Digital games for physical therapy: fulfilling the need for calibration and adaptation. - Luc Geurts; Vero Vanden Abeele; Jelle Husson; Frederik Windey; Maarten Van Overveldt; Jan-Henk Annema; Stef Desmet (TEI, 2011)

Boneshaker: a generic framework for building physical therapy games. - Lieven Van den Audenaeren; Vero Vanden Abeele; Luc Geurts; Jelle Husson; Jan-Henk Annema; Stef Desmet (CHI Extended Abstracts, 2012)

No sweat, no fun: large-gesture recognition for computer games. - Luc Geurts; Andy Van Woensel; Vero Vanden Abeele (Fun and Games, 2012)

Splash controllers: game controllers involving the uncareful manipulation of water. - Luc Geurts; Vero Vanden Abeele (TEI, 2012)

Translating preschoolers' game experiences into design guidelines via a laddering study. - Véronique Celis; Jelle Husson; Vero Vanden Abeele; Leen Loyez; Lieven Van den Audenaeren; Pol Ghesquière; Ann Goeleven; Jan Wouters; Luc Geurts (IDC, 2013)

Let's talk about failures: why was the game for children not a success? - Christiane Moser; Manfred Tscheligi; Bieke Zaman; Vero Vanden Abeele; Luc Geurts; Mieke Vandewaetere; Panos Markopoulos 001; Peta Wyeth; Jörg Hofstätter (CHI Extended Abstracts, 2013)

DYSL-X: Design of a tablet game for early risk detection of dyslexia in preschoolers. - Lieven Van den Audenaeren; Véronique Celis; Vero Vanden Abeele; Luc Geurts; Jelle Husson; Pol Ghesquière; Jan Wouters; Leen Loyez; Ann Goeleven (GFHEU, 2013)

The skweezee system: enabling the design and the programming of squeeze interactions. - Karen Vanderloock; Vero Vanden Abeele; Johan A. K. Suykens; Luc Geurts (UIST, 2013)

Playfully learning visual perspective taking skills with sifteo cubes. - Luc Geurts; Vero Vanden Abeele; Kevin Van Keer; Ruben Isenborghs (CHI PLAY, 2014)

Requirements for an Architecture of a Generic Health Game Data Management System. - Malypoeur Plong; Vero Vanden Abeele; Luc Geurts (GFHEU, 2014)

Skweezee studio: turn your own plush toys into interactive squeezable objects. - Luc Geurts; Jolien Deville; Vero Vanden Abeele; Jelle Saldien; Karen Vanderloock (TEI, 2014)

Editorial: Learning from failures in game design for children. - Christiane Moser; Manfred Tscheligi; Bieke Zaman; Vero Vanden Abeele; Luc Geurts; Mieke Vandewaetere; Panos Markopoulos 001; Peta Wyeth (Int. J. Child Comput. Interact., 2014)

Game-based Assessment of Psycho-acoustic Thresholds: Not All Games Are Equal! - Vero Vanden Abeele; Jan Wouters; Pol Ghesquière; Ann Goeleven; Luc Geurts (CHI PLAY, 2015)

Game-based Experiments on Human Visual Attention. - Veronika A. Vanden Abeele; Pieter Tierens; Bob De Schutter; Lee De-Wit; Luc Geurts (FDG, 2015)

Empowering Occupational Therapists with a DIY-toolkit for Smart Soft Objects. - Argyro Moraiti; Vero Vanden Abeele; Erwin Vanroye; Luc Geurts (TEI, 2015)

Lenses of Motivational Design for mHealth. - Jonas Geuens; Ine D'haeseleer; Luc Geurts; Vero Vanden Abeele (CHI PLAY (Companion), 2016)

Getting a GRIP on work-related stress: design and evaluation of a nature inspired relaxation space. - Evelien van de Garde-Perik; Federico Trevia; Adam Henriksson; Luc Geurts; Helle Ullerup (Int. J. Arts Technol., 2016)

