Interactive Games in Multi-Device Environments to Enhance the Learning Experience of Museum Visitors. - Giuseppe Ghiani; Fabio Paternò; Carmen Santoro; Lucio Davide Spano (ERCIM News, 2007)

A Location-Aware Guide Based on Active RFIDs in Multi-Device Environments. - Giuseppe Ghiani; Fabio Paternò; Carmen Santoro; Lucio Davide Spano (CADUI, 2008)

Exploiting Web Services and Model-Based User Interfaces for Multi-device Access to Home Applications. - Giulio Mori; Fabio Paternò; Lucio Davide Spano (DSV-IS, 2008)

Designing Usable Applications based on Web Services. - Fabio Paternò; Carmen Santoro; Lucio Davide Spano (I-USED, 2008)

Support for authoring service front-ends. - Fabio Paternò; Carmen Santoro; Lucio Davide Spano (EICS, 2009)

Model-Based Design of Multi-device Interactive Applications Based on Web Services. - Fabio Paternò; Carmen Santoro; Lucio Davide Spano (INTERACT (1), 2009)

Cicero Designer: An Environment for End-User Development of Multi-Device Museum Guides. - Giuseppe Ghiani; Fabio Paternò; Lucio Davide Spano (IS-EUD, 2009)

UbiCicero: A location-aware, multi-device museum guide. - Giuseppe Ghiani; Fabio Paternò; Carmen Santoro; Lucio Davide Spano (Interact. Comput., 2009)

Model-based Design of Multi-Device Applications based on Web Services. - Fabio Paternò; Carmen Santoro; Lucio Davide Spano (IxD&A, 2009)

MARIA: A universal, declarative, multiple abstraction-level language for service-oriented applications in ubiquitous environments. - Fabio Paternò; Carmen Santoro; Lucio Davide Spano (ACM Trans. Comput. Hum. Interact., 2009)

User task-based development of multi-device service-oriented applications. - Fabio Paternò; Carmen Santoro; Lucio Davide Spano (AVI, 2010)

Exploiting web service annotations in model-based user interface development. - Fabio Paternò; Carmen Santoro; Lucio Davide Spano (EICS, 2010)

A model-based approach for gesture interfaces. - Lucio Davide Spano (EICS, 2011)

Supporting Transformations across User Interface Descriptions at Various Abstraction Levels. - Mauro Lisai; Fabio Paternò; Carmen Santoro; Lucio Davide Spano (INTERACT (4), 2011)

Creating Mashups by Direct Manipulation of Existing Web Applications. - Giuseppe Ghiani; Fabio Paternò; Lucio Davide Spano (IS-EUD, 2011)

Engineering the authoring of usable service front ends. - Fabio Paternò; Carmen Santoro; Lucio Davide Spano (J. Syst. Softw., 2011)

A Design Space for User Interface Composition. - Fabio Paternò; Carmen Santoro; Lucio Davide Spano (Model-Driven Development of Advanced User Interfaces, 2011)

Adaptive User Interfaces for Smart Environments with the Support of Model-Based Languages. - Sara Bongartz; Yucheng Jin; Fabio Paternò; Jörg Rett; Carmen Santoro; Lucio Davide Spano (AmI, 2012)

Developing Touchless Interfaces with GestIT. - Lucio Davide Spano (AmI, 2012)

A Set of Languages for Context-Aware Adaptation. - Giuseppe Ghiani; Fabio Paternò; Carmen Santoro; Lucio Davide Spano (CASFE, 2012)

How to Exploit Abstract User Interfaces in MARIA. - Fabio Paternò; Carmen Santoro; Lucio Davide Spano (CASFE, 2012)

Improving Support for Visual Task Modelling. - Fabio Paternò; Carmen Santoro; Lucio Davide Spano (HCSE, 2012)

A Compositional Model for Gesture Definition. - Lucio Davide Spano; Antonio Cisternino; Fabio Paternò (HCSE, 2012)

The role of HCI models in service front-end development. - Fabio Paternò; Carmen Santoro; Lucio Davide Spano (Behav. Inf. Technol., 2012)

Cross Modality Adaptation of Service Front Ends. - Fabio Paternò; Christian Sisti; Lucio Davide Spano (ERCIM News, 2012)

