Processes and tools used in the sound design for computer games. - Viviane Gal; Cécile Le Prado; J. B. Merland; Stéphane Natkin; Liliana Vega (ICMC, 2002)

Petri Net Modelling for the Analysis of the Ordering of Actions in Computer Games. - Stéphane Natkin; Liliana Vega (GAME-ON, 2003)

A Petri Net Model for Computer Games Analysis. - Stéphane Natkin; Liliana Vega (Int. J. Intell. Games Simul., 2004)

A MDA Tool for Data Warehouse. - Leopoldo Zepeda; Elizabeth Ceceña; Ricardo Rafael Quintero; Ramón Zatarain; Liliana Vega; Z. Mora; Clemente García Gerardo (ICCSA Workshops, 2010)

MDA Game Design for Video Game Development by Genre. - Rosa Vargas; Georgina Arellano; Hector D. Beltran; Leopoldo Zepeda; Ricardo Rafael Quintero; Liliana Vega (MoDELS (Demos/Posters/StudentResearch), 2013)

A Meta-model Based Approach for Data Warehouses Design and Implementation. - Leopoldo Zepeda; Luis C. Santillán; Elizabeth Ceceña; Emir Manjarrez; Liliana Vega; Clemente García (DEXA Workshops, 2015)