Potential and Limitations of Playful Technology to Support Infant Feeding. - Kathrin Gerling; Kieran Hicks; Laura Buttrick; Chris Headleand; Benjamin Williams 001; Jason Hall; Kymeng Tang; Luc Geurts; Wei Chen 015 (CHI PLAY (Companion), 2018)

Phonoloco: Facilitating Playful Interactions with Location Aware Smartphones. - Luc Geurts; Yoika Ghysens; Joren Depypere (CHI PLAY (Companion), 2018)

Turning tables: a structured focus group method to remediate unequal power during participatory design in health care. - Jonas Geuens; Luc Geurts; Thijs Willem Swinnen; René Westhovens; Maarten Van Mechelen; Vero Vanden Abeele (PDC (2), 2018)

Conceptual Learning of Electric and Electronic Circuits With Gamification. - Olena Pastushenko; Luc Geurts; Tomás Hruska (CHI PLAY (Companion), 2019)

Sailing Skweezee: An Exploration of Squeeze Interaction in VR. - Bert Vandenberghe; Jef Meijvis; Thomas Sodermans; Kathrin Gerling; Vero Vanden Abeele; Luc Geurts (CHI PLAY (Companion), 2019)

A Dyad of Lenses for the Motivational Design of mHealth: Bridging the Gap between Health Theory and App Design. - Jonas Geuens; Luc Geurts; Kathrin Gerling; Robin De Croon; Vero Vanden Abeele (ICHI, 2019)

Skweezee for Processing: A Software Library to Make Squeeze Interactions. - Bert Vandenberghe; Kathrin Gerling; Luc Geurts; Vero Vanden Abeele (TEI, 2019)

Paradoxes in Eye Health Care in Low-Income Countries and Design Strategies for Mobile Health Technology to Overcome them. - Esmael Kedir Nida; Luc Geurts; Vero Vanden Abeele (EAI Endorsed Trans. Pervasive Health Technol., 2019)

Playing With Shadows: An Exploration of Calm Game Interaction. - Stijn Langendries; Xuezhi Yan; Zijun Yin; Chen Zhang; Yifeng Zhang; Kathrin Gerling; Luc Geurts; Kymeng Tang; Bert Vandenberghe (Conference on Designing Interactive Systems (Companion Volume), 2020)

Adieu recurrence? End-to-end speech emotion recognition using a context stacking dilated convolutional network. - Duowei Tang; Peter Kuppens; Luc Geurts; Toon van Waterschoot (EUSIPCO, 2020)

Worriers versus Warriors: Tailoring mHealth to Address Differences in Patients with Chronic Arthritis. - Jonas Geuens; Thijs Willem Swinnen; Luc Geurts; René Westhovens; Robin De Croon; Vero Vanden Abeele (ICHI, 2020)

Wearable Physical Activity Tracking Systems for Older Adults - A Systematic Review. - Dimitri Vargemidis; Kathrin Gerling; Katta Spiel; Vero Vanden Abeele; Luc Geurts (ACM Trans. Comput. Heal., 2020)

Virtual Feed: A Simulated Breastfeeding Experience in Virtual Reality. - Kymeng Tang; Kathrin Gerling; Luc Geurts (CHI Extended Abstracts, 2021)

Understanding the Role of Technology to Support Breastfeeding. - Kymeng Tang; Kathrin Gerling; Luc Geurts; Katta Spiel (CHI, 2021)

End-to-end speech emotion recognition using a novel context-stacking dilated convolution neural network. - Duowei Tang; Peter Kuppens; Luc Geurts; Toon van Waterschoot (EURASIP J. Audio Speech Music. Process., 2021)

Irrelevant Gadgets or a Source of Worry: Exploring Wearable Activity Trackers with Older Adults. - Dimitri Vargemidis; Kathrin Gerling; Vero Vanden Abeele; Luc Geurts; Katta Spiel (ACM Trans. Access. Comput., 2021)

