Methodology and Tools to Support Knowledge Management in Topology Optimization. - Maurizio Muzzupappa; Loris Barbieri; Fabio Bruno; Umberto Cugini (J. Comput. Inf. Sci. Eng., 2010)

Mixed prototyping with configurable physical archetype for usability evaluation of product interfaces. - Loris Barbieri; Agostino Angilica; Fabio Bruno; Maurizio Muzzupappa (Comput. Ind., 2013)

Effects of device obtrusion and tool-hand misalignment on user performance and stiffness perception in visuo-haptic mixed reality. - Loris Barbieri; Fabio Bruno; Francesco I. Cosco; Maurizio Muzzupappa (Int. J. Hum. Comput. Stud., 2014)

Virtual and Augmented Reality Tools to Improve the Exploitation of Underwater Archaeological Sites by Diver and Non-diver Tourists. - Fabio Bruno; Antonio Lagudi; Loris Barbieri; Maurizio Muzzupappa; Gerardo Ritacco; Alessandro Cozza; Marco Cozza; Raffaele Peluso; Marco Lupia; Gianni Cario (EuroMed (1), 2016)

A VR system for the exploitation of underwater archaeological sites. - Fabio Bruno; Antonio Lagudi; Loris Barbieri; Maurizio Muzzupappa; Marco Cozza; Alessandro Cozza; Raffaele Peluso (IWCIM, 2016)

Virtual dives into the underwater archaeological treasures of South Italy. - Fabio Bruno; Loris Barbieri; Antonio Lagudi; Marco Cozza; Alessandro Cozza; Raffaele Peluso; Maurizio Muzzupappa (Virtual Real., 2018)

An Augmented Reality Tool to Detect Design Discrepancies: A Comparison Test with Traditional Methods. - Loris Barbieri; Emanuele Marino (AVR (2), 2019)

Enhancing learning and access to Underwater Cultural Heritage through digital technologies: the case study of the "Cala Minnola" shipwreck site. - Fabio Bruno; Loris Barbieri; Maurizio Muzzupappa; S. Tusa; A. Fresina; F. Oliveri; Antonio Lagudi; Alessandro Cozza; Raffaele Peluso (Digit. Appl. Archaeol. Cult. Heritage, 2019)

Underwater Augmented Reality for improving the diving experience in submerged archaeological sites. - Fabio Bruno; Loris Barbieri; Marino Mangeruga; Marco Cozza; Antonio Lagudi; Jan Cejka; Fotis Liarokapis; Dimitrios Skarlatos 001 (CoRR, 2020)

Virtual Reality with 360-Video Storytelling in Cultural Heritage: Study of Presence, Engagement, and Immersion. - Filip Skola; Selma Rizvic; Marco Cozza; Loris Barbieri; Fabio Bruno; Dimitrios Skarlatos 001; Fotis Liarokapis (Sensors, 2020)

Background-Aware Colorization Technique for Augmented Reality Applications. - Emanuele Marino; Fabio Bruno; Loris Barbieri; Maurizio Muzzupappa; Fotis Liarokapis (IEEE Access, 2021)

An Augmented Reality inspection tool to support workers in Industry 4.0 environments. - Emanuele Marino; Loris Barbieri; Biagio Colacino; Anna Kum Fleri; Fabio Bruno (Comput. Ind., 2021)

Benchmarking Built-In Tracking Systems for Indoor AR Applications on Popular Mobile Devices. - Emanuele Marino; Fabio Bruno; Loris Barbieri; Antonio Lagudi (Sensors, 2022)

A comparative study of Augmented Reality rendering techniques for industrial assembly inspection. - Santina Fortuna; Loris Barbieri; Emanuele Marino; Fabio Bruno (Comput. Ind., 2024)

A Novel AR Recoloring Technique to Enhance Operator Performance on Inspection Tasks in Industry 4.0 Environments. - Emanuele Marino; Loris Barbieri; Fabio Bruno; Maurizio Muzzupappa (IEEE Trans. Vis. Comput. Graph., 2025)