High vs. low intensity courses: student technological behavior. - Ernest Redondo; Lluís Giménez; Francesc Valls; Isidro Navarro; David Fonseca 001; Sergi Villagrasa (TEEM, 2015)

What is the question?: impact of question length and illustration support on the success and skip rates of preuniversity mock online tests. - Ernest Redondo; Joaquim Regot; David Fonseca 001; Francesc Valls; Lluís Giménez (TEEM, 2016)

New Lighting Representation Methodologies for Enhanced Learning in Architecture Degree. - Isidro Navarro; Albert Sánchez; Ernesto Redondo; Lluís Giménez; Héctor Zapata; David Fonseca 001 (WorldCIST (3), 2019)

EDUGAME4CITY. A Gamification for Architecture Students. Viability Study Applied to Urban Design. - Ernest Redondo; David Fonseca 001; Mónica V. Sánchez-Sepúlveda; Héctor Zapata; Isidro Navarro; Lluís Giménez; Miguel Ángel Pérez (HCI (26), 2020)

GAME4CITY. Gamification for Citizens Through the Use of Virtual Reality Made Available to the Masses. Viability Study in Two Public Events. - Ernest Redondo; Héctor Zapata; Isidro Navarro; David Fonseca 001; Lluís Giménez; Miguel Ángel Pérez; Mónica V. Sánchez-Sepúlveda (HCI (26), 2020)

Heritage Augmented Reality Applications for Enhanced User Experience - A Case Study of AR Videogames for Children at Archeological Site of Empuries, Spain. - Isidro Navarro; Albert Sánchez; Lluís Giménez; Miguel Ángel Pérez; Teresa Vidal Peig; Alia Besné; Ernest Redondo (HCI (24), 2021)