Controlling a planetarium software with a Kinect or in a multi-touch table: a comparison. - Elena Tuveri; Samuel Aldo Iacolina; Fabio Sorrentino; Lucio Davide Spano; Riccardo Scateni (CHItaly, 2013)

GestIT: a declarative and compositional framework for multiplatform gesture definition. - Lucio Davide Spano; Antonio Cisternino; Fabio Paternò; Gianni Fenu (EICS, 2013)

Circlebook: Visual Display of Friend Proximity. - Gianni Fenu; Lucio Davide Spano (MobiWIS, 2013)

Generation of Multi-Device Adaptive MultiModal Web Applications. - Marco Manca 001; Fabio Paternò; Carmen Santoro; Lucio Davide Spano (MobiWIS, 2013)

Calculating landscape diversity with information-theory based indices: A GRASS GIS solution. - Duccio Rocchini; Luca Delucchi; Giovanni Bacaro; Paolo Cavallini; Hannes Feilhauer; Giles M. Foody; Kate S. He; Harini Nagendra; Claudio Porta; Carlo Ricotta; Sebastian Schmidtlein; Lucio Davide Spano; et al. (Ecol. Informatics, 2013)

A Model-Based Approach for Gesture Interfaces. - Lucio Davide Spano (2013)

Considering task pre-conditions in model-based user interface design and generation. - Marco Manca 001; Fabio Paternò; Carmen Santoro; Lucio Davide Spano (EICS, 2014)

Defining CARE Properties Through Temporal Input Models. - Lucio Davide Spano (EGMI@EICS, 2014)

IceTT: a responsive visualization for task models. - Lucio Davide Spano; Gianni Fenu (EICS, 2014)

A gestural concrete user interface in MARIA. - Lucio Davide Spano; Fabio Paternò; Gianni Fenu (EICS, 2014)

Experiences from a Long Run with a Virtual Personal Trainer. - Paolo Pilloni; Lucio Davide Spano; Fabrizio Mulas; Gianni Fenu; Salvatore Carta (HCI (7), 2014)

Click and share: A face recognition tool for the mobile community. - Sara Casti; Fabio Sorrentino; Lucio Davide Spano; Riccardo Scateni (ICIP, 2014)

Predicting the Impact of Advertisements on Web Pages Aesthetic Impressions. - Gianni Fenu; Gianfranco Fadda; Lucio Davide Spano (KICSS, 2014)

WoBo: Multisensorial travels through Oculus Rift. - Stefano Fibbi; Lucio Davide Spano; Fabio Sorrentino; Riccardo Scateni (CHI Extended Abstracts, 2015)

New perspectives to improve quality, efficacy and appeal of HCI courses. - Carmelo Ardito; Rosa Lanzilotti; Roberto Polillo; Lucio Davide Spano; Massimo Zancanaro (CHItaly, 2015)

Interactive shops: how the customer can deal with them both from inside and outside. - Fabio Sorrentino; Lucio Davide Spano; Riccardo Scateni (CHItaly, 2015)

RiftArt: Bringing Masterpieces in the Classroom through Immersive Virtual Reality. - Andrea Casu; Lucio Davide Spano; Fabio Sorrentino; Riccardo Scateni (STAG, 2015)

Distributable Interface Design for Web Applications. - Gianni Fenu; Lucio Davide Spano (HCI (21), 2015)

Smart Mirror Where I Stand, Who Is the Leanest in the Sand? - Marianna Saba; Riccardo Scateni; Fabio Sorrentino; Lucio Davide Spano; Sara Colantonio; Daniela Giorgi; Massimo Magrini; Ovidio Salvetti; Novella Buonaccorsi; Ilaria Vitali (HCI (9), 2015)

FaceMashup: Enabling End User Development on Social Networks Data. - Daniele Massa; Lucio Davide Spano (IS-EUD, 2015)

Shape Retrieval and 3D Gestural Interaction. - Andrea Giachetti 001; Fabio Marco Caputo; Alessandro Carcangiu; Riccardo Scateni; Lucio Davide Spano (3DOR@Eurographics, 2016)

Internet of T(eachi)ngs: Assessing Children's Learning in the IoT Era. - Fabio Sorrentino; Lucio Davide Spano; Riccardo Scateni (SERVE@AVI, 2016)

Fitmersive Games: Fitness Gamification through Immersive VR. - Elena Tuveri; Luca Macis; Fabio Sorrentino; Lucio Davide Spano; Riccardo Scateni (AVI, 2016)

