Adaptive 4-8 Texture Hierarchies. - Lok M. Hwa; Mark A. Duchaineau; Kenneth I. Joy (IEEE Visualization, 2004)

Real-Time Optimal Adaptation for Planetary Geometry and Texture: 4-8 Tile Hierarchies. - Lok M. Hwa; Mark A. Duchaineau; Kenneth I. Joy (IEEE Trans. Vis. Comput. Graph., 2005)