We, Anthrobot: Learning from Human Forms of Interaction and Esprit de Corps to Develop More Plural Social Robotics. - Luis de Miranda; Subramanian Ramamoorthy; Michael Rovatsos (Robophilosophy/TRANSOR, 2016)

Life Is Strange and "Games Are Made": A Philosophical Interpretation of a Multiple-Choice Existential Simulator With Copilot Sartre. - Luis de Miranda (Games Cult., 2018)

Anticipation in collaborative music performance using fuzzy systems: a case study. - Oscar Thörn; Peter Fögel; Peter Knudsen; Luis de Miranda; Alessandro Saffiotti (CoRR, 2019)

On human-AI collaboration in artistic performance. - Alessandro Saffiotti; Peter Fögel; Peter Knudsen; Luis de Miranda; Oscar Thörn (NeHuAI@ECAI, 2020)