Real-time multi-agent path planning on arbitrary surfaces. - Rafael P. Torchelsen; Luiz F. Scheidegger; Guilherme N. Oliveira; Rui Bastos; João Luiz Dihl Comba (SI3D, 2010)

Efficient and Quality Contouring Algorithms on the GPU. - Leonardo A. Schmitz; Luiz F. Scheidegger; Daniel K. Osmari; Carlos Augusto Dietrich; João Luiz Dihl Comba (Comput. Graph. Forum, 2010)

Connectivity Oblivious Merging of Triangulations. - Luís F. Silva; Luiz F. Scheidegger; Tiago Etiene; João Luiz Dihl Comba; Luis Gustavo Nonato; Cláudio T. Silva (SIBGRAPI, 2012)

Parallel large data visualization with display walls. - Luiz F. Scheidegger; Huy T. Vo; Jens H. Krüger; Cláudio T. Silva; João Luiz Dihl Comba (Visualization and Data Analysis, 2012)

Simple and Efficient Mesh Layout with Space-Filling Curves. - Huy T. Vo; Cláudio T. Silva; Luiz F. Scheidegger; Valerio Pascucci (J. Graph. Tools, 2012)

A Weighted Delaunay Triangulation Framework for Merging Triangulations in a Connectivity Oblivious Fashion. - Luís F. Silva; Luiz F. Scheidegger; Tiago Etiene; João Luiz Dihl Comba; Luis Gustavo Nonato; Cláudio T. Silva (Comput. Graph. Forum, 2014)