RoboGamer: a robotic tv game player. - Akihiko Shirai; Lionel Dominjon; Masafumi Takahashi (Advances in Computer Entertainment Technology, 2005)

RoboGamer: development of robotic tv game player using haptic interface and GPU image recognition. - Akihiko Shirai; Lionel Dominjon; Masafumi Takahashi (Advances in Computer Entertainment Technology, 2005)

The "Bubble" Technique: Interacting with Large Virtual Environments Using Haptic Devices with Limited Workspace. - Lionel Dominjon; Anatole Lécuyer; Jean-Marie Burkhardt; Guillermo Andrade-Barroso; Simon Richir (WHC, 2005)

Influence of Color/Display Ratio on the Perception of Mass of Manipulated Objects in Virtual Environments. - Lionel Dominjon; Anatole Lécuyer; Jean-Marie Burkhardt; Paul Richard; Simon Richir (VR, 2005)

A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace. - Lionel Dominjon; Anatole Lécuyer; Jean-Marie Burkhardt; Simon Richir (Computer Graphics International, 2006)

Haptic Hybrid Rotations: Overcoming Hardware Angular Limitations of Force-Feedback Devices. - Lionel Dominjon; Simon Richir; Anatole Lécuyer; Jean-Marie Burkhardt (VR, 2006)

Novel devices and interaction techniques for human-scale haptics. - Lionel Dominjon; Jérôme Perret; Anatole Lécuyer (Vis. Comput., 2007)

Using CNNs For Users Segmentation In Video See-Through Augmented Virtuality. - Pierre-Olivier Pigny; Lionel Dominjon (AIVR, 2019)

The Influence of a Prop Mass on Task Performance in Virtual Reality. - Lucas Thomesse; Julien Cauquis; Etienne Peillard; Lionel Dominjon; Thierry Duval; Guillaume Moreau (ICAT-EGVE, 2024)

Investigating Whether the Mass of a Tool Replica Influences Virtual Training Learning Outcomes. - Julien Cauquis; Etienne Peillard; Lionel Dominjon; Thierry Duval; Guillaume Moreau (IEEE Trans. Vis. Comput. Graph., 2024)