Flexible Activity Tracking for Older Adults Using Mobility Aids - An Exploratory Study on Automatically Identifying Movement Modality. - Dimitri Vargemidis; Kathrin Gerling; Luc Geurts; Vero Vanden Abeele (ASSETS, 2022)

Virtual Feed: Design and Evaluation of a Virtual Reality Simulation Addressing the Lived Experience of Breastfeeding. - Kymeng Tang; Kathrin Gerling; Luc Geurts (CHI, 2022)

Maker Technology and the Promise of Empowerment in a Flemish School for Disabled Children. - Bert Vandenberghe; Kathrin Gerling; Luc Geurts; Vero Vanden Abeele (CHI, 2022)

Escape from the Hamster Wheel: Exploring the Role of Joy of Movement in Movement-based Games. - Karel Blontrock; Lukas Brijs; Lars Van Dijk; Jonas Gys; Jitske Van Peer; Vincent Renders; Kymeng Tang; Kathrin Gerling; Luc Geurts; Jeroen Wauters (CHI PLAY, 2022)

Challenges and Opportunities for Playful Technology in Health Prevention: Using Virtual Reality to Supplement Breastfeeding Education. - Kymeng Tang; Kathrin Gerling; Luc Geurts (VR Workshops, 2022)

Quality assessment of Low-cost retinal Videos for Glaucoma screening. - Solomon Gebru Abay; Filipa Lima; Luc Geurts; José Camara; João Pedrosa; António Cunha (CENTERIS/ProjMAN/HCist, 2023)

Playful Reflection: Impact of Gamification on a Virtual Reality Simulation of Breastfeeding. - Kymeng Tang; Kathrin Gerling; Vero Vanden Abeele; Luc Geurts; Maria Aufheimer (CHI, 2023)

CookT: A Fast-Paced Collaborative Cooking Game with Interactive Objects. - Hendrik Janter; Nicolas Pirson; Liesl Spruyt; Wouter Coenen; Jasper De Kepper; Jeroen Wauters; Maria Aufheimer; Nianmei Zhou; Luc Geurts (CHI PLAY (Companion), 2023)

3, 2, 1 Start with Breastfeeding: Supporting Partner Involvement in Breastfeeding Education Through a Gamified Mobile App. - Kymeng Tang; Kathrin Gerling; Marnix Lijnen; Marten Geets; Luc Geurts; Maria Aufheimer; Joke Muyldermans (MuC, 2023)

Performance and Pleasure: Exploring the Perceived Usefulness and Appeal of Physical Activity Data Visualizations with Older Adults. - Dimitri Vargemidis; Kathrin Gerling; Vero Vanden Abeele; Luc Geurts (ACM Trans. Access. Comput., 2023)

Tangible Affect: A Literature Review of Tangible Interactive Systems Addressing Human Core Affect, Emotions and Moods. - Nianmei Zhou; Steven Devleminck; Luc Geurts (Conference on Designing Interactive Systems, 2024)

Automated Optic Disc Localization from Smartphone-Captured Low Quality Fundus Images using YOLOv8n-Based Model. - Solomon Gebru Abay; Luc Geurts (MeMeA, 2024)

Squeezable Interface for Emotion Regulation in Work Environments. - Nianmei Zhou; Yuhan Sun; Steven Devleminck; Luc Geurts (TEI, 2024)

Contact Resistance Sensing for Touch and Squeeze Interactions. - Nianmei Zhou; Steven Devleminck; Luc Geurts (Multimodal Technol. Interact., 2024)

Squeeze Away the Worries: Exploring the Potential of Squeezable Interactions for Emotion Regulation for Desk Workers. - Nianmei Zhou; Steven Devleminck; Lucca Geurts (CHI, 2025)

A Juicy Haptics Enhanced Keyboard for a Touch-Typing Course for Learning Disabled Children. - Zita Willems; Louise Cuypers; Ingmar Ivo P. Malfait; Luc Geurts (TEI, 2025)