Facilitating Meaningful Experience with Ambient Media: An Embodied Engagement Model. - Liang Tan 002; Kenny K. N. Chow (CCHI, 2017)

Piano Staircase: Exploring Movement-Based Meaning Making in Interacting with Ambient Media. - Liang Tan 002; Kenny K. N. Chow (INTERACT (1), 2017)

Coupling Environmental Affordances with Schematic Meaning: A Matrix for Designing Embodied Interaction in Public Spaces. - Liang Tan 002; Kenny K. N. Chow (CCHI, 2018)

An Embodied Approach to Designing Meaningful Experiences with Ambient Media. - Liang Tan 002; Kenny K. N. Chow (Multimodal Technol. Interact., 2018)

Reading door: designing meaningful experience with ambient media. - Liang Tan 002 (CCHI, 2019)

A Methodology for Designing Meaningful Interactions in Public Space. - Liang Tan 002 (AHFE (2), 2020)

Embodied Meaning Making: An Approach to Analyzing and Designing Ambient Media. - Liang Tan 002 (CCHI, 2020)

Human Action Pattern Recognition and Semantic Research Based on Embodied Cognition Theory. - Liang Tan 002 (Int. J. Pattern Recognit. Artif. Intell., 2020)

Interspaces Between Nature and the City. - Ziqian Bai; Yimin Wang; Jiawei Guo; Anqi Wang 003; Hua Yue; Ze Gao; Zesheng Castiel Chen; Xiaoyu Zhou; Ziwei Pan; Hao Li 102; Yanming Sheng; Jianwei Zheng; et al. (CCHI, 2022)

Exploring Embodied Schemas-Based Interaction: Designing with Doors. - Liang Tan 002 (HCI (37), 2022)

Case Study of Interactive Art Intervening in Psychotherapy. - Xueying Wen; Liang Tan 002 (HCI (48), 2022)

Glance through while dazed. - Qingtang Li; Liang Tan 002 (VINCI, 2023)

An Interactive System Design Based on Biofeedback and Breathing Exercise. - Xueying Wen; Liang Tan 002 (VINCI, 2023)

MOONMENT: Designing Gesture-based Interaction with Acousto-Optic Feedbacks. - Jiayi Yao; Liang Tan 002 (VINCI, 2023)

The Floating Continental Shelf. - Qingtang Li; Liang Tan 002 (VINCI, 2024)