A Non-intrusive Approach for 2D Platform Game Design Analysis Based on Provenance Data Extracted from Game Streaming. - Lidson Barbosa Jacob; Troy C. Kohwalter; Alex Fernandes da V. Machado; Esteban Walter Gonzalez Clua; Daniel de Oliveira 001 (SBGames, 2014)

Oh Gosh!! Why is this game so hard? Identifying cycle patterns in 2D platform games using provenance data. - Lidson Barbosa Jacob; Esteban Clua; Daniel de Oliveira 001 (Entertain. Comput., 2017)