A Game Analytics Model to Identify Player Profiles in Singleplayer Games. - Luís Fernando Bicalho; Augusto Baffa; Bruno Feijó (SBGames, 2019)

A Culture Model for Non-Player Characters' Behaviors in Role-Playing Games. - Luís Fernando Bicalho; Bruno Feijó; Augusto Baffa (SBGames, 2020)

A Dynamic Difficulty Adjustment Algorithm With Generic Player Behavior Classification Unity Plugin In Single Player Games. - Luís Fernando Bicalho; Augusto Baffa; Bruno Feijó (SBGames, 2023)

Encoding feature set information in heterogeneous graph neural networks for game provenance. - Sidney Araujo Melo; Luís Fernando Bicalho; Leonardo Camacho de Oliveira Joia; Jose Ricardo da Silva Junior; Esteban Clua; Aline Paes (Appl. Intell., 2023)