Surface Approximation of 3D Objects from Irregularly Sampled Clouds of 3D Points Using Spherical Wavelets. - Luis Pastor; Angel Rodríguez (ICIAP, 1999)

Study of a Parallel CBIR Implementation using MPI. - José Luis Bosque; Oscar David Robles; Angel Rodríguez; Luis Pastor (CAMP, 2000)

Delaunay Surface Reconstruction from Scattered Points. - Angel Rodríguez; José Miguel Espadero; Domingo López; Luis Pastor (DGCI, 2000)

An efficiency and scalability model for heterogeneous clusters. - Luis Pastor; José Luis Bosque (CLUSTER, 2001)

3D wavelet-based multiresolution object representation. - Luis Pastor; Angel Rodríguez; José Miguel Espadero; Luis Rincón (Pattern Recognit., 2001)

Dynamic load balancing in heterogeneous clusters. - José Luis Bosque; David Gil Marcos; Luis Pastor (Parallel and Distributed Computing and Networks, 2004)

Using Adaptive Thresholds for Automatic Video Cut Detection. - Oscar David Robles; Pablo Toharia; Angel Rodríguez; Luis Pastor (TRECVID, 2004)

Performance Analysis of a CBIR System on Shared-Memory Systems and Heterogeneous Clusters. - Oscar David Robles; José Luis Bosque; Luis Pastor; Angel Rodríguez (CAMP, 2005)

Combining shape and color for automatic video cut detection. - Pablo Toharia; Oscar David Robles; Angel Rodríguez; Luis Pastor (TRECVID, 2005)

Attention-Based Mesh Simplification Using Distance Transforms. - Susana Mata; Luis Pastor; Angel Rodríguez (DGCI, 2006)

Silhouette detection for adaptive polygonal mesh simplification using distance transforms. - Susana Mata; Luis Pastor; Angel Rodríguez (GRAPP, 2006)

The 'MECIMPLAN' Approach to Agent-Based Strategic Planning. - José Miguel Castillo; Sascha Ossowski; Luis Pastor (IAT Workshops, 2006)

CBIR on Grids. - Oscar David Robles; José Luis Bosque; Luis Pastor; Angel Rodríguez (OTM Conferences (2), 2006)

SBD, Search and Rushes: TRECVid 2006 experiments at URJC. - Pablo Toharia; Oscar David Robles; Angel Rodríguez; Luis Pastor (TRECVID, 2006)

Parallel CBIR implementations with load balancing algorithms. - José Luis Bosque; Oscar David Robles; Luis Pastor; Angel Rodríguez (J. Parallel Distributed Comput., 2006)

Optimized linear FEM for modeling deformable objects. - Marcos García; César Mendoza; Luis Pastor; Angel Rodríguez (Comput. Animat. Virtual Worlds, 2006)

View-Dependent Extraction of Contours with Distance Transforms for adaptive polygonal Mesh-Simplification. - Susana Mata; Luis Pastor; Angel Rodríguez (J. Virtual Real. Broadcast., 2006)

A Parallel Computational Model for Heterogeneous Clusters. - José Luis Bosque; Luis Pastor (IEEE Trans. Parallel Distributed Syst., 2006)

Incorporating visual attention into mesh simplification techniques. - Susana Mata; Luis Pastor; José Juan Aliaga; Angel Rodríguez (APGV, 2007)

A Study of Zernike Invariants for Content-Based Image Retrieval. - Pablo Toharia; Oscar David Robles; Angel Rodríguez; Luis Pastor (PSIVT, 2007)

SPEM: a new haptic rendering method based on time coherence. - Marcos García; José Miguel Espadero; Luis Pastor; Angel Rodríguez (Comput. Animat. Virtual Worlds, 2007)

Mesh Simplification Using Distance Labels for View-Independent Silhouette Preservation. - Susana Mata; Luis Pastor; Angel Rodríguez (GRAPP, 2008)

Combining activity and temporal coherence with low-level information for summarization of video rushes. - Pablo Toharia; Oscar David Robles; Luis Pastor; Angel Rodríguez (TVS, 2008)

Using Distance Information for Silhouette Preservation in Mesh Simplification Techniques. - Susana Mata; Luis Pastor; Angel Rodríguez (VISIGRAPP (Selected Papers), 2008)

MSRS: A fast linear solver for the real-time simulation of deformable objects. - Marcos García; Oscar David Robles; Luis Pastor; Angel Rodríguez (Comput. Graph., 2008)

MECIMPLAN: an agent-based methodology for planning. - José Miguel Castillo; Sascha Ossowski; Luis Pastor (Int. J. Intell. Inf. Database Syst., 2009)

A new assessment methodology for virtual reality surgical simulators. - Sofía Bayona Beriso; José Manuel Fernández-Arroyo; Pilar Bayona; Luis Pastor (Comput. Animat. Virtual Worlds, 2009)

Rebeca Through the Looking Glass: A 3D Adventure to Learn to Program. - David Miraut Andrés; Ángela Mendoza Mendoza; Susana Mata Fernández; Luis Pastor Pérez (DCAI, 2011)

Efficient Parallel Random Rearrange. - David Miraut Andrés; Luis Pastor Pérez (DCAI, 2011)

Evaluating scalability in heterogeneous systems. - José Luis Bosque; Oscar David Robles; Pablo Toharia; Luis Pastor (J. Supercomput., 2011)

