Differential Geometry Revisited by Biquaternion Clifford Algebra. - Patrick R. Girard; Patrick Clarysse; Romaric Pujol; Liang Wang 015; Philippe Delachartre (Curves and Surfaces, 2014)

Cardiac motion analysis using wavelet projections from tagged MR sequences. - Younes Farouj; Liang Wang 015; Patrick Clarysse; Laurent Navarro; Marianne Clausel; Philippe Delachartre (ICIP, 2014)

Myocardial motion estimation from 2D analytical phases and preliminary study on the hypercomplex signal. (Estimation du mouvement cardiaque par la phase analytique et étude préliminaire du signal hypercomplexe). - Liang Wang 015 (2014)

Analytic signal phase-based myocardial motion estimation in tagged MRI sequences by a bilinear model and motion compensation. - Liang Wang 015; Adrian Basarab; Patrick R. Girard; Pierre Croisille; Patrick Clarysse; Philippe Delachartre (Medical Image Anal., 2015)

Optimizing Sponsored Search Ranking Strategy by Deep Reinforcement Learning. - Li He; Liang Wang 015; Kaipeng Liu; Bo Wu; Weinan Zhang 001 (CoRR, 2018)

Hierarchical Macro Strategy Model for MOBA Game AI. - Bin Wu; Qiang Fu 016; Jing Liang; Peng Qu; Xiaoqian Li; Liang Wang 015; Wei Liu 005; Wei Yang 032; Yongsheng Liu (CoRR, 2018)

A gradient-based optical-flow cardiac motion estimation method for cine and tagged MR images. - Liang Wang 015; Patrick Clarysse; Zhengjun Liu; Bin Gao; Wanyu Liu; Pierre Croisille; Philippe Delachartre (Medical Image Anal., 2019)

Mastering Complex Control in MOBA Games with Deep Reinforcement Learning. - Deheng Ye; Zhao Liu; Mingfei Sun 001; Bei Shi; Peilin Zhao; Hao Wu; Hongsheng Yu; Shaojie Yang; Xipeng Wu; Qingwei Guo; Qiaobo Chen; Yinyuting Yin; et al. (AAAI, 2020)

Towards Playing Full MOBA Games with Deep Reinforcement Learning. - Deheng Ye; Guibin Chen; Wen Zhang; Sheng Chen; Bo Yuan 008; Bo Liu; Jia Chen; Zhao Liu; Fuhao Qiu; Hongsheng Yu; Yinyuting Yin; Bei Shi; et al. (NeurIPS, 2020)

A Clifford Analytic Signal-Based Breast Lesion Segmentation Method for 4D Spatial-Temporal DCE-MRI Sequences. - Liang Wang 015; Haocheng Shen; Jun Zhang; Yanchun Zhu; Cheng Jiang 001 (IEEE Access, 2020)

Learning Diverse Policies in MOBA Games via Macro-Goals. - Yiming Gao 007; Bei Shi; Xueying Du; Liang Wang 015; Guangwei Chen; Zhenjie Lian; Fuhao Qiu; Guoan Han; Weixuan Wang; Deheng Ye; Qiang Fu 016; Wei Yang 032; et al. (NeurIPS, 2021)

Honor of Kings Arena: an Environment for Generalization in Competitive Reinforcement Learning. - Hua Wei 001; Jingxiao Chen; Xiyang Ji; Hongyang Qin; Minwen Deng; Siqin Li; Liang Wang 015; Weinan Zhang 001; Yong Yu 001; Liu Lin; Lanxiao Huang; Deheng Ye; et al. (NeurIPS, 2022)

Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings. - Deheng Ye; Guibin Chen; Peilin Zhao; Fuhao Qiu; Bo Yuan 008; Wen Zhang; Sheng Chen; Mingfei Sun 001; Xiaoqian Li; Siqin Li; Jing Liang; Zhenjie Lian; et al. (IEEE Trans. Neural Networks Learn. Syst., 2022)

Towards Effective and Interpretable Human-Agent Collaboration in MOBA Games: A Communication Perspective. - Yiming Gao 007; Feiyu Liu; Liang Wang 015; Zhenjie Lian; Weixuan Wang; Siqin Li; Xianliang Wang; Xianhan Zeng; Rundong Wang; Jiawei Wang; Qiang Fu 016; Wei Yang 032; et al. (ICLR, 2023)

Interpretable artificial intelligence model for accurate identification of medical conditions using immune repertoire. - Yu Zhao 009; Bing He; Zhimeng Xu; Yidan Zhang; Xuan Zhao; Zhi-An Huang; Fan Yang 081; Liang Wang 015; Lei Duan; Jiangning Song; Jianhua Yao 001 (Briefings Bioinform., 2023)

Enhancing Human Experience in Human-Agent Collaboration: A Human-Centered Modeling Approach Based on Positive Human Gain. - Yiming Gao 007; Feiyu Liu; Liang Wang 015; Dehua Zheng; Zhenjie Lian; Weixuan Wang; Wenjin Yang; Siqin Li; Xianliang Wang; Wenhui Chen; Jing Dai; Qiang Fu 016; et al. (ICLR, 2024)