Designing Vector-Based Ontologies: Can Technology Empower Open Interpretation of Culture Heritage Objects?. - Lily Díaz-Kommonen; Mauri Kaipainen (DEXA Workshops, 2002)

Collaborative frameworks: a proposal for an archive in the studio. - Lily Díaz-Kommonen (SIGGRAPH Abstracts and Applications, 2002)

The Raisio archaeology archive: using design to build collaborations. - Lily Díaz-Kommonen (SIGGRAPH Abstracts and Applications, 2002)

Soft Ontologies and Similarity Cluster Tools to Facilitate Exploration and Discovery of Cultural Heritage Resources. - J. Aviles Collao; Lily Díaz-Kommonen; Mauri Kaipainen; J. Pietarila (DEXA Workshops, 2003)

Activity Theory and Design in the CIPHER project. - Lily Díaz-Kommonen (DEXA Workshops, 2003)

Interactive Diorama: A Virtual Reality (VR) Reconstruction of The Anatomy Lesson of Doctor Nicolaes Tulp by Rembrandt, 1632. - Lily Díaz-Kommonen (ISMAR Adjunct, 2017)

360° Video Storytelling and Virtual Reality Workshop. - Lily Díaz-Kommonen; Mirjam Vosmeer; Ji-Hye Lee; Stefan Pham; Louay Bassbouss; Andrea Mancianti (TVX, 2018)

Extracting Emotions from Users' Annotations in Virtual Museums: a Case Study on the Pop-up Virtual Museum of the Design Museum Helsinki (full paper). - Manuel Striani; Gautam Vishwanath; Lily Díaz-Kommonen; Antonio Lieto; Leena Svinhufvud; Rossana Damiano (IAI4CH@AI*IA, 2023)

Introduction to the Special Issue on Extended Intelligence for Cultural Engagement. - Enrico Daga; Rossana Damiano; Lily Díaz-Kommonen; Tsvi Kuflik; Manuel Striani (ACM Journal on Computing and Cultural Heritage, 2024)