Lin Qi

According to our database1, Lin Qi authored at least 34 papers between 2008 and 2020.

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Bibliography

2020
Hybrid regression and isophote curvature for accurate eye center localization.
Multimedia Tools Appl., 2020

MPS-Net: Learning to recover surface normal for multispectral photometric stereo.
Neurocomputing, 2020

2019
Learning-Based Texture Synthesis and Automatic Inpainting Using Support Vector Machines.
IEEE Trans. Industrial Electronics, 2019

A procedural texture generation framework based on semantic descriptions.
Knowl. Based Syst., 2019

Data Processing Based on Low-Precision IMU Equipment to Predict Wave Height and Wave Period.
Proceedings of the 2nd International Conference on Data Intelligence and Security, 2019

2018
Dense 3D facial reconstruction from a single depth image in unconstrained environment.
Virtual Reality, 2018

Three-Dimensional Reconstruction from Single Image Base on Combination of CNN and Multi-Spectral Photometric Stereo.
Sensors, 2018

Dual channel LSTM based multi-feature extraction in gait for diagnosis of Neurodegenerative diseases.
Knowl. Based Syst., 2018

A hybrid spatio-temporal model for detection and severity rating of Parkinson's disease from gait data.
Neurocomputing, 2018

Perception-driven procedural texture generation from examples.
Neurocomputing, 2018

Combining SLAM with muti-spectral photometric stereo for real-time dense 3D reconstruction.
CoRR, 2018

Demultiplexing Colored Images for Multispectral Photometric Stereo via Deep Neural Networks.
IEEE Access, 2018

Photometric Stereo on Large Flattened Surfaces Using Image Stitching.
Proceedings of the 2018 International Conference on Identification, 2018

BTF data Generation based on Deep Learning.
Proceedings of the 2018 International Conference on Identification, 2018

Dynamic 3D Surface Reconstruction Using a Hand-Held Camera.
Proceedings of the IECON 2018, 2018

Segmentation of Lung Nodule in CT Images Based on Mask R-CNN.
Proceedings of the 9th International Conference on Awareness Science and Technology, 2018

Predicting and Generating Wallpaper Texture with Semantic Properties.
Proceedings of the 11th International Conference on Human System Interaction, 2018

Fusing Visual Saliency for Material Recognition.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2018

2017
An evaluation of convolutional neural networks on material recognition.
Proceedings of the 2017 IEEE SmartWorld, 2017

Augmenting depth estimation from deep convolutional neural network using multi-spectral photometric stereo.
Proceedings of the 2017 IEEE SmartWorld, 2017

Dynamic long short-term memory network for skeleton-based gait recognition.
Proceedings of the 2017 IEEE SmartWorld, 2017

Combining encoded structured light and photometric stereo for underwater 3D reconstruction.
Proceedings of the 2017 IEEE SmartWorld, 2017

An Evaluation of Deep Learning in Loop Closure Detection for Visual SLAM.
Proceedings of the 2017 IEEE International Conference on Internet of Things (iThings) and IEEE Green Computing and Communications (GreenCom) and IEEE Cyber, 2017

Perceptual texture similarity learning using deep neural networks.
Proceedings of the 13th International Conference on Natural Computation, 2017

2016
Learning perceptual texture similarity and relative attributes from computational features.
Proceedings of the 2016 International Joint Conference on Neural Networks, 2016

Robust Photometric Stereo in a scattering medium via Low-Rank Matrix Completion and Recovery.
Proceedings of the 9th International Conference on Human System Interactions, 2016

Underwater multi-spectral photometric stereo reconstruction from a single RGBD image.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2016

2015
Fast 3D face reconstruction based on uncalibrated photometric stereo.
Multimedia Tools Appl., 2015

Combining Kinect and PnP for camera pose estimation.
Proceedings of the 8th International Conference on Human System Interaction, 2015

Toward a psychophysical-based procedural texture generation system for interactive design.
Proceedings of the 8th International Conference on Human System Interaction, 2015

Self-taught recovery of depth data.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2015

2012
Measuring perceived gloss of rough surfaces.
PhD thesis, 2012

2008
Directionality measurement and illumination estimation of 3D surface textures by using mojette transform.
Proceedings of the 19th International Conference on Pattern Recognition (ICPR 2008), 2008

Texture synthesis by Support Vector Machines.
Proceedings of the 19th International Conference on Pattern Recognition (ICPR 2008), 2008


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