Building a Virtual World for Team Work Improvement. - Heide K. Lukosch; Bas van Nuland; Theo van Ruijven; Linda van Veen; Alexander Verbraeck (ISAGA, 2013)

Design Considerations for Building a Scalable Digital Version of a Multi-player Educational Board Game for a MOOC in Logistics and Transportation. - Heide K. Lukosch; Shalini Kurapati; Geertje Bekebrede; Simon Tiemersma; Daan Groen; Linda van Veen; Alexander Verbraeck (GALA, 2016)

Challenges in the Transition Towards a Sustainable City: The Case of GO2Zero. - Geertje Bekebrede; Ellen van Bueren; Ivo Wenzler; Linda van Veen (ISAGA, 2017)

Attitude Measurement with Board Games in Transportation Nodes. - Shalini Kurapati; Maria Freese; Ioanna Kourounioti; Heide K. Lukosch; Geertje Bekebrede; Thijs Smit; Jaco van Meijeren; Bas van Nuland; Linda van Veen (ISAGA, 2017)

Exploring challenges and solutions for container transportation using rail: A modelling and simulation gaming study. - Shalini Kurapati; Ioanna Kourounioti; Heide K. Lukosch; Lóránt A. Tavasszy; Alexander Verbraeck; Linda van Veen; Bas van Nuland (MT-ITS, 2017)

VECMAtk: A Scalable Verification, Validation and Uncertainty Quantification Toolkit for Scientific Simulations. - Derek Groen; Hamid Arabnejad; Vytautas Jancauskas; Wouter Edeling; Fredrik Jansson; Robin A. Richardson; Jalal Lakhlili; Linda van Veen; Bartosz Bosak; Piotr Kopta; D. W. Wright; Nicolas Monnier; et al. (CoRR, 2020)

The multi-dimensional challenges of controlling respiratory virus transmission in indoor spaces: Insights from the linkage of a microscopic pedestrian simulation and SARS-CoV-2 transmission model. - Büsra Atamer Balkan; You Chang; Martijn Sparnaaij; Berend Wouda; Doris Boschma; Yangfan Liu; Yufei Yuan; Winnie Daamen; Mart C. M. de Jong; Colin Teberg; Kevin Schachtschneider; Reina S. Sikkema; et al. (PLoS Comput. Biol., 2024)