheri; Nikos Chrisochoides (Edutainment, 2012)

Creative and open software engineering practices and tools in maker community projects. - Konstantinos Chorianopoulos; Letizia Jaccheri; Alexander Salveson Nossum (EICS, 2012)

Math Is Not Only for Science Geeks: Design and Assessment of a Storytelling Serious Video Game. - Michail N. Giannakos; Konstantinos Chorianopoulos; Letizia Jaccheri (ICALT, 2012)

Open Source Software for Entertainment. - Letizia Jaccheri; Michail N. Giannakos (ICEC, 2012)

"Do Not Touch the Paintings!" The Benefits of Interactivity on Learning and Future Visits in a Museum. - Konstantinos Mikalef; Michail N. Giannakos; Konstantinos Chorianopoulos; Letizia Jaccheri (ICEC, 2012)

Evaluation of user engagement and message comprehension in a pervasive software installation. - Mia Aasbakken; Letizia Jaccheri; Konstantinos Chorianopoulos (GAS@ICSE, 2012)

Tool support for developing scalable multiuser applications on multi-touch screens. - Ioannis Leftheriotis; Konstantinos Chorianopoulos; Letizia Jaccheri (ITS, 2012)

Designing creative activities for children: the importance of collaboration and the threat of losing control. - Michail N. Giannakos; Letizia Jaccheri (IDC, 2013)

Designing healthcare games and applications for toddlers. - Marikken Høiseth; Michail N. Giannakos; Ole Andreas Alsos; Letizia Jaccheri; Jonas Asheim (IDC, 2013)

What motivates children to become creators of digital enriched artifacts? - Michail N. Giannakos; Letizia Jaccheri (Creativity & Cognition, 2013)

Research-derived guidelines for designing toddlers' healthcare games. - Marikken Høiseth; Michail N. Giannakos; Letizia Jaccheri (CHI Extended Abstracts, 2013)

Teaching Computer Science to Young Children through Creativity: Lessons Learned from the Case of Norway. - Michail N. Giannakos; Letizia Jaccheri; Roberta Proto (CSERC, 2013)

Architectural Decision-Making in Enterprises: Preliminary Findings from an Exploratory Study in Norwegian Electricity Industry. - Mohsen Anvaari; Reidar Conradi; Letizia Jaccheri (ECSA, 2013)

User requirements for gamifying sports software. - Konstantinos Giannakis; Konstantinos Chorianopoulos; Letizia Jaccheri (GAS@ICSE, 2013)

An Enriched Artifacts Activity for Supporting Creative Learning: Perspectives for Children with Impairments. - Michail N. Giannakos; Letizia Jaccheri (ICEC, 2013)

Learning by Playing and Learning by Making. - Barbara Garneli; Michail N. Giannakos; Konstantinos Chorianopoulos; Letizia Jaccheri (SGDA, 2013)

Software and Hardware-Intensive Activities for Supporting Creative Learning. - Michail N. Giannakos; Letizia Jaccheri (ERCIM News, 2013)

Does informal learning benefit from interactivity? The effect of trial and error on knowledge acquisition during a museum visit. - Konstantinos Mikalef; Michail N. Giannakos; Konstantinos Chorianopoulos; Letizia Jaccheri (Int. J. Mob. Learn. Organisation, 2013)

Happy Girls Engaging with Technology: Assessing Emotions and Engagement Related to Programming Activities. - Michail N. Giannakos; Letizia Jaccheri; Ioannis Leftheriotis (HCI (14), 2014)

Code Your Own Game: The Case of Children with Hearing Impairments. - Michail N. Giannakos; Letizia Jaccheri (ICEC, 2014)

Looking at MOOCs Rapid Growth Through the Lens of Video-Based Learning Research. - Michail N. Giannakos; Letizia Jaccheri; John Krogstie (Int. J. Emerg. Technol. Learn., 2014)

Serious Game Development as a Creative Learning Experience: Lessons Learnt. - Varvara Garneli; Michail N. Giannakos; Konstantinos Chorianopoulos; Letizia Jaccheri (GAS@ICSE, 2015)

Can Interactive Art Installations Attract 15 Years Old Students to Coding? - Michail N. Giannakos; Finn Inderhaug Holme; Letizia Jaccheri; Irene Dominguez Marquez; Sofia Papavlasopoulou; Ilse Gerda Visser (ICEC, 2015)