Workshop on engineering human-computer interaction in recommender systems. - Ludovico Boratto; Lucio Davide Spano; Salvatore Carta; Gianni Fenu (EICS, 2016)

A design pattern for multimodal and multidevice user interfaces. - Alessandro Carcangiu; Gianni Fenu; Lucio Davide Spano (EICS, 2016)

Recommendation Centre: inspecting and controlling recommendations with radial layouts. - Lucio Davide Spano; Gianni Fenu (EnCHIReS@EICS, 2016)

Keep the Beat: Audio Guidance for Runner Training. - Luca Balvis; Ludovico Boratto; Fabrizio Mulas; Lucio Davide Spano; Salvatore Carta; Gianni Fenu (HCSE/HESSD, 2016)

An interactive editor for curve-skeletons: SkeletonLab. - Simone Barbieri; Pietro Meloni; Francesco Usai; Lucio Davide Spano; Riccardo Scateni (Comput. Graph., 2016)

FaceMashup: An End-User Development Tool for Social Network Data. - Daniele Massa; Lucio Davide Spano (Future Internet, 2016)

An environment for End-User Development of Web mashups. - Giuseppe Ghiani; Fabio Paternò; Lucio Davide Spano; Giuliano Pintori (Int. J. Hum. Comput. Stud., 2016)

Reconstructing User's Attention on the Web through Mouse Movements and Perception-Based Content Identification. - Paolo Boi; Gianni Fenu; Lucio Davide Spano; Valentino Vargiu (ACM Trans. Appl. Percept., 2016)

SnAIR Drum: A Gesture Interface for Rhythm Practice. - Federico Cau; Alessandro Carcangiu; Fabio Sorrentino; Lucio Davide Spano (DCPD@CHItaly, 2017)

Smart Furniture and Technologies for Supporting Distributed Learning Groups. - Martina Senis; Giovanni Atzori; Fabio Sorrentino; Lucio Davide Spano; Gianni Fenu (CHItaly, 2017)

ChIP: Teaching Coding in Primary Schools. - Fabio Sorrentino; Lucio Davide Spano; Sara Casti; Alessandro Carcangiu; Fabrizio Corda; Gianmarco Cherchi; Alessio Murru; Alessandro Muntoni; Stefano Nuvoli; Riccardo Scateni (DCPD@CHItaly, 2017)

A 3 Cent Recognizer: Simple and Effective Retrieval and Classification of Mid-air Gestures from Single 3D Traces. - Fabio Marco Caputo; Pietro Prebianca; Alessandro Carcangiu; Lucio Davide Spano; Andrea Giachetti 001 (STAG, 2017)

A Seamless Pipeline for the Acquisition of the Body Shape: the Virtuoso Case Study. - Marianna Saba; Fabio Sorrentino; Alessandro Muntoni; Sara Casti; Gianmarco Cherchi; Alessandro Carcangiu; Fabrizio Corda; Alessio Murru; Lucio Davide Spano; Riccardo Scateni; Ilaria Vitali; Ovidio Salvetti; et al. (STAG, 2017)

Towards Chatbots as Recommendation Interfaces. - Maurizio Atzori; Ludovico Boratto; Lucio Davide Spano (EnCHIReS@EICS, 2017)

Gesture Modelling and Recognition by Integrating Declarative Models and Pattern Recognition Algorithms. - Alessandro Carcangiu; Lucio Davide Spano; Giorgio Fumera; Fabio Roli (ICIAP (1), 2017)

Comparing 3D trajectories for simple mid-air gesture recognition. - Fabio Marco Caputo; Pietro Prebianca; Alessandro Carcangiu; Lucio Davide Spano; Andrea Giachetti 001 (Comput. Graph., 2018)

G-Gene: A Gene Alignment Method for Online Partial Stroke Gestures Recognition. - Alessandro Carcangiu; Lucio Davide Spano (Proc. ACM Hum. Comput. Interact., 2018)

Web5VR: A Flexible Framework for Integrating Virtual Reality Input and Output Devices on the Web. - Matteo Serpi; Alessandro Carcangiu; Alessio Murru; Lucio Davide Spano (Proc. ACM Hum. Comput. Interact., 2018)

An intelligent interface for supporting coaches in providing running feedback. - Federico Maria Cau; Mattia Samuel Mancosu; Fabrizio Mulas; Paolo Pilloni; Lucio Davide Spano (CHItaly, 2019)

