Implementing Energetically Sustainable Routing Algorithms for Autonomous WSNs. - Lorenz Cuno Klopfenstein; Emanuele Lattanzi; Alessandro Bogliolo (WOWMOM, 2007)

Protected delivery of multimedia contents over multicast IP networks: An open-source approach. - Lorenz Cuno Klopfenstein; Saverio Delpriori; Matteo Valentini; Andrea Seraghiti; Alessandro Bogliolo (WOWMOM, 2011)

Geospatial data aggregation and reduction in vehicular sensing applications: The case of road surface monitoring. - Valerio Freschi; Saverio Delpriori; Lorenz Cuno Klopfenstein; Emanuele Lattanzi; Gioele Luchetti; Alessandro Bogliolo (ICCVE, 2014)

Demo: Mobile Crowdsensing of Road Surface Roughness. - Giacomo Alessandroni; Alessandro Bogliolo; Alberto Carini; Saverio Delpriori; Valerio Freschi; Lorenz Cuno Klopfenstein; Emanuele Lattanzi; Gioele Luchetti; Brendan Paolini; Andrea Seraghiti (MobiSys, 2015)

Extensible Immersive Virtual Environments for Large Tiled Video Walls. - Lorenz Cuno Klopfenstein; Brendan Paolini; Gioele Luchetti; Alessandro Bogliolo (VISIGRAPP (1: GRAPP), 2016)

The Rise of Bots: A Survey of Conversational Interfaces, Patterns, and Paradigms. - Lorenz Cuno Klopfenstein; Saverio Delpriori; Silvia Malatini; Alessandro Bogliolo (Conference on Designing Interactive Systems, 2017)

Gamification for crowdsourced data collection in mobile usability field studies. - Silvia Malatini; Lorenz Cuno Klopfenstein; Alessandro Bogliolo (CHItaly, 2017)

Code Hunting Games: A Mixed Reality Multiplayer Treasure Hunt Through a Conversational Interface. - Lorenz Cuno Klopfenstein; Saverio Delpriori; Brendan Paolini; Alessandro Bogliolo (INSCI Workshops, 2017)

Adapting a Conversational Text Generator for Online Chatbot Messaging. - Lorenz Cuno Klopfenstein; Saverio Delpriori; Alessio Ricci (INSCI Workshops, 2018)

Introducing a flexible rewarding platform for mobile crowd-sensing applications. - Lorenz Cuno Klopfenstein; Saverio Delpriori; Alessandro Aldini; Alessandro Bogliolo (PerCom Workshops, 2018)

Balance Trucks: Using Crowd-Sourced Data to Procedurally-Generate Gameplay within Mobile Games. - Mark Russell Lewis; Sylvester Arnab; Luca Morini; Samantha Clarke; Lorenz Cuno Klopfenstein; Alessandro Bogliolo; Saverio Delpriori; Alex Masters (VS-GAMES, 2018)

Player Interaction with Procedurally Generated Game Play from Crowd-Sourced data. - Sylvester Arnab; Mark Russell Lewis; Alessandro Bogliolo; Lorenz Cuno Klopfenstein; Saverio Delpriori; Samantha Clarke (CHI PLAY (Companion), 2019)

CodyColor: Design of a Massively Multiplayer Online Game to Develop Computational Thinking Skills. - Lorenz Cuno Klopfenstein; Saverio Delpriori; Riccardo Maldini; Alessandro Bogliolo (CHI PLAY (Companion), 2019)

"Worth one minute": An anonymous rewarding platform for crowd-sensing systems. - Lorenz Cuno Klopfenstein; Saverio Delpriori; Alessandro Aldini; Alessandro Bogliolo (J. Commun. Networks, 2019)

Go to Chapter X to Explore Interactive Narrative on Smart Assistants. - Lorenz Cuno Klopfenstein; Matteo Di Lorenzi (CONVERSATIONS, 2020)

Modeling and Verification of the Worth-One-Minute Security Protocols. - Alessandro Aldini; Alessandro Bogliolo; Saverio Delpriori; Lorenz Cuno Klopfenstein; Giorgia Remedi (ITASEC, 2020)

Standing Balance Assessment by Measurement of Body Center of Gravity Using Smartphones. - Emanuele Lattanzi; Valerio Freschi; Saverio Delpriori; Lorenz Cuno Klopfenstein; Alessandro Bogliolo (IEEE Access, 2020)

Digital Ariadne: Citizen Empowerment for Epidemic Control. - Lorenz Cuno Klopfenstein; Saverio Delpriori; Gian Marco Di Francesco; Riccardo Maldini; Brendan Dominic Paolini; Alessandro Bogliolo (CoRR, 2020)

Massive Remote School Trips: A Case Study. - Alessandro Bogliolo; Saverio Delpriori; Gian Marco Di Francesco; Lorenz Cuno Klopfenstein; Brendan Dominic Paolini (IEEE Access, 2021)

Large-Scale Assessment of Mobile Crowdsensed Data: A Case Study. - Christel Sirocchi; Lorenz Cuno Klopfenstein; Alessandro Bogliolo (IEEE Access, 2022)

Data Decentralisation of LLM-Based Chatbot Systems in Chronic Disease Self-Management. - Sara Montagna; Stefano Ferretti; Lorenz Cuno Klopfenstein; Antonio Florio; Martino Francesco Pengo (GoodIT, 2023)

LLM-based Solutions for Healthcare Chatbots: a Comparative Analysis. - Sara Montagna; Gianluca Aguzzi; Stefano Ferretti; Martino Francesco Pengo; Lorenz Cuno Klopfenstein; Michelangelo Ungolo; Matteo Magnini (PerCom Workshops, 2024)