The Empty Museum. Multi-user Interaction in an Immersive and Physically Walkable VR Space. - Luis Hernández 004; Javier Taibo; Antonio Seoane; Rubén López; Rocío López 001 (CW, 2003)

The Experience of the Empty Museum. Displaying Cultural Contents on an Immersive, Walkable VR Room. - Luis Hernández 004; Javier Taibo; Antonio Seoane; Rubén López; Rocío López 001 (Computer Graphics International, 2004)

Cyberarchitecture: A Vitruvian Approach. - Luis Antonio Hernández Ibáñez; Viviana Barneche Naya (CW, 2012)

The Building as the Interface: Architectural Design for Education in Virtual Worlds. - Luis Antonio Hernández Ibáñez; Viviana Barneche Naya (HCI (19), 2013)

Vitruvius in Cyberspace. - Luis Antonio Hernández Ibáñez; Viviana Barneche Naya (Int. J. Art Cult. Des. Technol., 2013)

An Interactive Installation for the Architectural Analysis of Space and Form in Historical Buildings. - Luis Antonio Hernández Ibáñez; Viviana Barneche Naya (HCI (14), 2014)

An enhanced navigation kit for virtual heritage exploration using a game engine. - Luis Antonio Hernández Ibáñez; Viviana Barneche Naya (Digital Heritage, 2015)

Contextualization of Archaeological Findings Using Virtual Worlds. Issues on Design and Implementation of a Multiuser Enabled Virtual Museum. - Luis Antonio Hernández Ibáñez; Viviana Barneche Naya (HCI (24), 2015)

Evaluating user experience in joint activities between schools and museums in virtual worlds. - Viviana Barneche Naya; Luis Antonio Hernández Ibáñez (Univers. Access Inf. Soc., 2015)

Natural Interaction and Movement Paradigms. A Comparison of Usability for a Kinect Enabled Museum Installation. - Luis Antonio Hernández Ibáñez; Viviana Barneche Naya; Rocío Mihura-López (HCI (23), 2016)

A comparative study of walkthrough paradigms for virtual environments using kinect based natural interaction. - Luis Antonio Hernández Ibáñez; Viviana Barneche Naya; Rocío Mihura-López (VSMM, 2016)

UX Aspects of Kinect-Based Movement Schemes Inside Virtual Environments for Museum Installations. - Viviana Barneche Naya; Luis Antonio Hernández Ibáñez (HCI (26), 2019)

A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details. - Luis Antonio Hernández Ibáñez; Viviana Barneche Naya (HCI (43), 2020)

Heightmap Examiner. A Descriptive Tool for Education in Digital Cartography. - Luis Antonio Hernández Ibáñez; Viviana Barneche Naya (HCI (42), 2021)

A comparative study on user gestural inputs for navigation in NUI-based 3D virtual environments. - Viviana Barneche Naya; Luis Antonio Hernández Ibáñez (Univers. Access Inf. Soc., 2021)

Assessement of Assisted Navigation in NUI Virtual Architectural Environments. - Viviana Barneche Naya; Luis Antonio Hernández Ibáñez (HCI (28), 2022)

Real-Time Lighting Analysis for Design and Education Using a Game Engine. - Luis Antonio Hernández Ibáñez; Viviana Barneche Naya (HCI (54), 2023)

An Inquiry into Virtual Reality Strategies for Improving Inclusive Urban Design Concerning People with Intellectual Disabilities. - Guillermo Franganillo-Parrado; Luis Antonio Hernández Ibáñez; Viviana Barneche Naya (HCI (41), 2024)

Assisted navigation for digital architectural walkthroughs in Natural User Interface-based installations. - Viviana Barneche Naya; Luis Antonio Hernández Ibáñez (Univers. Access Inf. Soc., 2024)