Split and Mill: User Assisted Height-field Block Decomposition for Fabrication. - Alessandro Muntoni; Lucio Davide Spano; Riccardo Scateni (STAG, 2019)

Understanding Each-Other: Engineering Challenges and Opportunities for Users and Systems in the Deep Learning Era. - Lucio Davide Spano (EICS Workshops, 2019)

PAC-PAC: End User Development of Immersive Point and Click Games. - Filippo Andrea Fanni; Martina Senis; Alessandro Tola; Fabio Murru; Marco Romoli; Lucio Davide Spano; Ivan Blecic; Giuseppe Andrea Trunfio (IS-EUD, 2019)

Integrating declarative models and HMMs for online gesture recognition. - Alessandro Carcangiu; Lucio Davide Spano (IUI Companion, 2019)

An interface for explaining the automatic classification of runners' trainings. - Federico Maria Cau; Mattia Samuel Mancosu; Fabrizio Mulas; Paolo Pilloni; Lucio Davide Spano (IUI Companion, 2019)

PAC-PAC: intelligent storytelling for point-and-click games on the web. - Filippo Andrea Fanni; Angelo Mereu; Martina Senis; Alessandro Tola; Lucio Davide Spano; Fabio Murru; Marco Romoli; Ivan Blecic; Giuseppe Andrea Trunfio (IUI Companion, 2019)

MR2: a mixed reality interface for navigating medical records. - Vittoria Frau; Carlo Cuccu; Lucio Davide Spano (PerDis, 2019)

DEICTIC: A compositional and declarative gesture description based on hidden markov models. - Alessandro Carcangiu; Lucio Davide Spano; Giorgio Fumera; Fabio Roli (Int. J. Hum. Comput. Stud., 2019)

Advances in computer-human interaction for recommender systems (AdCHIReS). - Lucio Davide Spano; Ludovico Boratto (Int. J. Hum. Comput. Stud., 2019)

BashDungeon - Learning UNIX with a video-game. - Fabrizio Corda; Marco Onnis; Matteo Pes; Lucio Davide Spano; Riccardo Scateni (Multim. Tools Appl., 2019)

Post-it notes: supporting teachers in authoring vocabulary game contents. - Fabio Sorrentino; Lucio Davide Spano (Multim. Tools Appl., 2019)

Considerations for Applying Logical Reasoning to Explain Neural Network Outputs. - Federico Maria Cau; Lucio Davide Spano; Nava Tintarev (XAI.it@AI*IA, 2020)

FeedBucket: Simplified Haptic Feedback for VR and MR. - Valentino Artizzu; Davide Fara; Riccardo Macis; Lucio Davide Spano (AVI, 2020)

Working with Volumetric Meshes in a Game Engine: a Unity Prototype. - Luca Pitzalis; Gianmarco Cherchi; Riccardo Scateni; Lucio Davide Spano (STAG, 2020)

Inspecting Data Using Natural Language Queries. - Franscesca Bacci; Federico Maria Cau; Lucio Davide Spano (ICCSA (6), 2020)

DG3: Exploiting Gesture Declarative Models for Sample Generation and Online Recognition. - Stefano Dessì; Lucio Davide Spano (Proc. ACM Hum. Comput. Interact., 2020)

Teleoperating Humanoids Robots using Standard VR Headsets: A Systematic Review. - Lucio Davide Spano (CHIRA, 2021)

ProtoSketchAR: Prototyping in Augmented Reality via Sketchings. - Simone Arriu; Gianmarco Cherchi; Lucio Davide Spano (STAG, 2021)

The Management of Risks and Benefits when Engineering Interactive Digital Systems. - José Creissac Campos; T. C. Nicholas Graham; Lucio Davide Spano; Jan Van den Bergh 001 (EICS, 2021)

Applying Long-Short Term Memory Recurrent Neural Networks for Real-Time Stroke Recognition. - Emanuele Ledda; Lucio Davide Spano (EICS, 2021)

Teaching HCI Engineering: Four Case Studies. - Sybille Caffiau; José Creissac Campos; Célia Martinie; Laurence Nigay; Philippe A. Palanque; Lucio Davide Spano (INTERACT (Workshops), 2021)

