Effect of hand-avatar in a selection task using a tablet as input device in an immersive virtual environment. - Luis Afonso; Paulo Dias; Carlos Ferreira 001; Beatriz Sousa Santos (3DUI, 2017)

Mobile devices for interaction in immersive virtual environments. - Paulo Dias; Luis Afonso; Sérgio Eliseu; Beatriz Sousa Santos (AVI, 2018)

Evaluation of a Mobile Augmented Reality Game Application as an Outdoor Learning Tool. - Lúcia Pombo; Margarida Morais Marques; Luis Afonso; Paulo Dias; Joaquim Madeira (Int. J. Mob. Blended Learn., 2019)