Hardware-Accelerated Point-Based Rendering of Complex Scenes. - Liviu Coconu; Hans-Christian Hege (Rendering Techniques, 2002)

Real-time pen-and-ink illustration of landscapes. - Liviu Coconu; Oliver Deussen; Hans-Christian Hege (NPAR, 2006)

Enhanced visualization of landscapes and environmental data with three-dimensional sketches. - Liviu Coconu (2009)

devEyes: Tangible Devices on Augmented Passive Surfaces. - Liviu Coconu; Hans-Christian Hege (TEI, 2017)

A Smartphone-Based Tangible Interaction Approach for Landscape Visualization. - Liviu Coconu; Brygg Ullmer; Philip Paar; Jing Lyu; Miriam Konkel; Hans-Christian Hege (PerDis, 2018)

An 1834 Mediterranean Garden in Berlin: Engaged from 2004, 2018, 2032, and 2202. - Brygg Ullmer; Philip Paar; Liviu Coconu; Jing Lyu; Miriam Konkel; Hans-Christian Hege (PerDis, 2018)

Tackling the SHL recognition challenge with phone position detection and nearest neighbour smoothing. - Peter Widhalm; Philipp Merz; Liviu Coconu; Norbert Brändle (UbiComp/ISWC Adjunct, 2020)