PAC-Bot: Writing Text Messages for Developing Point-and-Click Games. - Luca Asunis; Vittoria Frau; Riccardo Macis; Chiara Pireddu; Lucio Davide Spano (IS-EUD, 2021)

Engineering Task-based Augmented Reality Guidance: Application to the Training of Aircraft Flight Procedures. - Giorgia Lallai; Giovanni Loi Zedda; Célia Martinie; Philippe A. Palanque; Mauro Pisano; Lucio Davide Spano (Interact. Comput., 2021)

First-person Cinematographic Videogames: Game Model, Authoring Environment, and Potential for Creating Affection for Places. - Ivan Blecic; Sara Cuccu; Filippo Andrea Fanni; Vittoria Frau; Riccardo Macis; Valeria Saiu; Martina Senis; Lucio Davide Spano; Alessandro Tola (ACM Journal on Computing and Cultural Heritage, 2021)

Creating Adaptive and Interactive Stories in Mixed Reality. - Vittoria Frau; Sergio Serra; Lucio Davide Spano (STAG, 2022)

Exploiting virtual reality and the robot operating system to remote-control a humanoid robot. - Rubén Alonso; Alessandro Bonini; Diego Reforgiato Recupero; Lucio Davide Spano (Multim. Tools Appl., 2022)

Defining Configurable Virtual Reality Templates for End Users. - Valentino Artizzu; Gianmarco Cherchi; Davide Fara; Vittoria Frau; Riccardo Macis; Luca Pitzalis; Alessandro Tola; Ivan Blecic; Lucio Davide Spano (Proc. ACM Hum. Comput. Interact., 2022)

Poster: Programming Rules by Demonstration in Virtual Reality. - Nikita Bellini; Valentino Artizzu; Vittoria Frau; Lucio Davide Spano (CHItaly, 2023)

Engineering Interactive Systems Embedding AI Technologies. - Alan J. Dix; Sven Mayer; Philippe A. Palanque; Emanuele Panizzi; Lucio Davide Spano (EICS (Companion), 2023)

Explaining Through the Right Reasoning Style: Lessons Learnt. - Lucio Davide Spano; Federico Maria Cau (EICS (Workshops), 2023)

HCI-E2-2023: Second IFIP WG 2.7/13.4 Workshop on HCI Engineering Education. - José Creissac Campos; Laurence Nigay; Alan J. Dix; Anke Dittmar; Simone D. J. Barbosa; Lucio Davide Spano (INTERACT (4), 2023)

The User Interface Technologies Course at the University of Cagliari. - Lucio Davide Spano (INTERACT Workshops (1), 2023)

Editorial to the Second IFIP WG 2.7/13.4 Workshop on HCI Engineering Education. - Lucio Davide Spano; José Creissac Campos; Anke Dittmar (INTERACT Workshops (1), 2023)

An Online Repository for Educational Resources in HCI-Engineering. - Lucio Davide Spano; José Creissac Campos; Anke Dittmar; Peter Forbrig (INTERACT Workshops (1), 2023)

How End Users Develop Point-and-Click Games. - Valentino Artizzu; Ivan Blecic; Vittoria Frau; Lucio Davide Spano (IS-EUD, 2023)

AR TutorialKit: an Augmented Reality Toolkit to Create Tutorials. - Federico Meloni; Alessandra Perniciano; Giulia Cerniglia; Vittoria Frau; Lucio Davide Spano (IS-EUD Workshops, 2023)

VMXR: a EUD Environment for Virtual Merchandizing in XR. - Alessandro Menale; Jacopo Mereu; Carlo Nuvole; Luigi Pannuti; Emanuele Mario Spano; Lucio Davide Spano (IS-EUD Workshops, 2023)

Supporting High-Uncertainty Decisions through AI and Logic-Style Explanations. - Federico Maria Cau; Hanna Hauptmann; Lucio Davide Spano; Nava Tintarev (IUI, 2023)

XRSpotlight: Example-based Programming of XR Interactions using a Rule-based Approach. - Vittoria Frau; Lucio Davide Spano; Valentino Artizzu; Michael Nebeling (Proc. ACM Hum. Comput. Interact., 2023)

Effects of AI and Logic-Style Explanations on Users' Decisions Under Different Levels of Uncertainty. - Federico Maria Cau; Hanna Hauptmann; Lucio Davide Spano; Nava Tintarev (ACM Trans. Interact. Intell. Syst., 2023)