Lessons from Practicing an Adapted Model Driven Approach in Game Development. - Hong Guo 004; Hallvard Trætteberg; Alf Inge Wang; Shang Gao 002; Maria Letizia Jaccheri (ICEC, 2015)

Pedal Tanks - A Multiplayer Exergame Based on Teamwork and Competition. - Kristoffer Hagen; Stian Weie; Konstantinos Chorianopoulos; Alf Inge Wang; Letizia Jaccheri (ICEC, 2015)

Designing Creative Programing Experiences for 15 Years Old Students. - Sofia Papavlasopoulou; Michail N. Giannakos; Letizia Jaccheri (Make2Learn@ICEC, 2015)

Game-Based Interactive Campaign Using Motion-Sensing Technology. - Alf Inge Wang; Mari Hansen Asplem; Mia Aasbakken; Letizia Jaccheri (ICEC, 2015)

Investigating the Potential of a Two-finger Chord Button in Multi-touch Applications. - Ioannis Leftheriotis; Michail N. Giannakos; Konstantinos Chorianopoulos; Letizia Jaccheri (ITS, 2015)

Interaction Space of Chords on a Vertical Multi-touch Screen. - Ioannis Leftheriotis; Michail N. Giannakos; Konstantinos Chorianopoulos; Letizia Jaccheri (ITS, 2015)

Creative Programming Experiences for Teenagers: Attitudes, Performance and Gender Differences. - Sofia Papavlasopoulou; Michail N. Giannakos; Letizia Jaccheri (IDC, 2016)

Gameplay as Exercise. - Kristoffer Hagen; Konstantinos Chorianopoulos; Alf Inge Wang; Letizia Jaccheri; Stian Weie (CHI Extended Abstracts, 2016)

Investigating Factors Influencing Students' Intention to Dropout Computer Science Studies. - Ilias O. Pappas; Michail N. Giannakos; Letizia Jaccheri (ITiCSE, 2016)

Gender Differences in Computer Science Education: Lessons Learnt from an Empirical Study at NTNU. - Ilias O. Pappas; Trond Aalberg; Michail N. Giannakos; Letizia Jaccheri; Patrick Mikalef; Guttorm Sindre (NIK, 2016)

Exploring the relationship between video lecture usage patterns and students' attitudes. - Michail N. Giannakos; Letizia Jaccheri; John Krogstie (Br. J. Educ. Technol., 2016)

Design and implement chords and personal windows for multi-user collaboration on a large multi-touch vertical display. - Ioannis Leftheriotis; Konstantinos Chorianopoulos; Letizia Jaccheri (Hum. centric Comput. Inf. Sci., 2016)

Using Eye-Tracking to Unveil Differences Between Kids and Teens in Coding Activities. - Sofia Papavlasopoulou; Kshitij Sharma; Michail N. Giannakos; Letizia Jaccheri (IDC, 2017)

Identifying dropout factors in information technology education: A case study. - Michail N. Giannakos; Trond Aalberg; Monica Divitini; Letizia Jaccheri; Patrick Mikalef; Ilias O. Pappas; Guttorm Sindre (EDUCON, 2017)

Local communities of computing education in Norway. - Anna Mavroudi; Monica Divitini; Michail N. Giannakos; Letizia Jaccheri (EDUCON, 2017)

Reviewing the affordances of tangible programming languages: Implications for design and practice. - Sofia Papavlasopoulou; Michail N. Giannakos; Letizia Jaccheri (EDUCON, 2017)

Mobile learning adoption through the lens of complexity theory and fsQCA. - Ilias O. Pappas; Luka Cetusic; Michail N. Giannakos; Letizia Jaccheri (EDUCON, 2017)

In.Line: A Navigation Game for Visually Impaired People. - Laura Giarré; Ilenia Tinnirello; Letizia Jaccheri (ICEC, 2017)

The Little Doormaid: An Initial Literature Review Toward a Video Game About Mentoring, Social Innovation and Technology. - Letizia Jaccheri (ICEC, 2017)

SikkerhetsLøypa - Knowledge Toward Sustainable and Secure Paths of Creative and Critical Digital Skills. - Letizia Jaccheri; Deepti Mishra 001; Siv Hilde Houmb; Aida Omerovic; Sofia Papavlasopoulou (ICEC, 2017)

