Hunyuan-Game: Industrial-grade Intelligent Game Creation Model. - Ruihuang Li; Caijin Zhou; Shoujian Zheng; Jianxiang Lu; Jiabin Huang; Comi Chen; Junshu Tang; Guangzheng Xu; Jiale Tao; Hongmei Wang; Donghao Li; Wenqing Yu; et al. (CoRR, 2025)

Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material. - Team Hunyuan3D; Shuhui Yang; Mingxin Yang; Yifei Feng; Xin Huang; Sheng Zhang; Zebin He; Di Luo; Haolin Liu; Yunfei Zhao; Qingxiang Lin; Zeqiang Lai; et al. (CoRR, 2025)

Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details. - Zeqiang Lai; Yunfei Zhao; Haolin Liu; Zibo Zhao; Qingxiang Lin; Huiwen Shi; Xianghui Yang; Mingxin Yang; Shuhui Yang; Yifei Feng; Sheng Zhang; Xin Huang; et al. (CoRR, 2025)

HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels. - HunyuanWorld Team; Zhenwei Wang; Yuhao Liu; Junta Wu; Zixiao Gu; Haoyuan Wang; Xuhui Zuo; Tianyu Huang; Wenhuan Li; Sheng Zhang; Yihang Lian; Yulin Tsai; et al. (CoRR, 2025)

X-Omni: Reinforcement Learning Makes Discrete Autoregressive Image Generative Models Great Again. - Zigang Geng; Yibing Wang; Yeyao Ma; Chen Li; Yongming Rao; Shuyang Gu; Zhao Zhong; Qinglin Lu; Han Hu 001; Xiaosong Zhang; Linus; Di Wang; et al. (CoRR, 2025)