Detection And Mitigation Of Cyber attacks that exploit human vuLnerabilitiES (DAMOCLES 2024). - Bernardo Breve; Giuseppe Desolda; Vincenzo Deufemia; Lucio Davide Spano (AVI, 2024)

Prototyping and Developing Real-World Applications of Extended Reality. - Nanjia Wang; Andrea Bellucci; Christoph Anthes; Parisa Daeijavad; Judith Friedl-Knirsch; Frank Maurer; Fabian Pointecker; Lucio Davide Spano (AVI, 2024)

Mitigating Human Errors and Cognitive Bias for Human-AI Synergy in Cybersecurity. - Federico Maria Cau; Lucio Davide Spano (DAMOCLES@AVI, 2024)

Direct Feedforward Techniques for the ViRgilites System. - Valentino Artizzu; Kris Luyten; Gustavo Alberto Rovelo Ruiz; Lucio Davide Spano (EICS (Companion), 2024)

50 years of Research in Engineering Interactive Computing Systems: the CCL 1974 to EICS 2024 journey. - José Creissac Campos; Kris Luyten; Laurence Nigay; Philippe A. Palanque; Fabio Paternò; Lucio Davide Spano; Jean Vanderdonckt (EICS (Companion), 2024)

Second Workshop on Engineering Interactive Systems Embedding AI Technologies. - Alan J. Dix; Kris Luyten; Sven Mayer; Philippe A. Palanque; Emanuele Panizzi; Lucio Davide Spano; Jürgen Ziegler 001 (EICS (Companion), 2024)

Empowering End-User in Creating eXtended Reality Content with a Conversational Chatbot. - Jacopo Mereu; Valentino Artizzu; Alessandro Carcangiu; Lucio Davide Spano; Ludovica Simeoli; Andrea Mattioli 002; Marco Manca 001; Carmen Santoro; Fabio Paternò (EICS (Workshops), 2024)

End-User Development for eXtended Reality using a Multimodal Intelligent Conversational Agent. - Valentino Artizzu; Alessandro Carcangiu; Marco Manca 001; Andrea Mattioli 002; Jacopo Mereu; Fabio Paternò; Carmen Santoro; Ludovica Simeoli; Lucio Davide Spano (RealXR@AVI, 2024)

ViRgilites: Multilevel Feedforward for Multimodal Interaction in VR. - Valentino Artizzu; Kris Luyten; Gustavo Alberto Rovelo Ruiz; Lucio Davide Spano (Proc. ACM Hum. Comput. Interact., 2024)

Engineering Interactive Systems Embedding AI Technologies (3rd workshop on). - Barbara Rita Barricelli; José Creissac Campos; Kris Luyten; Sven Mayer; Philippe A. Palanque; Emanuele Panizzi; Lucio Davide Spano; Simone Stumpf (EICS (Companion), 2025)

Leveraging EUD and Generative AI for Ethical Phishing Campaigns. - Bernardo Breve; Paolo Buono; Loredana Caruccio; Federico Maria Cau; Gaetano Cimino; Giuseppe Desolda; Vincenzo Deufemia; Rosa Lanzilotti; Lucio Davide Spano; Cesare Tucci (IS-EUD, 2025)

Conversational Rule Creation in XR: User's Strategies in VR and AR Automation. - Alessandro Carcangiu; Marco Manca 001; Jacopo Mereu; Carmen Santoro; Ludovica Simeoli; Lucio Davide Spano (IS-EUD, 2025)

The Influence of Curiosity Traits and On-Demand Explanations in AI-Assisted Decision-Making. - Federico Maria Cau; Lucio Davide Spano (IUI, 2025)

Tell-XR: Conversational End-User Development of XR Automations. - Alessandro Carcangiu; Marco Manca 001; Jacopo Mereu; Carmen Santoro; Ludovica Simeoli; Lucio Davide Spano (CoRR, 2025)

Exploring the Impact of Explainable AI and Cognitive Capabilities on Users' Decisions. - Federico Maria Cau; Lucio Davide Spano (CoRR, 2025)

Can Large Language Models Improve Phishing Defense? A Large-Scale Controlled Experiment on Warning Dialogue Explanations. - Federico Maria Cau; Giuseppe Desolda; Francesco Greco; Lucio Davide Spano; Luca Viganò 001 (CoRR, 2025)