Social Innovation And Social Entrepreneurship Through Big Data: Developing A Reseach Agenda. - Ilias O. Pappas; Letizia Jaccheri; Patrick Mikalef; Michail N. Giannakos (MCIS, 2017)

Understanding student retention in computer science education: The role of environment, gains, barriers and usefulness. - Michail N. Giannakos; Ilias O. Pappas; Letizia Jaccheri; Demetrios G. Sampson (Educ. Inf. Technol., 2017)

Empirical studies on the Maker Movement, a promising approach to learning: A literature review. - Sofia Papavlasopoulou; Michail N. Giannakos; Letizia Jaccheri (Entertain. Comput., 2017)

Assessing Student Behavior in Computer Science Education with an fsQCA Approach: The Role of Gains and Barriers. - Ilias O. Pappas; Michail N. Giannakos; Letizia Jaccheri; Demetrios G. Sampson (ACM Trans. Comput. Educ., 2017)

Gamifying informal learning activities using interactive displays: an empirical investigation of students' learning and engagement. - Ioannis Leftheriotis; Michail N. Giannakos; Letizia Jaccheri (Smart Learn. Environ., 2017)

Leo con lula, introducing global reading methods to children with ASD. - Javier Gómez 002; Letizia Jaccheri; Juan Carlos Torrado; Germán Montoro (IDC, 2018)

Sustaining Gender Balance In Top Academic Positions In STEM Will Influence Girls' Participation In STEM. - Letizia Jaccheri; Katrien De Moor; Katina Kralevska; Soudabeh Khodambashi; Özlem Özgöbek (Girls@IDC, 2018)

Sustaining girls' participation in STEM, gaming and making. - Eva-Sophie Katterfeldt; Nadine Dittert; Heidi Schelhowe; Yasmin B. Kafai; Letizia Jaccheri; Javier Gomez Escribano (IDC, 2018)

Tappetina's empathy game: a playground of storytelling and emotional understanding. - Sindre B. Skaraas; Javier Gómez 002; Letizia Jaccheri (IDC, 2018)

Discovering children's competences in coding through the analysis of Scratch projects. - Sofia Papavlasopoulou; Michail N. Giannakos; Letizia Jaccheri (EDUCON, 2018)

Empowering social innovators through collaborative and experiential learning. - Ilias O. Pappas; Simone Mora; Letizia Jaccheri; Patrick Mikalef (EDUCON, 2018)

Kid Coding Games and Artistic Robots: Attitudes and Gaze Behavior. - Kshitij Sharma; Sofia Papavlasopoulou; Michail N. Giannakos; Letizia Jaccheri (FabLearn Europe, 2018)

The Role of Data Analytics in Startup Companies: Exploring Challenges and Barriers. - Vebjørn Berg; Jørgen Birkeland; Ilias O. Pappas; Letizia Jaccheri (I3E, 2018)

Experimenting a Digital Collaborative Platform for Supporting Social Innovation in Multiple Settings. - Thomas Vilarinho; Ilias O. Pappas; Simone Mora; Inès Dinant; Jacqueline Floch; Manuel Oliveira 001; Letizia Jaccheri (I4CS, 2018)

Entertainment Computing - A Key for Improving Inclusion and Reducing Gender Gap? - Javier Gómez 002; Letizia Jaccheri; Jannicke Baalsrud Hauge (ICEC, 2018)

Tappetina: An Ecosystem of Art, Software, and Research. - Letizia Jaccheri; Javier Gómez 002; Sindre B. Skaraas (ICEC, 2018)

Who Will Be the Leaders in Top Academic Positions in Entertainment Computing? - Letizia Jaccheri; Soudabeh Khodambashi; Katrien De Moor; Özlem Özgöbek; Katina Kralevska (ICEC, 2018)

NOVELICA: A Visual Novel System to Make People Forget Their Negative Feelings on Mathematics. - Nobumitsu Shikine; Toshimasa Yamanaka; Letizia Jaccheri; Javier Gómez 002; Junichi Hoshino (ICEC, 2018)

Playing with Empathy Through a Collaborative Storytelling Game. - Sindre B. Skaraas; Javier Gómez 002; Letizia Jaccheri (ICEC, 2018)

Evaluation of team dynamics in Norwegian projects for IT students. - Salah Uddin Ahmed; Ingrid Sundbø; Jon Kvisli; Jon Atle Gulla; Anh Nguyen-Duc 001; Letizia Jaccheri (NIK, 2018)