Towards real-time visualization of detailed neural tissue models: View frustum culling for parallel rendering. - Juan Hernando; Felix Schürmann; Luis Pastor (BioVis, 2012)

Shot boundary detection using Zernike moments in multi-GPU multi-CPU architectures. - Pablo Toharia; Oscar David Robles; Ricardo Suárez; José Luis Bosque; Luis Pastor (J. Parallel Distributed Comput., 2012)

Three-Dimensional Analysis of Spiny Dendrites Using Straightening and Unrolling Transforms. - Juan Morales; Ruth Benavides-Piccione; Angel Rodríguez; Luis Pastor; Rafael Yuste; Javier DeFelipe (Neuroinformatics, 2012)

Optimal Design of a Haptic Device for a Particular Task in a Virtual Environment. - Jose San Martin; Loic Corenthy; Luis Pastor; Marcos García (HCI (18), 2013)

Analyzing scalability of parallel systems with unbalanced workload. - José Luis Bosque; Oscar David Robles; Pablo Toharia; Luis Pastor (J. Supercomput., 2013)

A load index and load balancing algorithm for heterogeneous clusters. - José Luis Bosque; Pablo Toharia; Oscar David Robles; Luis Pastor (J. Supercomput., 2013)

Haptically Assisted Connection Procedure for the Reconstruction of Dendritic Spines. - Loic Corenthy; Marcos García; Sofía Bayona Beriso; Andrea Santuy; Jose San Martin; Ruth Benavides-Piccione; Javier DeFelipe; Luis Pastor (IEEE Trans. Haptics, 2014)

A New User-Adapted Search Haptic Algorithm to Navigate along Filiform Structures. - Laura Raya; Sofía Bayona Beriso; Luis Pastor; Marcos García (IEEE Trans. Haptics, 2014)

PREFR: A Flexible Particle Rendering Framework. - Sergio E. Galindo; Pablo Toharia; Jorge Lopez-Moreno; Oscar David Robles; Luis Pastor (CEIG, 2015)

NeuroScheme: Efficient Multiscale Representations for the Visual Exploration of Morphological Data in the Human Brain Neocortex. - Luis Pastor; Susana Mata; Pablo Toharia; Sofía Bayona Beriso; Juan P. Brito; Juan Jose Garcia-Cantero (CEIG, 2015)

Non-Photorealistic Rendering of Neural Cells from their Morphological Description. - Ángela Mendoza Mendoza; Susana Mata; Luis Pastor (J. Univers. Comput. Sci., 2015)

Volume Haptics with Topology-Consistent Isosurfaces. - Loic Corenthy; Miguel A. Otaduy; Luis Pastor; Marcos García (IEEE Trans. Haptics, 2015)

ViSimpl: Multi-View Visual Analysis of Brain Simulation Data. - Sergio E. Galindo; Pablo Toharia; Oscar David Robles; Luis Pastor (Frontiers Neuroinformatics, 2016)

NeuroTessMesh: A Tool for the Generation and Visualization of Neuron Meshes and Adaptive On-the-Fly Refinement. - Juan Jose Garcia-Cantero; Juan P. Brito; Susana Mata; Sofía Bayona Beriso; Luis Pastor (Frontiers Neuroinformatics, 2017)

Using Robots for Digital Storytelling. A Game Design Framework for Teaching Human Rights to Primary School Students. - Janika Leoste; Luis Pastor; José San Martín López; Carlos Garre; Paul Seitlinger; Pilar Martino; Elena Peribáñez (RiE, 2020)

Simulation, visualization and analysis tools for pattern recognition assessment with spiking neuronal networks. - Sergio E. Galindo; Pablo Toharia; Oscar David Robles; Eduardo Ros 001; Luis Pastor; Jesús Alberto Garrido (Neurocomputing, 2020)

Bee-Bot Educational Robot as a Means of Developing Social Skills Among Children with Autism-Spectrum Disorders. - Janika Leoste; Tiiu Tammemäe; Getter Eskla; José San Martín López; Luis Pastor; Elena Peribáñez Blasco (RiE, 2021)

Perceptions about the Future of Integrating Emerging Technologies into Higher Education - The Case of Robotics with Artificial Intelligence. - Janika Leoste; Larissa Jõgi; Tiia Õun; Luis Pastor; José San Martín López; Indrek Grauberg (Comput., 2021)

SynCoPa: Visualizing Connectivity Paths and Synapses Over Detailed Morphologies. - Sergio E. Galindo; Pablo Toharia; Oscar David Robles; Luis Pastor (Frontiers Neuroinformatics, 2021)

ConGen - A Simulator-Agnostic Visual Language for Definition and Generation of Connectivity in Large and Multiscale Neural Networks. - Patrick Herbers; Iago Calvo; Sandra Diaz-Pier; Óscar D. Robles; Susana Mata; Pablo Toharia; Luis Pastor; Alexander Peyser; Abigail Morrison; Wouter Klijn (Frontiers Neuroinformatics, 2021)

VMetaFlow: A Meta-Framework for Integrating Visualizations in Coordinated View Applications. - Nicusor Cosmin-Toader; Fernando Trincado-Alonso; Luis Pastor; Marcos Garcia-Lorenzo (IEEE Access, 2022)