Criminal cities and enchanted forests: a user-centred assessment of the applicability of the Pervasive GameFlow model. - Lizzy Bleumers; An Jacobs; Tim Van Lier (Fun and Games, 2010)

Participatory Design of a Continuous Care Ontology - Towards a User-driven Ontology Engineering Methodology. - Femke Ongenae; Lizzy Bleumers; Nicky Sulmon; Mathijs Verstraete; Mieke van Gils; An Jacobs; Saar De Zutter; Piet Verhoeve; Ann Ackaert; Filip De Turck (KEOD, 2011)

Towards ontology co-creation in institutionalized care settings. - Lizzy Bleumers; An Jacobs; Femke Ongenae; Ann Ackaert; Nicky Sulmon; Mathijs Verstraete; Mieke van Gils; Saar De Zutter (PervasiveHealth, 2011)

Seeing the bigger picture: a user perspective on 360° TV. - Lizzy Bleumers; Wendy Van den Broeck; Bram Lievens; Jo Pierson (EuroITV, 2012)

User-driven design of a context-aware application: An ambient-intelligent nurse call system. - Femke Ongenae; Pieter Duysburgh; Mathijs Verstraete; Nicky Sulmon; Lizzy Bleumers; An Jacobs; Ann Ackaert; Saar De Zutter; Stijn Verstichel; Filip De Turck (PervasiveHealth, 2012)

Assessing the importance of audio/video synchronization for simultaneous translation of video sequences. - Nicolas Staelens; Jonas De Meulenaere; Lizzy Bleumers; Glenn Van Wallendael; Jan De Cock; Koen Geeraert; Nick Vercammen; Wendy Van den Broeck; Brecht Vermeulen; Rik Van de Walle; Piet Demeester (Multim. Syst., 2012)

Immersive experiences in the home: a field trial on stereoscopic 3DTV. - Jonas De Meulenaere; Koen Willaert; Wendy Van den Broeck; Lizzy Bleumers (ImmersiveMe@ACM Multimedia, 2013)

The pleasure of being (there?): an explorative study into the effects of presence and identification on the enjoyment of an interactive theatrical performance using omnidirectional video. - Jérémie Decock; Jan Van Looy; Lizzy Bleumers; Philippe Bekaert (AI Soc., 2014)

An ontology co-design method for the co-creation of a continuous care ontology. - Femke Ongenae; Pieter Duysburgh; Nicky Sulmon; Mathijs Verstraete; Lizzy Bleumers; Saar De Zutter; Stijn Verstichel; Ann Ackaert; An Jacobs; Filip De Turck (Appl. Ontology, 2014)

Extending the field of view: a human-centred design perspective on 360° TV. - Lizzy Bleumers; Wendy Van den Broeck; Bram Lievens; Jo Pierson (Behav. Inf. Technol., 2014)

Sensitivity to parental play beliefs and mediation in young children's hybrid play activities. - Lizzy Bleumers; Karen Mouws; Jonathan Huyghe; Maarten Van Mechelen; Ilse Mariën; Bieke Zaman (IDC, 2015)

Co-Creating Games with Children: A Case Study. - Karen Mouws; Lizzy Bleumers (Int. J. Gaming Comput. Mediat. Simulations, 2015)

Game-based HCI Methods: Workshop on Playfully Engaging Users in Design. - Karin Slegers; Bernhard Maurer; Lizzy Bleumers; Alina Krischkowsky; Pieter Duysburgh; Mark Blythe (CHI Extended Abstracts, 2016)

When toys come to life: considering the internet of toys from an animistic design perspective. - Bieke Zaman; Maarten Van Mechelen; Lizzy Bleumers (IDC, 2018)