Evaluation of team dynamic in Norwegian projects for IT students. - Salah Uddin Ahmed; Ingrid Sundbø; Jon Kvisli; Jon Atle Gulla; Letizia Jaccheri; Anh Nguyen-Duc 001 (CoRR, 2018)

From players to makers: An empirical examination of factors that affect creative game development. - Michail N. Giannakos; Letizia Jaccheri (Int. J. Child Comput. Interact., 2018)

Ontology-Based Domain Analysis for Model Driven Pervasive Game Development. - Hong Guo 004; Shang Gao 002; Hallvard Trætteberg; Alf Inge Wang; Letizia Jaccheri (Inf., 2018)

Software startup engineering: A systematic mapping study. - Vebjørn Berg; Jørgen Birkeland; Anh Nguyen-Duc 001; Ilias O. Pappas; Letizia Jaccheri (J. Syst. Softw., 2018)

Designing Software to Prevent Child Marriage Globally. - Jostein Brevik; Juan Carlos Torrado Vidal; Letizia Jaccheri (IDC, 2019)

Detecting Gender Stereotypes in Children Digital StoryTelling. - Elisa Rubegni; Monica Landoni; Antonella De Angeli; Letizia Jaccheri (IDC, 2019)

Supporting self-evaluation for children with mental disabilities through Augmented Reality. - Juan Carlos Torrado; Letizia Jaccheri; Javier Gómez 002 (IDC, 2019)

The Role of Big Data in Addressing Societal Challenges: A Systematic Mapping Study. - Farzana Quayyum; Ilias O. Pappas; Letizia Jaccheri (I3E, 2019)

The Dynamics of Motivational and Emotional Challenges and Regulation Strategies in Customer-Driven Project-Based Learning. - Katerina Mangaroska; Letizia Jaccheri; Boban Vesin; Michail N. Giannakos (ICALT, 2019)

Industry trends in software engineering education: a systematic mapping study. - Orges Cico; Letizia Jaccheri (ICSE (Companion Volume), 2019)

Blockchain and sustainability: a systematic mapping study. - Eirik Harald Lund; Letizia Jaccheri; Jingyue Li; Orges Cico; Xiaoying Bai (WETSEB@ICSE, 2019)

An empirical study on female participation in software project courses. - Anh Nguyen-Duc 001; Letizia Jaccheri; Pekka Abrahamsson (ICSE (Companion Volume), 2019)

Designing Game-Inspired Applications to Increase Daily PA for People with ID. - Ingrid Evensen; Jens Brandsgård Omfjord; Juan Carlos Torrado; Letizia Jaccheri; Javier Gómez 002 (ICEC-JCSG, 2019)

Exploring children's learning experience in constructionism-based coding activities through design-based research. - Sofia Papavlasopoulou; Michail N. Giannakos; Letizia Jaccheri (Comput. Hum. Behav., 2019)

Digital storytelling for good with Tappetina game. - Javier Gómez 002; Letizia Jaccheri; Manolis Maragoudakis; Kshitij Sharma (Entertain. Comput., 2019)

Key Influencing Factors in Early-Stage Hardware Startups: A Trilateral Model of Speed, Resource, and Quality. - Vebjørn Berg; Jørgen Birkeland; Anh Nguyen-Duc 001; Khan Khalid; Ilias O. Pappas; Letizia Jaccheri (Fundamentals of Software Startups, 2020)

Design for Change With and for Children: How to Design Digital StoryTelling Tool to Raise Stereotypes Awareness. - Elisa Rubegni; Monica Landoni; Letizia Jaccheri (Conference on Designing Interactive Systems, 2020)

Understanding coding activities for teens: a focus on school teachers' perspectives. - Farzana Quayyum; Jonas Bueie; Juan Carlos Torrado Vidal; Letizia Jaccheri (IDC (Extended Abstracts), 2020)

An Empirical Investigation on Software Practices in Growth Phase Startups. - Orges Cico; Anh Nguyen-Duc 001; Letizia Jaccheri (EASE, 2020)

Utilising the innovation potential - A systematic literature review on employee-driven digital innovation. - Leif Erik Opland; Letizia Jaccheri; Ilias O. Pappas; Jostein Engesmo (ECIS, 2020)

