A research agenda for developing and implementing educational computer games. - Yuxin Ma; Douglas Williams; Louise Prejean; Charles E. Richard (Br. J. Educ. Technol., 2007)

The design of an analogical encoding tool for game-based virtual learning environments. - Douglas Williams; Yuxin Ma; Steven Feist; Charles E. Richard; Louise Prejean (Br. J. Educ. Technol., 2007)

Understanding the Relationships Among Various Design Components in a Game-Based Learning Environment. - Yuxin Ma; Douglas Williams; Louise Prejean (Int. J. Gaming Comput. Mediat. Simulations, 2012)