Towards biofeedback-controlled self-rewarding learning with mobile devices. - Luca Szegletes; Bertalan Forstner (CogInfoCom, 2012)

Spline- and wavelet-based models of neural activity in response to natural visual stimulation. - Felipe Gerhard; Luca Szegletes (EMBC, 2012)

A general framework for innovative mobile biofeedback based educational games. - Bertalan Forstner; Luca Szegletes; Robert Angeli; András Fekete (CogInfoCom, 2013)

Reusable framework for the development of adaptive games. - Luca Szegletes; Bertalan Forstner (CogInfoCom, 2013)

The design of a biofeedback framework for dynamic difficulty adjustment in games. - Luca Szegletes; Máté Köles; Bertalan Forstner (CogInfoCom, 2014)

Applications of Modern HCIs in Adaptive Mobile Learning. - Luca Szegletes; Bertalan Forstner (J. Adv. Comput. Intell. Intell. Informatics, 2014)

Supervising Biofeedback-based serious games. - Dorottya Bodolai; László Gazdi; Bertalan Forstner; Luca Szegletes (CogInfoCom, 2015)

Towards a physiology based difficulty control system for serious games. - Máté Köles; Luca Szegletes; Bertalan Forstner (CogInfoCom, 2015)

Evaluating application usability with portable biofeedback system for mobile and desktop. - Zsolt Medgyesi; Krisztián Pomázi; Luca Szegletes; Bertalan Forstner (CogInfoCom, 2015)

Socio-cognitive gamification: general framework for educational games. - Luca Szegletes; Máté Köles; Bertalan Forstner (J. Multimodal User Interfaces, 2015)

Experimenting with classifiers in biofeedback-based mental effort measurement. - László Gazdi; Krisztián Pomázi; Bertalan Radostyan; Máté Szabó; Luca Szegletes; Bertalan Forstner (CogInfoCom, 2016)

Self-standardizing cognitive profile based on gardner's multiple intelligence theory. - Krisztián Pomázi; László Gazdi; Bertalan Radostyan; Máté Szabó; Luca Szegletes; Bertalan Forstner (CogInfoCom, 2016)

Adaptive figurai abstraction test with generated exercises. - Bertalan Radostyan; Bertalan Forstner; Luca Szegletes; Krisztián Pomázi; László Gazdi (CogInfoCom, 2016)

Estimating task difficulty in educational games. - Máté Szabó; Krisztián Pomázi; Bertalan Radostyan; Luca Szegletes; Bertalan Forstner (CogInfoCom, 2016)

Machine Learning Methods in Biomarker Analysis and its Application on Mobile Devices - Luca Szegletes (2016)

Decaying Clipping Range in Proximal Policy Optimization. - Mónika Farsang; Luca Szegletes (SACI, 2021)

Importance of Environment Design in Reinforcement Learning: A Study of a Robotic Environment. - Mónika Farsang; Luca Szegletes (CoRR, 2021)

Diffusion Probabilistic Model Based Face Anonymization in Embedded Environments. - Balázs Tibor Morvay; Bálint Béres; Szabolcs Torma; Luca Szegletes (CogInfoCom, 2023)

Generating Visually Evoked Potentials Using a Diffusion Probabilistic Model. - Szabolcs Torma; Judit Tevesz; Luca Szegletes (CogInfoCom, 2023)

Deep Learning-Based Blood Pressure Measurement on a Low-Power Microcontroller. - Bálint Tóth; Szabolcs Torma; Ákos Nagy; Luca Szegletes (CogInfoCom, 2023)