Software Startup Formation in an Experiential-Based Course - An Empirical Investigation of Students' Motivations. - Orges Cico; Anh Nguyen-Duc 001; Letizia Jaccheri (EDUCON, 2020)

Towards Designing an Experience-based Course around Innovation Bootcamps - A Cohort Study. - Orges Cico; Letizia Jaccheri; Anh Nguyen-Duc 001 (FIE, 2020)

Toward Employee-Driven Digital Innovation in Public Organizations Through the Use of Action Design Research. - Leif Erik Opland; Letizia Jaccheri; Jostein Engesmo; Ilias O. Pappas (I3E (2), 2020)

Developing software for motivating individuals with intellectual disabilities to do outdoor physical activity. - Juan Carlos Torrado; Ida Wold; Letizia Jaccheri; Susanna Pelagatti; Stefano Chessa; Javier Gomez 002; Gunnar Hartvigsen; Henriette Michalsen (ICSE-SEIS, 2020)

Startups Transitioning from Early to Growth Phase - A Pilot Study of Technical Debt Perception. - Orges Cico; Renata Souza 001; Letizia Jaccheri; Anh Nguyen-Duc 001; Ivan Machado 001 (ICSOB, 2020)

Gender Issues in Computer Science: Lessons Learnt and Reflections for the Future. - Letizia Jaccheri; Cristina Pereira; Swetlana Fast (SYNASC, 2020)

Achieving agility and quality in product development - an empirical study of hardware startups. - Vebjørn Berg; Jørgen Birkeland; Anh Nguyen-Duc 001; Ilias O. Pappas; Letizia Jaccheri (J. Syst. Softw., 2020)

A Research Landscape of Software Engineering Education. - Xin Huang 019; He Zhang 001; Xin Zhou 016; Dong Shao; Letizia Jaccheri (APSEC, 2021)

hUGe2: An Interdisciplinary Research Program for Sustainability. - J. David Patón-Romero; Letizia Jaccheri (IEEE BigData, 2021)

Facilitating learning and startup formation in experience-based courses - A team-centered model. - Orges Cico; Letizia Jaccheri; Anh Nguyen-Duc 001 (EDUCON, 2021)

Systematizing the Meta-Analytical Process in Software Engineering. - Letizia Jaccheri; Zamira Kholmatova; Giancarlo Succi (ESSE, 2021)

Seeing the voice of the student: A pilot study of customer-driven courses. - Orges Cico; Letizia Jaccheri; Anh Nguyen-Duc 001 (FIE, 2021)

The development and validation of a framework for teaching software engineering through startup practice in higher education. - Orges Cico; Anh Nguyen-Duc 001; Letizia Jaccheri (FIE, 2021)

Understanding parents' perceptions of children's cybersecurity awareness in Norway. - Farzana Quayyum; Jonas Bueie; Daniela S. Cruzes; Letizia Jaccheri; Juan Carlos Torrado Vidal (GoodIT, 2021)

Software Sustainability in Customer-Driven Courses. - Orges Cico; Letizia Jaccheri; Anh Nguyen-Duc 001 (BoKSS@ICSE, 2021)

Blockchain and Sustainability: A Tertiary Study. - Shanshan Jiang 003; Kine Jakobsen; Letizia Jaccheri; Jingyue Li (BoKSS@ICSE, 2021)

Towards Suitable Free-to-Play Games for Children. - Andreas Kristiansen Melzer; Anna Kristine Roarsen; Marte Hoff Hagen; Letizia Jaccheri (ICEC, 2021)

Employee-Driven Digital Innovation in Public Organizations - a Case Study. - Leif Erik Opland; Ilias O. Pappas; Jostein Engesmo; Letizia Jaccheri (PACIS, 2021)

Toward Inclusion of Children as Software Engineering Stakeholders. - Letizia Jaccheri; Sandro Morasca (CoRR, 2021)

Improving girls' perception of computer science as a viable career option through game playing and design: Lessons from a systematic literature review. - Kshitij Sharma; Juan Carlos Torrado; Javier Gómez 002; Letizia Jaccheri (Entertain. Comput., 2021)

Cybersecurity awareness for children: A systematic literature review. - Farzana Quayyum; Daniela S. Cruzes; Letizia Jaccheri (Int. J. Child Comput. Interact., 2021)

