Human-scale virtual reality catching robot simulation. - Ludovic Hamon; François-Xavier Inglese; Paul Richard (ICINCO-RA (2), 2007)

Real-time Interactive L-system - A Virtual Plant and Fractal Generator. - Ludovic Hamon; Emmanuelle Richard; Paul Richard; Jean-Louis Ferrier (GRAPP, 2010)

A Simple Framework to Develop Pedagogical Augmented Reality Programs: an Application Based on Plants Teaching. - Ludovic Hamon; Emmanuelle Richard; Paul Richard; Jean-Louis Ferrier (Int. J. Virtual Real., 2011)

Virtual Reality and Programming by Demonstration: Teaching a Robot to Grasp a Dynamic Object by the Generalization of Human Demonstrations. - Ludovic Hamon; Philippe Lucidarme; Emmanuelle Richard; Paul Richard (Presence Teleoperators Virtual Environ., 2011)

RTIL-system: a Real-Time Interactive L-system for 3D interactions with virtual plants. - Ludovic Hamon; Emmanuelle Richard; Paul Richard; Rachid Boumaza; Jean-Louis Ferrier (Virtual Real., 2012)

Interactive editing of utterances in French sign language dedicated to signing avatars (Édition interactive d'énoncés en langue des signes française dédiée aux avatars signeurs) [in French]. - Ludovic Hamon; Sylvie Gibet; Sabah Boustila (TALN (2), 2013)

Interactive editing in French Sign Language dedicated to virtual signers: requirements and challenges. - Sylvie Gibet; François Lefebvre-Albaret; Ludovic Hamon; Rémi Brun; Ahmed Turki (Univers. Access Inf. Soc., 2016)

Enhancing Human Learning of Motions: An Approach Through Clustering. - Quentin Couland; Ludovic Hamon; Sébastien George (EC-TEL, 2018)

Modeling and Evaluating of Human 3d+t Activities in Virtual Environment. - Djadja Jean Delest Djadja; Ludovic Hamon; Sébastien George (EC-TEL, 2019)

Albiziapp: A Gamified Tool Dedicated to Tree Mapping. - Pierre-Yves Gicquel; Ludovic Hamon; Florian Plaut; Sébastien George (GALA, 2019)

Superimposing 3D Virtual Self + Expert Modeling for Motor Learning: Application to the Throw in American Football. - Thibaut Le Naour; Ludovic Hamon; Jean-Pierre Bresciani (Frontiers ICT, 2019)

Design of a Motion-based Evaluation Process in Any Unity 3D Simulation for Human Learning. - Djadja Jean Delest Djadja; Ludovic Hamon; Sébastien George (VISIGRAPP (1: GRAPP), 2020)

Introduction to the Special Issue on GaLA Conf 2020. - Iza Marfisi-Schottman; Ludovic Hamon; Roland Klemke; Pierre Laforcade; Francesco Bellotti (Int. J. Serious Games, 2021)

Automatic Prediction of 3D Checkpoints for Technical Gesture Learning in Virtual Environments. - Noura Joudieh; Djadja Jean Delest Djadja; Ludovic Hamon; Sébastien George (VISIGRAPP (1: GRAPP), 2023)

A 3D Descriptive Model for Designing Multimodal Feedbacks in any Virtual Environment for Gesture Learning. - Djadja Jean Delest Djadja; Ludovic Hamon; Sébastien George (ICSOFT, 2023)

Building Suitable Observation Points to Enhance the Learner's Perception of Information in Virtual Environment for Gesture Learning. - Vincent Agueda; Ludovic Hamon; Sébastien George; Pierre-Jean Petitprez (CSEDU (1), 2024)

A Pipeline for the Automatic Evaluation of Dental Surgery Gestures in Preclinical Training from Captured Motions. - Mohamed Nail Hefied; Ludovic Hamon; Sébastien George; Valériane Loison; Fabrice Pirolli; Serena Lopez; Raphaëlle Crétin-Pirolli (CSEDU (1), 2024)