Effect of the Number of Candidate Characters on the Performance of Chinese Characters Input. - Hongting Li; Songling Sang; Zhe Wang; Liezhong Ge (ISCID (2), 2009)

Influence of Highlighting Words Beneath Icon on Performance of Visual Search in Tablet Computer. - Li Wang; Liezhong Ge; Ting Jiang; Hongyan Liu; Hongting Li; Xinkui Hu; Hanling Zheng (HCI (11), 2015)

From Human-Computer Interaction to Human-AI Interaction: New Challenges and Opportunities for Enabling Human-Centered AI. - Wei Xu; Marvin J. Dainoff; Liezhong Ge; Zaifeng Gao (CoRR, 2021)

Human factors engineering research on single pilot operations for large commercial aircraft: Status and prospect. - Wei Xu; Yong Chen; Wenjun Dong; Dayong Dong; Liezhong Ge (CoRR, 2021)

Human-AI interaction: An emerging interdisciplinary domain for enabling human-centered AI. - Wei Xu; Liezhong Ge; Zaifeng Gao (CoRR, 2021)

The Effects of Initial-Terminal Position on Pointing Task for Touch-Screen Tablet. - Xianliang Ge; Jie Xu 011; Wanwan Zheng; Hao Ni 003; Liezhong Ge; Huagen Wan (Int. J. Hum. Comput. Interact., 2021)

New paradigms and agenda of human factors research in the intelligence age. - Wei Xu; Zaifeng Gao; Liezhong Ge (CoRR, 2022)

Transitioning to Human Interaction with AI Systems: New Challenges and Opportunities for HCI Professionals to Enable Human-Centered AI. - Wei Xu; Marvin J. Dainoff; Liezhong Ge; Zaifeng Gao (Int. J. Hum. Comput. Interact., 2023)

Introduction to the Special Issue on Human-Computer Interaction Innovations in China. - Wei Xu; Feng Du; Liang Zhang; Liezhong Ge (Int. J. Hum. Comput. Interact., 2024)

Designing Gaze-Based Interactions for Teleoperation: Eye Stick and Eye Click. - Jiaye Cai; Xianliang Ge; Yu Tian; Liezhong Ge; Hongqi Shi; Huagen Wan; Jie Xu 011 (Int. J. Hum. Comput. Interact., 2024)

Using Multimodal Methods and Machine Learning to Recognize Mental Workload: Distinguishing Between Underload, Moderate Load, and Overload. - Zebin Jiang; Xinyan Li; Liezhong Ge; Jie Xu 011; Yandi Lu; Yijing Zhang; Ming Mao (Int. J. Hum. Comput. Interact., 2025)