A study of 'hard to find' data processing errors (abstract). - Linda L. Werner (ACM Conference on Computer Science, 1986)

An investigation of the applicability of data usage analysis. - Linda L. Werner; William E. Howden (J. Syst. Softw., 1991)

A Graduate Course in Software Engineering. - Linda L. Werner (CSEE&T, 2000)

Guidelines for the Use of Pair Programming in a Freshman Programming Class. - J. Bevan; Linda L. Werner; Charles E. McDowell (CSEE&T, 2002)

The effects of pair-programming on performance in an introductory programming course. - Charlie McDowell; Linda L. Werner; Heather E. Bullock; Julian Fernald (SIGCSE, 2002)

Can We Influence Students? Attitudes About Inspections? Can We Measure a Change in Attitude? - Delbert Bailey; Tracey Conn; Brian Hanks; Linda L. Werner (CSEE&T, 2003)

The Impact of Pair Programming on Student Performance, Perception and Persistence. - Charlie McDowell; Linda L. Werner; Heather E. Bullock; Julian Fernald (ICSE, 2003)

Building Pair Programming Knowledge through a Family of Experiments. - Laurie A. Williams; Charlie McDowell; Nachiappan Nagappan; Julian Fernald; Linda L. Werner (ISESE, 2003)

Experimenting with pair programming in the classroom. - Charlie McDowell; Brian Hanks; Linda L. Werner (ITiCSE, 2003)

Pair Programming Strategies for Middle School Girls. - Linda L. Werner; Jill Denner; Steven Bean (CATE, 2004)

Pair-programming helps female computer science students. - Linda L. Werner; Brian Hanks; Charlie McDowell (ACM J. Educ. Resour. Comput., 2004)

Girls Creating Games: Challenging Existing Assumptions about Game Content. - Jill Denner; Steven Bean; Linda L. Werner (DiGRA Conference, 2005)

Middle school girls + games programming = information technology fluency. - Linda L. Werner; Shannon Campe; Jill Denner (SIGITE Conference, 2005)

Pair programming improves student retention, confidence, and program quality. - Charlie McDowell; Linda L. Werner; Heather E. Bullock; Julian Fernald (Commun. ACM, 2006)

Can middle-schoolers use Storytelling Alice to make games?: results of a pilot study. - Linda L. Werner; Jill Denner; Michelle Bliesner; Pat Rex (FDG, 2009)

Computational thinking for youth in practice. - Irene A. Lee; Fred G. Martin; Jill Denner; Bob Coulter; Walter Allan; Jeri Erickson; Joyce Malyn-Smith; Linda L. Werner (Inroads, 2011)

Children learning computer science concepts via Alice game-programming. - Linda L. Werner; Shannon Campe; Jill Denner (SIGCSE, 2012)

The fairy performance assessment: measuring computational thinking in middle school. - Linda L. Werner; Jill Denner; Shannon Campe; Damon Chizuru Kawamoto (SIGCSE, 2012)

Computer games created by middle school girls: Can they be used to measure understanding of computer science concepts? - Jill Denner; Linda L. Werner; Eloy Ortiz (Comput. Educ., 2012)

Using Scrum in a quarter-length undergraduate software engineering course. - Linda L. Werner; Dominic Arcamone; Ben Ross (J. Comput. Sci. Coll., 2012)

Know your students to increase diversity: results of a study of community college women and men in computer science courses. - Linda L. Werner; Jill Denner; Lisa O'Connor (J. Comput. Sci. Coll., 2012)

Software engineering education via the use of corporate-sponsored projects: A panel discussion of the approaches, benefits, and challenges for industry-academic collaboration. - Linda L. Werner; Geoff Kuenning; Mark J. Sebern; James R. Vallino; W. Eric Wong (CSEE&T, 2013)

Pair programming for middle school students: does friendship influence academic outcomes? - Linda L. Werner; Jill Denner; Shannon Campe; Eloy Ortiz; Dawn DeLay; Amy C. Hartl; Brett Laursen (SIGCSE, 2013)

Middle school students using Alice: what can we learn from logging data? - Linda L. Werner; Charlie McDowell; Jill Denner (SIGCSE, 2013)

Using Game Mechanics to Measure What Students Learn from Programming Games. - Jill Denner; Linda L. Werner; Shannon Campe; Eloy Ortiz (Int. J. Game Based Learn., 2014)

Children Programming Games: A Strategy for Measuring Computational Learning. - Linda L. Werner; Jill Denner; Shannon Campe (ACM Trans. Comput. Educ., 2014)

Does Gender Matter? Women Talk about Being Female in College Computing Classes. - Jill Denner; Louise Ann Lyon; Linda L. Werner (GenderIT, 2015)

Observations of Pair Programming: Variations in Collaboration Across Demographic Groups. - Omar Ruvalcaba; Linda L. Werner; Jill Denner (SIGCSE, 2016)

Pair Programming Interactions in Middle School: Collaborative, Constructive, Dismissive, or Disengaged? (Abstract Only). - Shannon Campe; Jill Denner; Emily Green; Linda L. Werner (SIGCSE, 2018)

Does Computer Game Design and Programming Benefit Children? A Meta-Synthesis of Research. - Jill Denner; Shannon Campe; Linda L. Werner (ACM Trans. Comput. Educ., 2019)

Computational Sophistication of Games Programmed by Children: A Model for Its Measurement. - Linda L. Werner; Jill Denner; Shannon Campe; David M. Torres (ACM Trans. Comput. Educ., 2020)