Tracing the Emmerging Use of Communication Technologies in Higher Education - A Literature Review. - Marta Pinto; Francislê Neri de Souza; Fernanda Nogueira; Ana Balula; Luís Pedro; Lúcia Pombo; Fernando M. S. Ramos; António Moreira 002 (CSEDU (1), 2012)

Using Peer Assessment for Promoting the Learning Process in a Doctoral Blended Learning Program - A Longitudinal Design-based Research Approach. - Lúcia Pombo; Maria João Loureiro (Int. J. Adv. Corp. Learn., 2013)

Moving learning into a smart urban park: students' perceptions of the Augmented Reality EduPARK mobile game. - Lúcia Pombo; Margarida Morais Marques; Margarida Lucas; Vânia Carlos; Maria João Loureiro; Cecília Guerra (IxD&A, 2017)

An App that Changes Mentalities about Mobile Learning - The EduPARK Augmented Reality Activity. - Lúcia Pombo; Margarida Morais Marques (Comput., 2019)

Evaluation of a Mobile Augmented Reality Game Application as an Outdoor Learning Tool. - Lúcia Pombo; Margarida Morais Marques; Luis Afonso; Paulo Dias; Joaquim Madeira (Int. J. Mob. Blended Learn., 2019)

Improving students' learning with a mobile augmented reality approach - the EduPARK game. - Lúcia Pombo; Margarida Morais Marques (Interact. Technol. Smart Educ., 2019)

Teacher readiness to adopt game-based mobile learning with augmented reality. - Margarida Morais Marques; Lúcia Pombo (IxD&A, 2019)