Editors' reflections and introduction to the special section on 'Artificial Intelligence and Business Value'. - Patrick Mikalef; Ilias O. Pappas; John Krogstie; Letizia Jaccheri; Nripendra P. Rana (Int. J. Inf. Manag., 2021)

Exploring the intersection between software industry and Software Engineering education - A systematic mapping of Software Engineering Trends. - Orges Cico; Letizia Jaccheri; Anh Nguyen-Duc 001; He Zhang 001 (J. Syst. Softw., 2021)

Designing a Digital StoryTelling platform to detect gender stereotypes. - Rahimu Kasibante; Elisa Rubegni; Letizia Jaccheri (IDC, 2022)

Gender Issues in Computer Science Research, Education, and Society. - Letizia Jaccheri (ITiCSE (1), 2022)

Software for a Better Society. - Letizia Jaccheri (MECO, 2022)

Advantages and opportunities of the IOTA tangle for health data management: a systematic mapping study. - Eivind Solberg Rydningen; Erika Åsberg; Letizia Jaccheri; Jingyue Li (WETSEB@ICSE, 2022)

HikePal: A mobile exergame to motivate people with intellectual disabilities to do outdoor physical activities. - Juan Carlos Torrado; Letizia Jaccheri; Susanna Pelagatti; Ida Wold (Entertain. Comput., 2022)

Raising Awareness of Stereotyping Through Collaborative Digital Storytelling: Design for Change with and for Children. - Elisa Rubegni; Monica Landoni; Laura Malinverni; Letizia Jaccheri (Int. J. Hum. Comput. Stud., 2022)

Sustainability-Driven Meetings as a Way to Incorporate Sustainability into Software Development Phases. - Ana Carolina Moises de Souza; Daniela S. Cruzes; Letizia Jaccheri (ENASE, 2023)

Gender Equality in Information Technology Processes: A Systematic Mapping Study. - J. David Patón-Romero; Sunniva Block; Claudia P. Ayala; Letizia Jaccheri (FICC (2), 2023)

Towards understanding digital support contributing to climate neutral, inclusive, and beautiful cities: A systematic literature review. - Alicia JW Takaoka; Dirk Ahlers; Ferdinand Ward Ådlandsvik; Eivind Syrdalen Dovland; Letizia Jaccheri (GREENS@ICSE, 2023)

Better Balance in Informatics: An Honest Discussion with Students. - Elisavet Kozyri; Mariel Evelyn Markussen Ellingsen; Ragnhild Abel Grape; Letizia Jaccheri (HCI (11), 2023)

Bridging Values: The Inclusion of Young Generations in Computing. - Anna Szlávi; Serena Versino; Irene Zanardi; Karolina Bolesta; Letizia Jaccheri (HCI (10), 2023)

On the Relation Between Gender and Software Engineering. - Letizia Jaccheri (ICEIS, 2023)

Draw a Software Engineer Test - An Investigation into Children's Perceptions of Software Engineering Profession. - Claudia Maria Cutrupi; Irene Zanardi; Letizia Jaccheri; Monica Landoni (ICSE (SEIS), 2023)

Social Sustainability Approaches for Software Development: A Systematic Literature Review. - Ana Carolina Moises de Souza; Daniela Soares Cruzes; Letizia Jaccheri; John Krogstie (PROFES (1), 2023)

Booting and Rebooting Academia-Industry Collaborations Within Software Engineering Courses. - Andrea Capiluppi; Letizia Jaccheri (IEEE Softw., 2023)

[email protected]: Third Workshop on Gender Equality, Diversity, and Inclusion in Software Engineering. - Letizia Jaccheri; Lafifa Jamal; Valentina Lenarduzzi (ACM SIGSOFT Softw. Eng. Notes, 2023)

Responsible Digital Transformation for a Sustainable Society. - Ilias O. Pappas; Patrick Mikalef; Yogesh K. Dwivedi; Letizia Jaccheri; John Krogstie (Inf. Syst. Frontiers, 2023)

Evaluating digital creativity support for children: A systematic literature review. - Marte Hoff Hagen; Daniela Soares Cruzes; Letizia Jaccheri; Jerry Alan Fails (Int. J. Child Comput. Interact., 2023)

Exploring Social Sustainability Alignment in Software Development Projects. - Ana Carolina Moises de Souza; Kaban Koochakpour; Sofia Papavlasopoulou; Letizia Jaccheri (ENASE, 2024)

