Optimized Minimal 4D Gaussian Splatting. - Minseo Lee; Byeonghyeon Lee; Lucas Yunkyu Lee; Eunsoo Lee; Sangmin Kim; Seung Hyeon Song; Joo Chan Lee; Jong Hwan Ko; Jaesik Park; Eunbyung Park (CoRR, 2025)

TRiGS: Temporal Rigid-Body Motion for Scalable 4D Gaussian Splatting. - Suwoong Yeom; Joonsik Nam; Seunggyu Choi; Lucas Yunkyu Lee; Sangmin Kim; Jaesik Park; Joonsoo Kim; Kugjin Yun; Kyeongbo Kong; Sukju Kang (CoRR, 2026)

FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles. - Lucas Yunkyu Lee; Soonho Kim; Youngwook Kim; Sangmin Kim; Jaesik Park (CoRR, 2026)