Draw a Software Engineer Test - Preliminary Attempts to Investigate University Students' Perceptions of Software Engineering Professions. - Claudia Maria Cutrupi; Irene Zanardi; Letizia Jaccheri (GE@ICSE, 2024)

Designing for Inclusion and Diversity in Big Tech Reports: A Gray Literature Analysis. - Ana Carolina Moises de Souza; Letizia Jaccheri (HCI (14), 2024)

Designing for Intersectional Inclusion in Computing. - Anna Szlávi; Marit Fredrikke Hansen; Sandra Helen Husnes; Tayana Uchôa Conte; Letizia Jaccheri (HCI (13), 2024)

Mapping Gamification Elements to Heuristics and Behavior Change in Early Phase Inclusive Design: A Case Study. - Alicia Julia Wilson Takaoka; Letizia Jaccheri (HCI (13), 2024)

IT Talent Shortage: Strategies to Mitigate a Blackout. - Ana Carolina Moises de Souza; Sheila S. Reinehr; Andreia Malucelli; Tayana Conte; Sabrina Marczak; Letizia Jaccheri; Fabio Vinicius Binder; Tanara Lauschner; Daniela S. Cruzes (SBES, 2024)

Software Engineering and Gender: A Tutorial. - Letizia Jaccheri; Anh Nguyen-Duc 001 (SIGSOFT FSE Companion, 2024)

European Network For Gender Balance in Informatics (EUGAIN): Activities and Results. - Letizia Jaccheri; Barbora Buhnova; Birgit Penzenstadler; Karima Boudaoud; Valentina Lenarduzzi (CoRR, 2024)

Women and Software Engineering. - Letizia Jaccheri (ACM SIGSOFT Softw. Eng. Notes, 2024)

Guidelines for research and design of software for children with ASD in e-health. - Mariasole Bondioli; Maria Claudia Buzzi; Marina Buzzi; Stefano Chessa; Letizia Jaccheri; Caterina Senette; Susanna Pelagatti (Univers. Access Inf. Soc., 2024)

Augmented reality-enhanced language learning for children with autism spectrum disorder: a systematic literature review. - Ibrahim El Shemy; Letizia Jaccheri; Michail Giannakos; Mila Vulchanova (Behav. Inf. Technol., 2024)

Towards a Conversational Tool for Discussing and Reflecting with Children on Their Gendered Associations About Technology. - Irene Zanardi; Claudia Maria Cutrupi; Monica Landoni; Letizia Jaccheri (HCI (16), 2025)

On the evaluation of StartupGPT: A Retrieval-Augmented AI Chatbot for Delivering Research-Driven Guidance to Startups. - Helene Fønstelien Sunde; Thea Lovise Ahlgren; Letizia Jaccheri; Anh Nguyen-Duc 001 (IWSiB@ICSE, 2025)

Identifying Project Management Skills in Industry-Driven Capstone Projects. - Eleni Chatzidaki; Sofia Papavlasopoulou; Letizia Jaccheri; Michail Giannakos (SIGSOFT FSE Companion, 2025)

The Tech DEI Backlash - The Changing Landscape of Diversity, Equity, and Inclusion in Software Engineering. - Sonja Hyrynsalmi; Mary Sánchez-Gordón; Anna Szlávi; Letizia Jaccheri (SIGSOFT FSE Companion, 2025)

AI for Empowering Women in AI. - Hanna Meland Vestvik; Letizia Jaccheri (SIGSOFT FSE Companion, 2025)

CyberFamily: A collaborative family game to increase children's cybersecurity awareness. - Farzana Quayyum; Letizia Jaccheri (Entertain. Comput., 2025)

Participatory design of augmented reality games for word learning in autistic children: the parental perspective. - Ibrahim El Shemy; Letizia Jaccheri; Michail Giannakos; Mila Vulchanova (Entertain. Comput., 2025)

Promoting social sustainability within software development through the lens of organizational readiness for change theory. - Ana Carolina Moises de Souza; Daniela Soares Cruzes; Letizia Jaccheri; Tangni Cunningham Dahl-Jørgensen (Inf. Softw. Technol., 2025)

In Memory of Barbora 'Bara' Bunhova. - Letizia Jaccheri (ACM SIGSOFT Softw. Eng. Notes, 2025)